Joshua Reason
|
1794e20caf
|
ripples now based on water size
|
7 years ago |
Joshua Reason
|
a5579e5079
|
update smooth follow to be rotatable
|
7 years ago |
ATC522-011\IGDA
|
9e05d01f89
|
Boulders make ripples
|
7 years ago |
Joshua Reason
|
34c9a9e8db
|
updated boat controls
|
7 years ago |
Sagittaeri
|
da8b5b2ece
|
custom camera follow
|
7 years ago |
Joshua Reason
|
927ced4c43
|
Fixed boat sliding + sail rotation
|
7 years ago |
Joshua Reason
|
0d9c62cfbd
|
Game over only if high forward vel;
|
7 years ago |
Joshua Reason
|
5ef29da490
|
Ripple is called from ripple Controller
|
7 years ago |
Sagittaeri
|
96ea91717d
|
pretty dof on pause and gameover screen, also boulder catapults
|
7 years ago |
Joshua Reason
|
4dc44205d4
|
Can hit walls. also controls lockable
|
7 years ago |
Joshua Reason
|
35cfdb8373
|
added wave prefab + animation + script
|
7 years ago |
ATC522-011\IGDA
|
0d8c7a3994
|
no message
|
7 years ago |
Sagittaeri
|
c0819f5fa6
|
added searchlight chase v2
|
7 years ago |
Sagittaeri
|
6cb91596a1
|
added searchlight chase
|
7 years ago |
ATC522-011\IGDA
|
d753bc6986
|
- new trees
- new spot light
- new lighthouse
-new alot of stuff
|
7 years ago |
Joshua Reason
|
33da7c3282
|
MAde push consistant
|
7 years ago |
Joshua Reason
|
deabf49ab8
|
Fixed some inheritance and added Heavyobject class
|
7 years ago |
Joshua Reason
|
2596c19deb
|
Waves exist + basic boat scripts
|
7 years ago |
Sagittaeri
|
d36c2458b8
|
ui stuff
|
7 years ago |
Joshua Reason
|
89d6833555
|
Updated .gitignore + started to add base classes
|
7 years ago |