+ Background Terrain (behind the scaffolds)
+ GUI Icons: Pull & Push
+ GUI Animations: Pull & Push (needs to be used in scripts via Swap-character function)
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+ Tutorial sign object
+ Tutorial sign textures
+ Temporary texture - Push Brother
+ Temp Fence model & texture (Unity Asset Store package)
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CHANGED:
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> Pull-Brother temporarily using place-holder texture
(Final UVs can't be applied until final character model with animation is imported)
> Slight tweaks to terrain (Textures and terrain heights)
> Added extra invisible walls near temp-fence area
> Placed a large pipe near the 2nd tutorial crate to avoid it being pushed
(Crate must be pulled to corner space to proceed to scaffold area)
> Placed 2 x movable objects near the temp-fence area.