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version https://git-lfs.github.com/spec/v1 | |||
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version https://git-lfs.github.com/spec/v1 | |||
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using System.Collections; | |||
using System.Collections.Generic; | |||
using UnityEngine; | |||
using Networking.Client; | |||
using TMPro; | |||
public class LoginUIManager : MonoBehaviour | |||
{ | |||
[SerializeField] | |||
private ClientLoginManager clientManager; | |||
private string serverAddress; | |||
private int serverPort; | |||
private void Start() | |||
{ | |||
serverAddress = PlayerPrefs.GetString("LastUsedAddress", ""); | |||
serverPort = PlayerPrefs.GetInt("LastUsedPort", 2222); | |||
} | |||
public void OnChange_ServerAddress(string serverAddress) | |||
{ | |||
this.serverAddress = serverAddress; | |||
} | |||
public void OnChange_ServerPort(string serverPort) | |||
{ | |||
this.serverPort = int.Parse(serverPort); | |||
} | |||
public void OnClickConnect() | |||
{ | |||
clientManager.StartClient(serverAddress, serverPort); | |||
PlayerPrefs.SetString("LastUsedAddress", serverAddress); | |||
PlayerPrefs.SetInt("LastUsedPort", serverPort); | |||
PlayerPrefs.Save(); | |||
} | |||
} |
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using System.Collections; | |||
using System.Collections.Generic; | |||
using UnityEngine; | |||
using TMPro; | |||
using Networking; | |||
using Networking.Server; | |||
public class LobbyUIController : MonoBehaviour | |||
{ | |||
[SerializeField] | |||
private ConnectionHandler Clients; | |||
[SerializeField] | |||
private string SceneToStart; | |||
[Header("UI Elements")] | |||
[SerializeField] | |||
private TextMeshProUGUI IPText; | |||
[SerializeField] | |||
private Transform Content; | |||
[SerializeField] | |||
private GameObject ClientTag; | |||
// Start is called before the first frame update | |||
void Start() | |||
{ | |||
IPText.text = "Lobby - " + Networking.Utility.GetIP(Networking.Utility.ADDRESSFAM.IPv4); | |||
} | |||
private void OnEnable() | |||
{ | |||
Clients.OnClientsChange += DisplayClients; | |||
DisplayClients(Clients.ConnectedClients); | |||
} | |||
private void OnDisable() | |||
{ | |||
Clients.OnClientsChange -= DisplayClients; | |||
} | |||
private void DisplayClients(List<ClientData> data) | |||
{ | |||
Debug.Log("Updating Connected Clients"); | |||
foreach (Transform child in Content) | |||
if (child.gameObject != ClientTag) | |||
Destroy(child.gameObject); | |||
foreach (ClientData client in Clients.ConnectedClients) | |||
{ | |||
GameObject clientObject = Instantiate(ClientTag, Content); | |||
TextMeshProUGUI clientText = clientObject.GetComponent<TextMeshProUGUI>(); | |||
clientText.text = client.Name; | |||
clientText.color = client.Color; | |||
clientObject.SetActive(true); | |||
} | |||
} | |||
public void OnClick_StartGame() | |||
{ | |||
UnityEngine.SceneManagement.SceneManager.LoadScene(SceneToStart); | |||
} | |||
} |
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using System.Collections; | |||
using System.Collections.Generic; | |||
using UnityEngine; | |||
using TMPro; | |||
public class PreFilledText : MonoBehaviour | |||
{ | |||
[System.Serializable] | |||
private enum Action {String, Int, Float}; | |||
[SerializeField] | |||
private TMP_InputField text; | |||
[Header("Player Prefs")] | |||
[SerializeField] | |||
private Action Type; | |||
[SerializeField] | |||
private string Key; | |||
[SerializeField] | |||
private string DefaultValue; | |||
private void Awake() | |||
{ | |||
SetText(); | |||
} | |||
private void SetText() | |||
{ | |||
switch (Type) | |||
{ | |||
case Action.String: | |||
text.text = PlayerPrefs.GetString(Key, DefaultValue); | |||
break; | |||
case Action.Int: | |||
text.text = PlayerPrefs.GetFloat(Key, int.Parse(DefaultValue)).ToString(); | |||
break; | |||
case Action.Float: | |||
text.text = PlayerPrefs.GetFloat(Key, float.Parse(DefaultValue)).ToString(); | |||
break; | |||
} | |||
} | |||
} |
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{ | |||
"dependencies": { | |||
"com.unity.ads": "2.0.8", | |||
"com.unity.analytics": "3.2.2", | |||
"com.unity.collab-proxy": "1.2.15", | |||
"com.unity.package-manager-ui": "2.0.3", | |||
"com.unity.purchasing": "2.0.3", | |||
"com.unity.textmeshpro": "1.3.0", | |||
"com.unity.modules.ai": "1.0.0", | |||
"com.unity.modules.animation": "1.0.0", | |||
"com.unity.modules.assetbundle": "1.0.0", | |||
"com.unity.modules.audio": "1.0.0", | |||
"com.unity.modules.cloth": "1.0.0", | |||
"com.unity.modules.director": "1.0.0", | |||
"com.unity.modules.imageconversion": "1.0.0", | |||
"com.unity.modules.imgui": "1.0.0", | |||
"com.unity.modules.jsonserialize": "1.0.0", | |||
"com.unity.modules.particlesystem": "1.0.0", | |||
"com.unity.modules.physics": "1.0.0", | |||
"com.unity.modules.physics2d": "1.0.0", | |||
"com.unity.modules.screencapture": "1.0.0", | |||
"com.unity.modules.terrain": "1.0.0", | |||
"com.unity.modules.terrainphysics": "1.0.0", | |||
"com.unity.modules.tilemap": "1.0.0", | |||
"com.unity.modules.ui": "1.0.0", | |||
"com.unity.modules.uielements": "1.0.0", | |||
"com.unity.modules.umbra": "1.0.0", | |||
"com.unity.modules.unityanalytics": "1.0.0", | |||
"com.unity.modules.unitywebrequest": "1.0.0", | |||
"com.unity.modules.unitywebrequestassetbundle": "1.0.0", | |||
"com.unity.modules.unitywebrequestaudio": "1.0.0", | |||
"com.unity.modules.unitywebrequesttexture": "1.0.0", | |||
"com.unity.modules.unitywebrequestwww": "1.0.0", | |||
"com.unity.modules.vehicles": "1.0.0", | |||
"com.unity.modules.video": "1.0.0", | |||
"com.unity.modules.vr": "1.0.0", | |||
"com.unity.modules.wind": "1.0.0", | |||
"com.unity.modules.xr": "1.0.0" | |||
} | |||
} |