Assignment for RMIT Mixed Reality in 2020
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namespace VRTK
{
using UnityEngine;
using System;
[Serializable]
public class VRTK_ControllerModelElementPaths
{
[Tooltip("The overall shape of the controller.")]
public string bodyModelPath = "";
[Tooltip("The model that represents the trigger button.")]
public string triggerModelPath = "";
[Tooltip("The model that represents the left grip button.")]
public string leftGripModelPath = "";
[Tooltip("The model that represents the right grip button.")]
public string rightGripModelPath = "";
[Tooltip("The model that represents the touchpad.")]
public string touchpadModelPath = "";
[Tooltip("The model that represents the touchpad two.")]
public string touchpadTwoModelPath = "";
[Tooltip("The model that represents button one.")]
public string buttonOneModelPath = "";
[Tooltip("The model that represents button two.")]
public string buttonTwoModelPath = "";
[Tooltip("The model that represents the system menu button.")]
public string systemMenuModelPath = "";
[Tooltip("The model that represents the start menu button.")]
public string startMenuModelPath = "";
}
}