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@ -190,7 +190,9 @@ public class RacetrackGameMode : GameMode |
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//Debug.Log("Respawn location = " + respawnBlock.transform.position);
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player.character.respawnCharacter(respawnBlock); |
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respawnBlocks.Remove(respawnBlock); //Then we remove it from the list for the next player
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respawnBlocks.RemoveAt(respawnIndex); //Then we remove it from the list for the next player
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//respawnBlocks.Remove(respawnBlock); //Then we remove it from the list for the next player
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} |
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} |
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} |
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