KG
|
7d6ef98068
|
added icon
|
7 years ago |
KG
|
4342f4bd17
|
fixed bugs, chase juicing
|
7 years ago |
KG
|
dd0b74a1fe
|
increased height of boulder so it doesn't keep hitting tall mountains
|
7 years ago |
KG
|
07dd79101e
|
fixed lights on mobile
|
7 years ago |
KG
|
ef1af25ea8
|
mobile version (WARNING lighthouse, boat, rocks, pier, villages, boulder shaders have been changed to STANDARD in this version - roll back to version before if needed)
|
7 years ago |
THEHUYMACHINE\Huyhoang
|
ee565363cb
|
no message
|
7 years ago |
KG
|
6bd85b6461
|
victory condition, level 1/2 select, multi-lighthouse behavior, boat damage juice, wave height
|
7 years ago |
THEHUYMACHINE\Huyhoang
|
eba8761848
|
-added the rest of the plants and trees
-reduce lentgh of audio
|
7 years ago |
THEHUYMACHINE\Huyhoang
|
0fde52c9bb
|
-made new scene
-redo terrain/repaint
-redo villages
-redo rocks/guided player
-set up 2nd lighthouse for lvl 2
|
8 years ago |
Sagittaeri
|
3d584894ec
|
fixed bugs
|
8 years ago |
Sagittaeri
|
6b52b19269
|
fixed boulder, SFX and reset scene
|
8 years ago |
ATC522-011\IGDA
|
b3108a2ae3
|
no message
|
8 years ago |
Sagittaeri
|
dd3c0f368d
|
reduced assassin volume
|
8 years ago |
Joshua Reason
|
bece43b1a4
|
added restar button functionality
|
8 years ago |
Sagittaeri
|
d44386354a
|
sound and take over
|
8 years ago |
Joshua Reason
|
2e370ec2f0
|
added restart script
|
8 years ago |
ATC522-011\IGDA
|
c3f46f5ea9
|
no message
|
8 years ago |
Joshua Reason
|
ef639ec37c
|
Added shadows to scene
|
8 years ago |
Sagittaeri
|
99d5b7911a
|
lighthouse takeover
|
8 years ago |
Joshua Reason
|
06efa327da
|
fixed hidding spot
|
8 years ago |
Joshua Reason
|
20ab8d13d1
|
Major pushes, still need to fix hiding zones
|
8 years ago |
Sagittaeri
|
f5f0541a1b
|
amb and bgm and fixed camera
|
8 years ago |
Joshua Reason
|
9dabc30e3b
|
Added rock material
|
8 years ago |
ATC522-011\IGDA
|
fd012188a1
|
-ignore pushing builds
|
8 years ago |
Sagittaeri
|
14e6e55403
|
Pre pull commit
|
8 years ago |
Joshua Reason
|
9d533cbc45
|
Light house turns red + sounds
|
8 years ago |
ATC522-011\IGDA
|
e23cf097c0
|
-set up lives icons
|
8 years ago |
ATC522-011\IGDA
|
bc5aa25849
|
no message
|
8 years ago |
Joshua Reason
|
1794e20caf
|
ripples now based on water size
|
8 years ago |
ATC522-011\IGDA
|
0e21a7d7c3
|
no message
|
8 years ago |
Joshua Reason
|
a5579e5079
|
update smooth follow to be rotatable
|
8 years ago |
ATC522-011\IGDA
|
9e05d01f89
|
Boulders make ripples
|
8 years ago |
Joshua Reason
|
34c9a9e8db
|
updated boat controls
|
8 years ago |
ATC522-011\IGDA
|
0bf23046e3
|
no message
|
8 years ago |
Sagittaeri
|
da8b5b2ece
|
custom camera follow
|
8 years ago |
ATC522-011\IGDA
|
02ae8cdca9
|
no message
|
8 years ago |
Joshua Reason
|
927ced4c43
|
Fixed boat sliding + sail rotation
|
8 years ago |
Joshua Reason
|
d2800eef7c
|
fixed boat height
|
8 years ago |
ATC522-011\IGDA
|
4053ea0ea1
|
no message
|
8 years ago |
Joshua Reason
|
0d9c62cfbd
|
Game over only if high forward vel;
|
8 years ago |
ATC522-011\IGDA
|
790ea0cace
|
no message
|
8 years ago |
Joshua Reason
|
5ef29da490
|
Ripple is called from ripple Controller
|
8 years ago |
Sagittaeri
|
7805fbcfd2
|
faster settings for dof
|
8 years ago |
Sagittaeri
|
ecbf1457fc
|
deleted some meta?
|
8 years ago |
Sagittaeri
|
96ea91717d
|
pretty dof on pause and gameover screen, also boulder catapults
|
8 years ago |
Joshua Reason
|
4dc44205d4
|
Can hit walls. also controls lockable
|
8 years ago |
Joshua Reason
|
35cfdb8373
|
added wave prefab + animation + script
|
8 years ago |
ATC522-011\IGDA
|
9c005271b4
|
no message
|
8 years ago |
ATC522-011\IGDA
|
2ebf86b80c
|
beautified Scene
|
8 years ago |
ATC522-011\IGDA
|
0d8c7a3994
|
no message
|
8 years ago |