using UnityEngine;
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using System.Collections;
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public class camAnimController : MonoBehaviour {
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public GameObject crossHair;
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public GameObject cameraOutline;
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public Animator animator;
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public GameObject sparks;
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void Update(){
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if (this.animator.GetCurrentAnimatorStateInfo (0).IsName ("turnOnGui")) {
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crossHair.SetActive(true);
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cameraOutline.SetActive(true);
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sparks.SetActive (true);
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gameObject.SetActive (false);
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}
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}
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}
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