ClairePeta
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fbbdc46b5c
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Two people cant choose the same animal, even if one is selected before another peson connects. Life is now lost/deducted once at the end of the round instead of one per move (causing multiple lifes lost if in the pit) when lives reach zero players die
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5 years ago |
Claire Peta
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97e9b8b712
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Limit Connected Clients (Tested with 2 phones and laptop, laptop was kicked back to main connection screen)
Limit number can be set in the LoginUIManager.cs script
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5 years ago |
ClairePeta
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92b845258f
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Checked with single player for the collision with traps.
Corrected the connectedclients list
Still need to set up the environment turn to trigger the animations
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5 years ago |
ClairePeta
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60e9ecff0f
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Animal colour hex fix
Trap creation
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5 years ago |
Claire Peta
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094ec36394
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Meeting fixes for running once
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5 years ago |
ClairePeta
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096edc62a8
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Fixed old port issue
Added colours for each animal (Tested with selection black out) - need Joshua's help for server push
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5 years ago |
Joshua Reason
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2688a10ca9
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Added unity scenes to LFS + cleaned up scene folder
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5 years ago |
Claire Peta
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dac57cd66c
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Remove colour and added some more animals to allow for eight players, script set up to hard code a colour for each animal - colours not actually set up specifically yet
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5 years ago |
Claire Peta
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6177a2d071
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Client login cant continue without name, colour and animal selected/entered
Game info display for five seconds before multiplayer game
Created new combination blocks
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5 years ago |
Claire Peta
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aa2fa478fc
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pre-class changes
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5 years ago |
Claire Peta
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48d116ed18
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I did things
Fix tutorial levels, multiplayer info UI scence
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5 years ago |
Claire Peta
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3d85c4e4af
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Animal and Colour selection from login menu
(Base upload to now work on linked selection)
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5 years ago |
Joshua Reason
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b73a3b3414
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removed testing scenes.
Multiplayer works but is not polished.
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5 years ago |
Joshua Reason
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9209d5aef5
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push from home
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5 years ago |
Joshua Reason
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568f3bdfe2
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Started on Lobby
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5 years ago |