using UnityEngine; using System.Collections; public class camAnimController : MonoBehaviour { public GameObject crossHair; public GameObject cameraOutline; public Animator animator; public GameObject sparks; void Update(){ if (this.animator.GetCurrentAnimatorStateInfo (0).IsName ("turnOnGui")) { crossHair.SetActive(true); cameraOutline.SetActive(true); sparks.SetActive (true); gameObject.SetActive (false); } } }