21 Commits (ac31864b8b3f19fc672b596343a6435aeca18e23)

Author SHA1 Message Date
  Joshua Reason 7e1f85b7e4 Did some webGL fixes + port stuff 5 years ago
  ClairePeta 0208a6d7c5 Billboard the player order on the backs of each character, 5 years ago
  Claire Peta 1105ee3d41 Fix max players to 8 5 years ago
  Joshua Reason 47b91aac84 Added ability for player one to start game 5 years ago
  ClairePeta 6506309950 Fixed character play order, 5 years ago
  Claire Peta 61a73dc34c Set max players to 8 instead of 2(used for testing) 5 years ago
  ClairePeta fbbdc46b5c Two people cant choose the same animal, even if one is selected before another peson connects. Life is now lost/deducted once at the end of the round instead of one per move (causing multiple lifes lost if in the pit) when lives reach zero players die 5 years ago
  Claire Peta 97e9b8b712 Limit Connected Clients (Tested with 2 phones and laptop, laptop was kicked back to main connection screen) 5 years ago
  ClairePeta 92b845258f Checked with single player for the collision with traps. 5 years ago
  ClairePeta 60e9ecff0f Animal colour hex fix 5 years ago
  Claire Peta 094ec36394 Meeting fixes for running once 5 years ago
  ClairePeta 096edc62a8 Fixed old port issue 5 years ago
  Joshua Reason 2688a10ca9 Added unity scenes to LFS + cleaned up scene folder 5 years ago
  Claire Peta dac57cd66c Remove colour and added some more animals to allow for eight players, script set up to hard code a colour for each animal - colours not actually set up specifically yet 5 years ago
  Claire Peta 6177a2d071 Client login cant continue without name, colour and animal selected/entered 5 years ago
  Claire Peta aa2fa478fc pre-class changes 5 years ago
  Claire Peta 48d116ed18 I did things 5 years ago
  Claire Peta 3d85c4e4af Animal and Colour selection from login menu 5 years ago
  Joshua Reason b73a3b3414 removed testing scenes. 5 years ago
  Joshua Reason 9209d5aef5 push from home 5 years ago
  Joshua Reason 568f3bdfe2 Started on Lobby 5 years ago