s3607057 (Angus Niven)
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d97f9b40b8
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And a few more that I just realised should be there.
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5 years ago |
s3607057 (Angus Niven)
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4d8da3bb20
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Restored debug statements to MapManager.cs.
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5 years ago |
s3607057 (Angus Niven)
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e827f23777
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Dummy commit to trick SourceTree into letting me push...
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5 years ago |
s3607057 (Angus Niven)
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6699c42a2b
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Merge branch 'master' of https://bitbucket.org/JoshuaReason/major-project-a
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5 years ago |
s3607057 (Angus Niven)
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f8ec8998a1
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Fixed issue where players could respawn floating in the air after falling off the track, if the spot they fell from was near the respawn location.
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5 years ago |
ClairePeta
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ac31864b8b
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Fix the order stuff that my fix for the block issue messed up a little
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5 years ago |
s3607057 (Angus Niven)
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9ab1d1d334
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Fixed a few errors in track prefabs.
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5 years ago |
ClairePeta
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fb9b352db3
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Small changes i had here and ones i made to try and fix an error
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5 years ago |
Claire Peta
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937cdbb3f5
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Increase to 8 players for server build
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5 years ago |
Joshua Reason
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174888b134
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Merge branch 'master' of https://bitbucket.org/JoshuaReason/major-project-a
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5 years ago |
Joshua Reason
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ae12fa33c8
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fixed rotate converoy belt section
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5 years ago |
s3607057 (Angus Niven)
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5f09ba29be
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Small fix to hopefully fix a bug where people respawn on the same block.
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5 years ago |
s3607057 (Angus Niven)
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53cb01b5e5
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Fixed up the 8-player spawn, added a map section that was mistakenly left off the roster.
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5 years ago |
ClairePeta
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35f4b9dcb8
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Fix characters dying and order based on x at start of game
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5 years ago |
Joshua Reason
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914ad9db19
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updated webgl build in Project
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5 years ago |
s3607057 (Angus Niven)
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58ab77df6a
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Fixed a missing entry on the Width 5 map section list.
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5 years ago |
ClairePeta
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b21ed9040f
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Added music,
Added remaining icons,
Edited the icon for the game to rounded corners,
Code and debug cleaning,
Done client and server build pushed to teams
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5 years ago |
Joshua Reason
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fbb4da7234
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Fixed map generation bug in build
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5 years ago |
Joshua Reason
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4604ae77c7
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removed missile from start inventory
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5 years ago |
Joshua Reason
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a59a33c039
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did some bug fixes
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5 years ago |
Joshua Reason
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7e1f85b7e4
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Did some webGL fixes + port stuff
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5 years ago |
Claire Peta
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d09abf7567
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Fix lives lost, and small code cleaning
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5 years ago |
JoshuaReason
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77f1c8de8b
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Merge branch 'master' of https://bitbucket.org/JoshuaReason/major-project-a
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5 years ago |
JoshuaReason
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55cadb7609
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Merge branch 'master' of https://bitbucket.org/JoshuaReason/major-project-a
# Conflicts:
# Assets/Data/Inventory/BaseInventory.asset
# Assets/Data/Logic Blocks/Missile.asset
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5 years ago |
s3607057 (Angus Niven)
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d49588727e
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Changed respawn function so that you will always respawn at ground level, after some weirdness with respawning on top of crystals.
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5 years ago |
JoshuaReason
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100e4f1ece
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Messing around with HTML
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5 years ago |
s3607057 (Angus Niven)
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db19ee9723
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Made the cannons able to start at different points in their countdowns. Made falling off things cost lives (player is currently notified a turn late).
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5 years ago |
Claire Peta
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726859573f
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Chicken Wing
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5 years ago |
s3607057 (Angus Niven)
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7dca2b421e
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Merge branch 'master' of https://bitbucket.org/JoshuaReason/major-project-a
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5 years ago |
s3607057 (Angus Niven)
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c3cd229d15
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Fixed problems with falling of the far side of the track, made the pit trap logic the same as the falling-off-the-side logic, removed some sub-par link sections that were clogging up the lists of possibilities.
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5 years ago |
Claire Peta
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3cfd98a474
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Fix the cow,
Fix the spawn stuff
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5 years ago |
JoshuaReason
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2386dda271
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Fixed shot if client doesn't have resource
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5 years ago |
s3607057 (Angus Niven)
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2213a1c62f
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Merge branch 'master' of https://bitbucket.org/JoshuaReason/major-project-a
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5 years ago |
s3607057 (Angus Niven)
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ecb0fe6dc8
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Fixed conveyor belt going the wrong way in Backbelt 5-1 (and added a variant with a slightly different pit arrangement).Added a couple of extra link sections.
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5 years ago |
JoshuaReason
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14fc59540f
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Maybe fixed double move respawn
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5 years ago |
Claire Peta
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895f00863b
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Update server menu settings
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5 years ago |
Claire Peta
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ed6c1de76f
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Update how to play section for client main menu
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5 years ago |
Claire Peta
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07d28791c2
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Merge branch 'master' of https://bitbucket.org/JoshuaReason/major-project-a
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5 years ago |
Claire Peta
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866c8e2e02
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Fix conveyorbelt issue
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5 years ago |
Joshua Reason
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ed38181c6d
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Merge branch 'master' of https://bitbucket.org/JoshuaReason/major-project-a
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5 years ago |
Joshua Reason
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121eed4535
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Updated hook + WebGL
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5 years ago |
s3607057 (Angus Niven)
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e08ae38e70
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Fixed respawning-related issues (I hope). Players should now respawn only on open squares and never on traps.
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5 years ago |
Joshua Reason
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3e7480ff17
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Added replace block + updated webgl build
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5 years ago |
Joshua Reason
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d6fd6628b0
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Merge branch 'master' of https://bitbucket.org/JoshuaReason/major-project-a
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5 years ago |
Joshua Reason
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d3720b4dae
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Did some bug fixing. Water pushes character off if someone ends up ontop
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5 years ago |
Claire Peta
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aad9206184
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Have to head home, psu hof small changes i made while play testing for bugs and whatnot (forgot to stage all on previous push)
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5 years ago |
Claire Peta
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96fcac2b78
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Have to head home, psu hof small changes i made while play testing for bugs and whatnot
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5 years ago |
Joshua Reason
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5e29d6213b
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Merge branch 'master' of https://bitbucket.org/JoshuaReason/major-project-a
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5 years ago |
Joshua Reason
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506cfb8f2c
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Falling works + fixed cannon prefab
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5 years ago |
ClairePeta
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3f25529235
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Added sprites to resources for client side so icons load for logic blocks,
Turned on the video for the client main menu,
fixed error with cannon missing link for text
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5 years ago |