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- using UnityEngine;
- using System.Collections;
-
- public class camAnimController : MonoBehaviour {
-
- public GameObject crossHair;
- public GameObject cameraOutline;
- public Animator animator;
- public GameObject sparks;
-
- void Update(){
- if (this.animator.GetCurrentAnimatorStateInfo (0).IsName ("turnOnGui")) {
- crossHair.SetActive(true);
- cameraOutline.SetActive(true);
- sparks.SetActive (true);
- gameObject.SetActive (false);
-
- }
-
-
-
- }
- }
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