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file mode 100644 index 0000000..1c75d2b --- /dev/null +++ b/Assets/Scenes/Server Scenes/Lobby.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 05efb2e3826a5db47ad6a8626df99e0b +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Components.meta b/Assets/Scripts/Components.meta new file mode 100644 index 0000000..5a95b09 --- /dev/null +++ b/Assets/Scripts/Components.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8d7394d70ec233849a60a26da5f23b75 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Networking/Client/ClientLoginManager.cs b/Assets/Scripts/Networking/Client/ClientLoginManager.cs index 5cb1e97..6443df1 100644 --- a/Assets/Scripts/Networking/Client/ClientLoginManager.cs +++ b/Assets/Scripts/Networking/Client/ClientLoginManager.cs @@ -24,10 +24,6 @@ namespace Networking.Client [Tooltip("Try and connect on Play")] private bool StartClientOnAwake; - [SerializeField] - [Tooltip("Scene to load on connection")] - private string LevelToLoad; - [Header("Player Settings")] [SerializeField] [Tooltip("Player Name")] @@ -91,7 +87,7 @@ namespace Networking.Client { Debug.Log("Log in successful"); Client.UpdatePlayerDetails(DisplayName, PlayerColor); - UnityEngine.SceneManagement.SceneManager.LoadScene(LevelToLoad); + //UnityEngine.SceneManagement.SceneManager.LoadScene(LevelToLoad); } public void LoginFail(NetworkMessage msg) diff --git a/Assets/Scripts/Networking/Client/ClientObject.cs b/Assets/Scripts/Networking/Client/ClientObject.cs index 334f324..52129c0 100644 --- a/Assets/Scripts/Networking/Client/ClientObject.cs +++ b/Assets/Scripts/Networking/Client/ClientObject.cs @@ -58,6 +58,8 @@ namespace Networking.Client this.PlayerColor = PlayerColor; } + + } } diff --git a/Assets/Scripts/Networking/Core/Utility/Utility.cs b/Assets/Scripts/Networking/Core/Utility/Utility.cs index bd12744..23efc54 100644 --- a/Assets/Scripts/Networking/Core/Utility/Utility.cs +++ b/Assets/Scripts/Networking/Core/Utility/Utility.cs @@ -3,6 +3,9 @@ using System.Collections.Generic; using System.Runtime.Serialization.Formatters.Binary; using System.Runtime.Serialization; using System.IO; +using System.Net; +using System.Net.NetworkInformation; +using System.Net.Sockets; using UnityEngine; namespace Networking @@ -48,5 +51,55 @@ namespace Networking return obj; } + public enum ADDRESSFAM + { + IPv4, IPv6 + } + + //https://stackoverflow.com/questions/51975799/how-to-get-ip-address-of-device-in-unity-2018 + public static string GetIP(ADDRESSFAM Addfam) + { + //Return null if ADDRESSFAM is Ipv6 but Os does not support it + if (Addfam == ADDRESSFAM.IPv6 && !Socket.OSSupportsIPv6) + { + return null; + } + + string output = ""; + + foreach (NetworkInterface item in NetworkInterface.GetAllNetworkInterfaces()) + { +#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN + NetworkInterfaceType _type1 = NetworkInterfaceType.Wireless80211; + NetworkInterfaceType _type2 = NetworkInterfaceType.Ethernet; + + if ((item.NetworkInterfaceType == _type1 || item.NetworkInterfaceType == _type2) && item.OperationalStatus == OperationalStatus.Up) +#endif + { + foreach (UnicastIPAddressInformation ip in item.GetIPProperties().UnicastAddresses) + { + //IPv4 + if (Addfam == ADDRESSFAM.IPv4) + { + if (ip.Address.AddressFamily == AddressFamily.InterNetwork) + { + output = ip.Address.ToString(); + } + } + + //IPv6 + else if (Addfam == ADDRESSFAM.IPv6) + { + if (ip.Address.AddressFamily == AddressFamily.InterNetworkV6) + { + output = ip.Address.ToString(); + } + } + } + } + } + return output; + } + } } \ No newline at end of file diff --git a/Assets/Scripts/Networking/Server/ClientData.cs b/Assets/Scripts/Networking/Server/ClientData.cs index 1c59937..915ccd1 100644 --- a/Assets/Scripts/Networking/Server/ClientData.cs +++ b/Assets/Scripts/Networking/Server/ClientData.cs @@ -24,6 +24,13 @@ namespace Networking.Server /// Usefull if a client needs to reconnect /// public List DisconnectedClients; + + + /// + /// Called when a client connects or disconnet + /// + public System.Action> OnClientsChange; + #endregion Public Variables #region Private Variables @@ -81,6 +88,7 @@ namespace Networking.Server DisconnectedClients.Add(client); Debug.Log("Disconnected: " + client.Name); + OnClientsChange.Invoke(ConnectedClients); } public void OnClientLogin(NetworkMessage msg) @@ -120,6 +128,7 @@ namespace Networking.Server ConnectedClients.Add(newClient); newClient.conn.Send(LoginProtocols.LoginSuccess, new LoginProtocols.LoginMsg(newClient.Name, newClient.Color)); + OnClientsChange.Invoke(ConnectedClients); } diff --git a/Assets/Scripts/UI/Client.meta b/Assets/Scripts/UI/Client.meta new file mode 100644 index 0000000..e272f0a --- /dev/null +++ b/Assets/Scripts/UI/Client.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 67f72e529786a1f4b8930da816837291 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/UI/Client/LoginUIManager.cs b/Assets/Scripts/UI/Client/LoginUIManager.cs new file mode 100644 index 0000000..96a899d --- /dev/null +++ b/Assets/Scripts/UI/Client/LoginUIManager.cs @@ -0,0 +1,42 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using Networking.Client; +using TMPro; + +public class LoginUIManager : MonoBehaviour +{ + [SerializeField] + private ClientLoginManager clientManager; + + private string serverAddress; + private int serverPort; + + + private void Start() + { + serverAddress = PlayerPrefs.GetString("LastUsedAddress", ""); + serverPort = PlayerPrefs.GetInt("LastUsedPort", 2222); + } + + + public void OnChange_ServerAddress(string serverAddress) + { + this.serverAddress = serverAddress; + } + + public void OnChange_ServerPort(string serverPort) + { + this.serverPort = int.Parse(serverPort); + } + + public void OnClickConnect() + { + clientManager.StartClient(serverAddress, serverPort); + PlayerPrefs.SetString("LastUsedAddress", serverAddress); + PlayerPrefs.SetInt("LastUsedPort", serverPort); + PlayerPrefs.Save(); + } + + +} diff --git a/Assets/Scripts/UI/Client/LoginUIManager.cs.meta b/Assets/Scripts/UI/Client/LoginUIManager.cs.meta new file mode 100644 index 0000000..c76bd84 --- /dev/null +++ b/Assets/Scripts/UI/Client/LoginUIManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 93c34370cc9964a43ac0915dda8d9318 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/UI/Lobby.meta b/Assets/Scripts/UI/Lobby.meta new file mode 100644 index 0000000..970831a --- /dev/null +++ b/Assets/Scripts/UI/Lobby.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d276afa3c7eff6744a05696c72af6e3e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/UI/Lobby/LobbyUIController.cs b/Assets/Scripts/UI/Lobby/LobbyUIController.cs new file mode 100644 index 0000000..354d77b --- /dev/null +++ b/Assets/Scripts/UI/Lobby/LobbyUIController.cs @@ -0,0 +1,71 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using TMPro; +using Networking; +using Networking.Server; + +public class LobbyUIController : MonoBehaviour +{ + + + + [SerializeField] + private ConnectionHandler Clients; + + [SerializeField] + private string SceneToStart; + + [Header("UI Elements")] + [SerializeField] + private TextMeshProUGUI IPText; + + [SerializeField] + private Transform Content; + + [SerializeField] + private GameObject ClientTag; + + // Start is called before the first frame update + void Start() + { + IPText.text = "Lobby - " + Networking.Utility.GetIP(Networking.Utility.ADDRESSFAM.IPv4); + + } + + private void OnEnable() + { + Clients.OnClientsChange += DisplayClients; + DisplayClients(Clients.ConnectedClients); + } + + private void OnDisable() + { + Clients.OnClientsChange -= DisplayClients; + } + + + private void DisplayClients(List data) + { + Debug.Log("Updating Connected Clients"); + foreach (Transform child in Content) + if (child.gameObject != ClientTag) + Destroy(child.gameObject); + + foreach (ClientData client in Clients.ConnectedClients) + { + GameObject clientObject = Instantiate(ClientTag, Content); + TextMeshProUGUI clientText = clientObject.GetComponent(); + clientText.text = client.Name; + clientText.color = client.Color; + clientObject.SetActive(true); + } + } + + public void OnClick_StartGame() + { + UnityEngine.SceneManagement.SceneManager.LoadScene(SceneToStart); + } + + +} diff --git a/Assets/Scripts/UI/Lobby/LobbyUIController.cs.meta b/Assets/Scripts/UI/Lobby/LobbyUIController.cs.meta new file mode 100644 index 0000000..a3e42d9 --- /dev/null +++ b/Assets/Scripts/UI/Lobby/LobbyUIController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3663f6a8c2633124b97ae328b82ad3fd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/UI/PreFilledText.cs b/Assets/Scripts/UI/PreFilledText.cs new file mode 100644 index 0000000..558cbc1 --- /dev/null +++ b/Assets/Scripts/UI/PreFilledText.cs @@ -0,0 +1,48 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using TMPro; + + +public class PreFilledText : MonoBehaviour +{ + [System.Serializable] + private enum Action {String, Int, Float}; + + [SerializeField] + private TMP_InputField text; + + [Header("Player Prefs")] + [SerializeField] + private Action Type; + + [SerializeField] + private string Key; + + [SerializeField] + private string DefaultValue; + + + private void Awake() + { + SetText(); + } + + private void SetText() + { + switch (Type) + { + case Action.String: + text.text = PlayerPrefs.GetString(Key, DefaultValue); + break; + case Action.Int: + text.text = PlayerPrefs.GetFloat(Key, int.Parse(DefaultValue)).ToString(); + break; + case Action.Float: + text.text = PlayerPrefs.GetFloat(Key, float.Parse(DefaultValue)).ToString(); + break; + } + } + + +} diff --git a/Assets/Scripts/UI/PreFilledText.cs.meta b/Assets/Scripts/UI/PreFilledText.cs.meta new file mode 100644 index 0000000..cc681ae --- /dev/null +++ b/Assets/Scripts/UI/PreFilledText.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1e07d2fd06b7e5d4eb614bb7fea7f676 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Logs/Packages-Update.log b/Logs/Packages-Update.log index 3270c21..0bf4ddf 100644 --- a/Logs/Packages-Update.log +++ b/Logs/Packages-Update.log @@ -41,3 +41,46 @@ The following packages were added: com.unity.modules.vr@1.0.0 com.unity.modules.wind@1.0.0 com.unity.modules.xr@1.0.0 + +=== Fri Apr 19 10:40:17 2019 + +Packages were changed. +Update Mode: resetToDefaultDependencies + +The following packages were added: + com.unity.analytics@3.2.2 + com.unity.purchasing@2.0.3 + com.unity.ads@2.0.8 + com.unity.textmeshpro@1.3.0 + com.unity.package-manager-ui@2.0.3 + com.unity.collab-proxy@1.2.15 + com.unity.modules.ai@1.0.0 + com.unity.modules.animation@1.0.0 + com.unity.modules.assetbundle@1.0.0 + com.unity.modules.audio@1.0.0 + com.unity.modules.cloth@1.0.0 + com.unity.modules.director@1.0.0 + com.unity.modules.imageconversion@1.0.0 + com.unity.modules.imgui@1.0.0 + com.unity.modules.jsonserialize@1.0.0 + com.unity.modules.particlesystem@1.0.0 + com.unity.modules.physics@1.0.0 + com.unity.modules.physics2d@1.0.0 + com.unity.modules.screencapture@1.0.0 + com.unity.modules.terrain@1.0.0 + com.unity.modules.terrainphysics@1.0.0 + com.unity.modules.tilemap@1.0.0 + com.unity.modules.ui@1.0.0 + com.unity.modules.uielements@1.0.0 + com.unity.modules.umbra@1.0.0 + com.unity.modules.unityanalytics@1.0.0 + com.unity.modules.unitywebrequest@1.0.0 + com.unity.modules.unitywebrequestassetbundle@1.0.0 + com.unity.modules.unitywebrequestaudio@1.0.0 + com.unity.modules.unitywebrequesttexture@1.0.0 + com.unity.modules.unitywebrequestwww@1.0.0 + com.unity.modules.vehicles@1.0.0 + com.unity.modules.video@1.0.0 + com.unity.modules.vr@1.0.0 + com.unity.modules.wind@1.0.0 + com.unity.modules.xr@1.0.0 diff --git a/Packages/manifest.json b/Packages/manifest.json new file mode 100644 index 0000000..bd0c348 --- /dev/null +++ b/Packages/manifest.json @@ -0,0 +1,40 @@ +{ + "dependencies": { + "com.unity.ads": "2.0.8", + "com.unity.analytics": "3.2.2", + "com.unity.collab-proxy": "1.2.15", + "com.unity.package-manager-ui": "2.0.3", + "com.unity.purchasing": "2.0.3", + "com.unity.textmeshpro": "1.3.0", + "com.unity.modules.ai": "1.0.0", + "com.unity.modules.animation": "1.0.0", + "com.unity.modules.assetbundle": "1.0.0", + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.cloth": "1.0.0", + "com.unity.modules.director": "1.0.0", + "com.unity.modules.imageconversion": "1.0.0", + "com.unity.modules.imgui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.particlesystem": "1.0.0", + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.physics2d": "1.0.0", + "com.unity.modules.screencapture": "1.0.0", + "com.unity.modules.terrain": "1.0.0", + "com.unity.modules.terrainphysics": "1.0.0", + "com.unity.modules.tilemap": "1.0.0", + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.uielements": "1.0.0", + "com.unity.modules.umbra": "1.0.0", + "com.unity.modules.unityanalytics": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.unitywebrequestassetbundle": "1.0.0", + "com.unity.modules.unitywebrequestaudio": "1.0.0", + "com.unity.modules.unitywebrequesttexture": "1.0.0", + "com.unity.modules.unitywebrequestwww": "1.0.0", + "com.unity.modules.vehicles": "1.0.0", + "com.unity.modules.video": "1.0.0", + "com.unity.modules.vr": "1.0.0", + "com.unity.modules.wind": "1.0.0", + "com.unity.modules.xr": "1.0.0" + } +}