|
|
@ -208,6 +208,7 @@ public class GameManager : MonoBehaviour |
|
|
|
data.character.runOrder = order; |
|
|
|
order++; |
|
|
|
} |
|
|
|
playerData = playerData.OrderBy(p => p.Value.character.runOrder).ToDictionary(p => p.Key, p => p.Value); |
|
|
|
} |
|
|
|
|
|
|
|
private IEnumerator WaitForPlayerInput() |
|
|
|