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@ -226,7 +226,7 @@ public class Character : MonoBehaviour |
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//Having found our target block, we move the character there
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if (respawnPosition != null) |
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{ |
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this.transform.position = respawnPosition.VisualPosition; |
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this.transform.position = new Vector3(respawnPosition.VisualPosition.x, 0.5f, respawnPosition.VisualPosition.z); |
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this.respawnNeeded = false; |
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this._currentBlock = respawnPosition; |
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respawnPosition.CurrentPlayer = this; |
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