@ -0,0 +1,9 @@ | |||
fileFormatVersion: 2 | |||
guid: 50f27c6c382be174ca4fc068fe431f18 | |||
folderAsset: yes | |||
timeCreated: 1440682002 | |||
licenseType: Free | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: | |||
assetBundleVariant: |
@ -0,0 +1,491 @@ | |||
fileFormatVersion: 2 | |||
guid: 9d88260a593c8234db8ee5d75dd8477e | |||
timeCreated: 1440727897 | |||
licenseType: Free | |||
ModelImporter: | |||
serializedVersion: 18 | |||
fileIDToRecycleName: | |||
100000: //RootNode | |||
100002: Character_new_08:Character_new_06:_End:group1 | |||
100004: Character_new_08:Character_new_06:_End:head_all | |||
100006: Character_new_08:Character_new_06:Belt | |||
100008: Character_new_08:Character_new_06:body1 | |||
100010: Character_new_08:Character_new_06:body2 | |||
100012: Character_new_08:Character_new_06:Character_new_06:polySurface13 | |||
100014: Character_new_08:Character_new_06:Character_new_06:polySurface31 | |||
100016: Character_new_08:Character_new_06:Character_new_06:polySurface50 | |||
100018: Character_new_08:Character_new_06:Character_new_06:R_Shoe | |||
100020: Character_new_08:Character_new_06:Character_new_06:transform1 | |||
100022: Character_new_08:Character_new_06:Character_new_06:transform10 | |||
100024: Character_new_08:Character_new_06:Character_new_06:transform11 | |||
100026: Character_new_08:Character_new_06:Character_new_06:transform12 | |||
100028: Character_new_08:Character_new_06:Character_new_06:transform13 | |||
100030: Character_new_08:Character_new_06:Character_new_06:transform14 | |||
100032: Character_new_08:Character_new_06:Character_new_06:transform15 | |||
100034: Character_new_08:Character_new_06:Character_new_06:transform16 | |||
100036: Character_new_08:Character_new_06:Character_new_06:transform17 | |||
100038: Character_new_08:Character_new_06:Character_new_06:transform18 | |||
100040: Character_new_08:Character_new_06:Character_new_06:transform19 | |||
100042: Character_new_08:Character_new_06:Character_new_06:transform2 | |||
100044: Character_new_08:Character_new_06:Character_new_06:transform20 | |||
100046: Character_new_08:Character_new_06:Character_new_06:transform21 | |||
100048: Character_new_08:Character_new_06:Character_new_06:transform22 | |||
100050: Character_new_08:Character_new_06:Character_new_06:transform23 | |||
100052: Character_new_08:Character_new_06:Character_new_06:transform24 | |||
100054: Character_new_08:Character_new_06:Character_new_06:transform25 | |||
100056: Character_new_08:Character_new_06:Character_new_06:transform26 | |||
100058: Character_new_08:Character_new_06:Character_new_06:transform27 | |||
100060: Character_new_08:Character_new_06:Character_new_06:transform28 | |||
100062: Character_new_08:Character_new_06:Character_new_06:transform29 | |||
100064: Character_new_08:Character_new_06:Character_new_06:transform3 | |||
100066: Character_new_08:Character_new_06:Character_new_06:transform30 | |||
100068: Character_new_08:Character_new_06:Character_new_06:transform31 | |||
100070: Character_new_08:Character_new_06:Character_new_06:transform32 | |||
100072: Character_new_08:Character_new_06:Character_new_06:transform33 | |||
100074: Character_new_08:Character_new_06:Character_new_06:transform34 | |||
100076: Character_new_08:Character_new_06:Character_new_06:transform35 | |||
100078: Character_new_08:Character_new_06:Character_new_06:transform36 | |||
100080: Character_new_08:Character_new_06:Character_new_06:transform37 | |||
100082: Character_new_08:Character_new_06:Character_new_06:transform38 | |||
100084: Character_new_08:Character_new_06:Character_new_06:transform39 | |||
100086: Character_new_08:Character_new_06:Character_new_06:transform4 | |||
100088: Character_new_08:Character_new_06:Character_new_06:transform40 | |||
100090: Character_new_08:Character_new_06:Character_new_06:transform41 | |||
100092: Character_new_08:Character_new_06:Character_new_06:transform42 | |||
100094: Character_new_08:Character_new_06:Character_new_06:transform43 | |||
100096: Character_new_08:Character_new_06:Character_new_06:transform44 | |||
100098: Character_new_08:Character_new_06:Character_new_06:transform45 | |||
100100: Character_new_08:Character_new_06:Character_new_06:transform46 | |||
100102: Character_new_08:Character_new_06:Character_new_06:transform47 | |||
100104: Character_new_08:Character_new_06:Character_new_06:transform48 | |||
100106: Character_new_08:Character_new_06:Character_new_06:transform49 | |||
100108: Character_new_08:Character_new_06:Character_new_06:transform5 | |||
100110: Character_new_08:Character_new_06:Character_new_06:transform50 | |||
100112: Character_new_08:Character_new_06:Character_new_06:transform51 | |||
100114: Character_new_08:Character_new_06:Character_new_06:transform52 | |||
100116: Character_new_08:Character_new_06:Character_new_06:transform53 | |||
100118: Character_new_08:Character_new_06:Character_new_06:transform54 | |||
100120: Character_new_08:Character_new_06:Character_new_06:transform55 | |||
100122: Character_new_08:Character_new_06:Character_new_06:transform56 | |||
100124: Character_new_08:Character_new_06:Character_new_06:transform57 | |||
100126: Character_new_08:Character_new_06:Character_new_06:transform58 | |||
100128: Character_new_08:Character_new_06:Character_new_06:transform59 | |||
100130: Character_new_08:Character_new_06:Character_new_06:transform6 | |||
100132: Character_new_08:Character_new_06:Character_new_06:transform60 | |||
100134: Character_new_08:Character_new_06:Character_new_06:transform61 | |||
100136: Character_new_08:Character_new_06:Character_new_06:transform62 | |||
100138: Character_new_08:Character_new_06:Character_new_06:transform63 | |||
100140: Character_new_08:Character_new_06:Character_new_06:transform64 | |||
100142: Character_new_08:Character_new_06:Character_new_06:transform65 | |||
100144: Character_new_08:Character_new_06:Character_new_06:transform66 | |||
100146: Character_new_08:Character_new_06:Character_new_06:transform67 | |||
100148: Character_new_08:Character_new_06:Character_new_06:transform7 | |||
100150: Character_new_08:Character_new_06:Character_new_06:transform8 | |||
100152: Character_new_08:Character_new_06:Character_new_06:transform9 | |||
100154: Character_new_08:Character_new_06:curve1 | |||
100156: Character_new_08:Character_new_06:locator1 | |||
100158: Character_new_08:Character_new_06:nurbsCircle1attachedCurve2attachedCurve2attachedCurve2attachedCurve2attachedCurve1attachedCurve2attachedCurve1detachedCurve3 | |||
100160: Character_new_08:Character_new_06:pCube5 | |||
100162: Character_new_08:Character_new_06:pCube6 | |||
100164: Character_new_08:Character_new_06:pCube7 | |||
100166: Character_new_08:Character_new_06:pCylinder1 | |||
100168: Character_new_08:Character_new_06:pCylinder10 | |||
100170: Character_new_08:Character_new_06:pCylinder11 | |||
100172: Character_new_08:Character_new_06:pCylinder12 | |||
100174: Character_new_08:Character_new_06:pCylinder13 | |||
100176: Character_new_08:Character_new_06:pCylinder14 | |||
100178: Character_new_08:Character_new_06:pCylinder2 | |||
100180: Character_new_08:Character_new_06:pCylinder3 | |||
100182: Character_new_08:Character_new_06:pCylinder4 | |||
100184: Character_new_08:Character_new_06:pCylinder5 | |||
100186: Character_new_08:Character_new_06:pCylinder6 | |||
100188: Character_new_08:Character_new_06:pCylinder7 | |||
100190: Character_new_08:Character_new_06:pCylinder8 | |||
100192: Character_new_08:Character_new_06:pCylinder9 | |||
100194: Character_new_08:Character_new_06:polySurface1 | |||
100196: Character_new_08:Character_new_06:polySurface10 | |||
100198: Character_new_08:Character_new_06:polySurface11 | |||
100200: Character_new_08:Character_new_06:polySurface12 | |||
100202: Character_new_08:Character_new_06:polySurface13 | |||
100204: Character_new_08:Character_new_06:polySurface14 | |||
100206: Character_new_08:Character_new_06:polySurface15 | |||
100208: Character_new_08:Character_new_06:polySurface16 | |||
100210: Character_new_08:Character_new_06:polySurface17 | |||
100212: Character_new_08:Character_new_06:polySurface18 | |||
100214: Character_new_08:Character_new_06:polySurface19 | |||
100216: Character_new_08:Character_new_06:polySurface20 | |||
100218: Character_new_08:Character_new_06:polySurface21 | |||
100220: Character_new_08:Character_new_06:polySurface22 | |||
100222: Character_new_08:Character_new_06:polySurface23 | |||
100224: Character_new_08:Character_new_06:polySurface24 | |||
100226: Character_new_08:Character_new_06:polySurface25 | |||
100228: Character_new_08:Character_new_06:polySurface26 | |||
100230: Character_new_08:Character_new_06:polySurface27 | |||
100232: Character_new_08:Character_new_06:polySurface28 | |||
100234: Character_new_08:Character_new_06:polySurface29 | |||
100236: Character_new_08:Character_new_06:polySurface30 | |||
100238: Character_new_08:Character_new_06:polySurface31 | |||
100240: Character_new_08:Character_new_06:polySurface32 | |||
100242: Character_new_08:Character_new_06:polySurface33 | |||
100244: Character_new_08:Character_new_06:polySurface34 | |||
100246: Character_new_08:Character_new_06:polySurface35 | |||
100248: Character_new_08:Character_new_06:polySurface36 | |||
100250: Character_new_08:Character_new_06:polySurface37 | |||
100252: Character_new_08:Character_new_06:polySurface38 | |||
100254: Character_new_08:Character_new_06:polySurface39 | |||
100256: Character_new_08:Character_new_06:polySurface4 | |||
100258: Character_new_08:Character_new_06:polySurface40 | |||
100260: Character_new_08:Character_new_06:polySurface41 | |||
100262: Character_new_08:Character_new_06:polySurface42 | |||
100264: Character_new_08:Character_new_06:polySurface44 | |||
100266: Character_new_08:Character_new_06:polySurface45 | |||
100268: Character_new_08:Character_new_06:polySurface46 | |||
100270: Character_new_08:Character_new_06:polySurface47 | |||
100272: Character_new_08:Character_new_06:polySurface48 | |||
100274: Character_new_08:Character_new_06:polySurface49 | |||
100276: Character_new_08:Character_new_06:polySurface5 | |||
100278: Character_new_08:Character_new_06:polySurface50 | |||
100280: Character_new_08:Character_new_06:polySurface51 | |||
100282: Character_new_08:Character_new_06:polySurface52 | |||
100284: Character_new_08:Character_new_06:polySurface53 | |||
100286: Character_new_08:Character_new_06:polySurface54 | |||
100288: Character_new_08:Character_new_06:polySurface55 | |||
100290: Character_new_08:Character_new_06:polySurface56 | |||
100292: Character_new_08:Character_new_06:polySurface57 | |||
100294: Character_new_08:Character_new_06:polySurface58 | |||
100296: Character_new_08:Character_new_06:polySurface59 | |||
100298: Character_new_08:Character_new_06:polySurface6 | |||
100300: Character_new_08:Character_new_06:polySurface60 | |||
100302: Character_new_08:Character_new_06:polySurface61 | |||
100304: Character_new_08:Character_new_06:polySurface62 | |||
100306: Character_new_08:Character_new_06:polySurface63 | |||
100308: Character_new_08:Character_new_06:polySurface64 | |||
100310: Character_new_08:Character_new_06:polySurface65 | |||
100312: Character_new_08:Character_new_06:polySurface66 | |||
100314: Character_new_08:Character_new_06:polySurface7 | |||
100316: Character_new_08:Character_new_06:polySurface8 | |||
100318: Character_new_08:Character_new_06:polySurface9 | |||
100320: Character_new_08:Character_new_06:pPipe1 | |||
100322: Character_new_08:Character_new_06:pPipe2 | |||
100324: Character_new_08:Character_new_06:pPipe3 | |||
100326: Character_new_08:Character_new_06:pPlane3 | |||
100328: Character_new_08:Character_new_06:pSphere1 | |||
100330: Character_new_08:Character_new_06:pSphere2 | |||
100332: Character_new_08:Character_new_06:pSphere3 | |||
100334: Character_new_08:Character_new_06:R_Shoe | |||
100336: Character_new_08:Character_new_06:R_Shoe1 | |||
100338: Character_new_08:Character_new_06:R_Tag | |||
100340: Character_new_08:Character_new_06:R_Tag1 | |||
100342: Character_new_08:Character_new_06:transform1 | |||
100344: Character_new_08:Character_new_06:transform10 | |||
100346: Character_new_08:Character_new_06:transform11 | |||
100348: Character_new_08:Character_new_06:transform12 | |||
100350: Character_new_08:Character_new_06:transform13 | |||
100352: Character_new_08:Character_new_06:transform14 | |||
100354: Character_new_08:Character_new_06:transform15 | |||
100356: Character_new_08:Character_new_06:transform16 | |||
100358: Character_new_08:Character_new_06:transform17 | |||
100360: Character_new_08:Character_new_06:transform18 | |||
100362: Character_new_08:Character_new_06:transform19 | |||
100364: Character_new_08:Character_new_06:transform2 | |||
100366: Character_new_08:Character_new_06:transform20 | |||
100368: Character_new_08:Character_new_06:transform21 | |||
100370: Character_new_08:Character_new_06:transform22 | |||
100372: Character_new_08:Character_new_06:transform23 | |||
100374: Character_new_08:Character_new_06:transform24 | |||
100376: Character_new_08:Character_new_06:transform25 | |||
100378: Character_new_08:Character_new_06:transform26 | |||
100380: Character_new_08:Character_new_06:transform27 | |||
100382: Character_new_08:Character_new_06:transform28 | |||
100384: Character_new_08:Character_new_06:transform29 | |||
100386: Character_new_08:Character_new_06:transform3 | |||
100388: Character_new_08:Character_new_06:transform4 | |||
100390: Character_new_08:Character_new_06:transform5 | |||
100392: Character_new_08:Character_new_06:transform6 | |||
100394: Character_new_08:Character_new_06:transform7 | |||
100396: Character_new_08:Character_new_06:transform8 | |||
100398: Character_new_08:Character_new_06:transform9 | |||
400000: //RootNode | |||
400002: Character_new_08:Character_new_06:_End:group1 | |||
400004: Character_new_08:Character_new_06:_End:head_all | |||
400006: Character_new_08:Character_new_06:Belt | |||
400008: Character_new_08:Character_new_06:body1 | |||
400010: Character_new_08:Character_new_06:body2 | |||
400012: Character_new_08:Character_new_06:Character_new_06:polySurface13 | |||
400014: Character_new_08:Character_new_06:Character_new_06:polySurface31 | |||
400016: Character_new_08:Character_new_06:Character_new_06:polySurface50 | |||
400018: Character_new_08:Character_new_06:Character_new_06:R_Shoe | |||
400020: Character_new_08:Character_new_06:Character_new_06:transform1 | |||
400022: Character_new_08:Character_new_06:Character_new_06:transform10 | |||
400024: Character_new_08:Character_new_06:Character_new_06:transform11 | |||
400026: Character_new_08:Character_new_06:Character_new_06:transform12 | |||
400028: Character_new_08:Character_new_06:Character_new_06:transform13 | |||
400030: Character_new_08:Character_new_06:Character_new_06:transform14 | |||
400032: Character_new_08:Character_new_06:Character_new_06:transform15 | |||
400034: Character_new_08:Character_new_06:Character_new_06:transform16 | |||
400036: Character_new_08:Character_new_06:Character_new_06:transform17 | |||
400038: Character_new_08:Character_new_06:Character_new_06:transform18 | |||
400040: Character_new_08:Character_new_06:Character_new_06:transform19 | |||
400042: Character_new_08:Character_new_06:Character_new_06:transform2 | |||
400044: Character_new_08:Character_new_06:Character_new_06:transform20 | |||
400046: Character_new_08:Character_new_06:Character_new_06:transform21 | |||
400048: Character_new_08:Character_new_06:Character_new_06:transform22 | |||
400050: Character_new_08:Character_new_06:Character_new_06:transform23 | |||
400052: Character_new_08:Character_new_06:Character_new_06:transform24 | |||
400054: Character_new_08:Character_new_06:Character_new_06:transform25 | |||
400056: Character_new_08:Character_new_06:Character_new_06:transform26 | |||
400058: Character_new_08:Character_new_06:Character_new_06:transform27 | |||
400060: Character_new_08:Character_new_06:Character_new_06:transform28 | |||
400062: Character_new_08:Character_new_06:Character_new_06:transform29 | |||
400064: Character_new_08:Character_new_06:Character_new_06:transform3 | |||
400066: Character_new_08:Character_new_06:Character_new_06:transform30 | |||
400068: Character_new_08:Character_new_06:Character_new_06:transform31 | |||
400070: Character_new_08:Character_new_06:Character_new_06:transform32 | |||
400072: Character_new_08:Character_new_06:Character_new_06:transform33 | |||
400074: Character_new_08:Character_new_06:Character_new_06:transform34 | |||
400076: Character_new_08:Character_new_06:Character_new_06:transform35 | |||
400078: Character_new_08:Character_new_06:Character_new_06:transform36 | |||
400080: Character_new_08:Character_new_06:Character_new_06:transform37 | |||
400082: Character_new_08:Character_new_06:Character_new_06:transform38 | |||
400084: Character_new_08:Character_new_06:Character_new_06:transform39 | |||
400086: Character_new_08:Character_new_06:Character_new_06:transform4 | |||
400088: Character_new_08:Character_new_06:Character_new_06:transform40 | |||
400090: Character_new_08:Character_new_06:Character_new_06:transform41 | |||
400092: Character_new_08:Character_new_06:Character_new_06:transform42 | |||
400094: Character_new_08:Character_new_06:Character_new_06:transform43 | |||
400096: Character_new_08:Character_new_06:Character_new_06:transform44 | |||
400098: Character_new_08:Character_new_06:Character_new_06:transform45 | |||
400100: Character_new_08:Character_new_06:Character_new_06:transform46 | |||
400102: Character_new_08:Character_new_06:Character_new_06:transform47 | |||
400104: Character_new_08:Character_new_06:Character_new_06:transform48 | |||
400106: Character_new_08:Character_new_06:Character_new_06:transform49 | |||
400108: Character_new_08:Character_new_06:Character_new_06:transform5 | |||
400110: Character_new_08:Character_new_06:Character_new_06:transform50 | |||
400112: Character_new_08:Character_new_06:Character_new_06:transform51 | |||
400114: Character_new_08:Character_new_06:Character_new_06:transform52 | |||
400116: Character_new_08:Character_new_06:Character_new_06:transform53 | |||
400118: Character_new_08:Character_new_06:Character_new_06:transform54 | |||
400120: Character_new_08:Character_new_06:Character_new_06:transform55 | |||
400122: Character_new_08:Character_new_06:Character_new_06:transform56 | |||
400124: Character_new_08:Character_new_06:Character_new_06:transform57 | |||
400126: Character_new_08:Character_new_06:Character_new_06:transform58 | |||
400128: Character_new_08:Character_new_06:Character_new_06:transform59 | |||
400130: Character_new_08:Character_new_06:Character_new_06:transform6 | |||
400132: Character_new_08:Character_new_06:Character_new_06:transform60 | |||
400134: Character_new_08:Character_new_06:Character_new_06:transform61 | |||
400136: Character_new_08:Character_new_06:Character_new_06:transform62 | |||
400138: Character_new_08:Character_new_06:Character_new_06:transform63 | |||
400140: Character_new_08:Character_new_06:Character_new_06:transform64 | |||
400142: Character_new_08:Character_new_06:Character_new_06:transform65 | |||
400144: Character_new_08:Character_new_06:Character_new_06:transform66 | |||
400146: Character_new_08:Character_new_06:Character_new_06:transform67 | |||
400148: Character_new_08:Character_new_06:Character_new_06:transform7 | |||
400150: Character_new_08:Character_new_06:Character_new_06:transform8 | |||
400152: Character_new_08:Character_new_06:Character_new_06:transform9 | |||
400154: Character_new_08:Character_new_06:curve1 | |||
400156: Character_new_08:Character_new_06:locator1 | |||
400158: Character_new_08:Character_new_06:nurbsCircle1attachedCurve2attachedCurve2attachedCurve2attachedCurve2attachedCurve1attachedCurve2attachedCurve1detachedCurve3 | |||
400160: Character_new_08:Character_new_06:pCube5 | |||
400162: Character_new_08:Character_new_06:pCube6 | |||
400164: Character_new_08:Character_new_06:pCube7 | |||
400166: Character_new_08:Character_new_06:pCylinder1 | |||
400168: Character_new_08:Character_new_06:pCylinder10 | |||
400170: Character_new_08:Character_new_06:pCylinder11 | |||
400172: Character_new_08:Character_new_06:pCylinder12 | |||
400174: Character_new_08:Character_new_06:pCylinder13 | |||
400176: Character_new_08:Character_new_06:pCylinder14 | |||
400178: Character_new_08:Character_new_06:pCylinder2 | |||
400180: Character_new_08:Character_new_06:pCylinder3 | |||
400182: Character_new_08:Character_new_06:pCylinder4 | |||
400184: Character_new_08:Character_new_06:pCylinder5 | |||
400186: Character_new_08:Character_new_06:pCylinder6 | |||
400188: Character_new_08:Character_new_06:pCylinder7 | |||
400190: Character_new_08:Character_new_06:pCylinder8 | |||
400192: Character_new_08:Character_new_06:pCylinder9 | |||
400194: Character_new_08:Character_new_06:polySurface1 | |||
400196: Character_new_08:Character_new_06:polySurface10 | |||
400198: Character_new_08:Character_new_06:polySurface11 | |||
400200: Character_new_08:Character_new_06:polySurface12 | |||
400202: Character_new_08:Character_new_06:polySurface13 | |||
400204: Character_new_08:Character_new_06:polySurface14 | |||
400206: Character_new_08:Character_new_06:polySurface15 | |||
400208: Character_new_08:Character_new_06:polySurface16 | |||
400210: Character_new_08:Character_new_06:polySurface17 | |||
400212: Character_new_08:Character_new_06:polySurface18 | |||
400214: Character_new_08:Character_new_06:polySurface19 | |||
400216: Character_new_08:Character_new_06:polySurface20 | |||
400218: Character_new_08:Character_new_06:polySurface21 | |||
400220: Character_new_08:Character_new_06:polySurface22 | |||
400222: Character_new_08:Character_new_06:polySurface23 | |||
400224: Character_new_08:Character_new_06:polySurface24 | |||
400226: Character_new_08:Character_new_06:polySurface25 | |||
400228: Character_new_08:Character_new_06:polySurface26 | |||
400230: Character_new_08:Character_new_06:polySurface27 | |||
400232: Character_new_08:Character_new_06:polySurface28 | |||
400234: Character_new_08:Character_new_06:polySurface29 | |||
400236: Character_new_08:Character_new_06:polySurface30 | |||
400238: Character_new_08:Character_new_06:polySurface31 | |||
400240: Character_new_08:Character_new_06:polySurface32 | |||
400242: Character_new_08:Character_new_06:polySurface33 | |||
400244: Character_new_08:Character_new_06:polySurface34 | |||
400246: Character_new_08:Character_new_06:polySurface35 | |||
400248: Character_new_08:Character_new_06:polySurface36 | |||
400250: Character_new_08:Character_new_06:polySurface37 | |||
400252: Character_new_08:Character_new_06:polySurface38 | |||
400254: Character_new_08:Character_new_06:polySurface39 | |||
400256: Character_new_08:Character_new_06:polySurface4 | |||
400258: Character_new_08:Character_new_06:polySurface40 | |||
400260: Character_new_08:Character_new_06:polySurface41 | |||
400262: Character_new_08:Character_new_06:polySurface42 | |||
400264: Character_new_08:Character_new_06:polySurface44 | |||
400266: Character_new_08:Character_new_06:polySurface45 | |||
400268: Character_new_08:Character_new_06:polySurface46 | |||
400270: Character_new_08:Character_new_06:polySurface47 | |||
400272: Character_new_08:Character_new_06:polySurface48 | |||
400274: Character_new_08:Character_new_06:polySurface49 | |||
400276: Character_new_08:Character_new_06:polySurface5 | |||
400278: Character_new_08:Character_new_06:polySurface50 | |||
400280: Character_new_08:Character_new_06:polySurface51 | |||
400282: Character_new_08:Character_new_06:polySurface52 | |||
400284: Character_new_08:Character_new_06:polySurface53 | |||
400286: Character_new_08:Character_new_06:polySurface54 | |||
400288: Character_new_08:Character_new_06:polySurface55 | |||
400290: Character_new_08:Character_new_06:polySurface56 | |||
400292: Character_new_08:Character_new_06:polySurface57 | |||
400294: Character_new_08:Character_new_06:polySurface58 | |||
400296: Character_new_08:Character_new_06:polySurface59 | |||
400298: Character_new_08:Character_new_06:polySurface6 | |||
400300: Character_new_08:Character_new_06:polySurface60 | |||
400302: Character_new_08:Character_new_06:polySurface61 | |||
400304: Character_new_08:Character_new_06:polySurface62 | |||
400306: Character_new_08:Character_new_06:polySurface63 | |||
400308: Character_new_08:Character_new_06:polySurface64 | |||
400310: Character_new_08:Character_new_06:polySurface65 | |||
400312: Character_new_08:Character_new_06:polySurface66 | |||
400314: Character_new_08:Character_new_06:polySurface7 | |||
400316: Character_new_08:Character_new_06:polySurface8 | |||
400318: Character_new_08:Character_new_06:polySurface9 | |||
400320: Character_new_08:Character_new_06:pPipe1 | |||
400322: Character_new_08:Character_new_06:pPipe2 | |||
400324: Character_new_08:Character_new_06:pPipe3 | |||
400326: Character_new_08:Character_new_06:pPlane3 | |||
400328: Character_new_08:Character_new_06:pSphere1 | |||
400330: Character_new_08:Character_new_06:pSphere2 | |||
400332: Character_new_08:Character_new_06:pSphere3 | |||
400334: Character_new_08:Character_new_06:R_Shoe | |||
400336: Character_new_08:Character_new_06:R_Shoe1 | |||
400338: Character_new_08:Character_new_06:R_Tag | |||
400340: Character_new_08:Character_new_06:R_Tag1 | |||
400342: Character_new_08:Character_new_06:transform1 | |||
400344: Character_new_08:Character_new_06:transform10 | |||
400346: Character_new_08:Character_new_06:transform11 | |||
400348: Character_new_08:Character_new_06:transform12 | |||
400350: Character_new_08:Character_new_06:transform13 | |||
400352: Character_new_08:Character_new_06:transform14 | |||
400354: Character_new_08:Character_new_06:transform15 | |||
400356: Character_new_08:Character_new_06:transform16 | |||
400358: Character_new_08:Character_new_06:transform17 | |||
400360: Character_new_08:Character_new_06:transform18 | |||
400362: Character_new_08:Character_new_06:transform19 | |||
400364: Character_new_08:Character_new_06:transform2 | |||
400366: Character_new_08:Character_new_06:transform20 | |||
400368: Character_new_08:Character_new_06:transform21 | |||
400370: Character_new_08:Character_new_06:transform22 | |||
400372: Character_new_08:Character_new_06:transform23 | |||
400374: Character_new_08:Character_new_06:transform24 | |||
400376: Character_new_08:Character_new_06:transform25 | |||
400378: Character_new_08:Character_new_06:transform26 | |||
400380: Character_new_08:Character_new_06:transform27 | |||
400382: Character_new_08:Character_new_06:transform28 | |||
400384: Character_new_08:Character_new_06:transform29 | |||
400386: Character_new_08:Character_new_06:transform3 | |||
400388: Character_new_08:Character_new_06:transform4 | |||
400390: Character_new_08:Character_new_06:transform5 | |||
400392: Character_new_08:Character_new_06:transform6 | |||
400394: Character_new_08:Character_new_06:transform7 | |||
400396: Character_new_08:Character_new_06:transform8 | |||
400398: Character_new_08:Character_new_06:transform9 | |||
2300000: Character_new_08:Character_new_06:Character_new_06:polySurface50 | |||
2300002: Character_new_08:Character_new_06:pCylinder10 | |||
2300004: Character_new_08:Character_new_06:pCylinder11 | |||
2300006: Character_new_08:Character_new_06:pCylinder12 | |||
2300008: Character_new_08:Character_new_06:pCylinder13 | |||
2300010: Character_new_08:Character_new_06:pCylinder14 | |||
2300012: Character_new_08:Character_new_06:polySurface10 | |||
3300000: Character_new_08:Character_new_06:Character_new_06:polySurface50 | |||
3300002: Character_new_08:Character_new_06:pCylinder10 | |||
3300004: Character_new_08:Character_new_06:pCylinder11 | |||
3300006: Character_new_08:Character_new_06:pCylinder12 | |||
3300008: Character_new_08:Character_new_06:pCylinder13 | |||
3300010: Character_new_08:Character_new_06:pCylinder14 | |||
3300012: Character_new_08:Character_new_06:polySurface10 | |||
4300000: Character_new_08:Character_new_06:polySurface10 | |||
4300002: Character_new_08:Character_new_06:pCylinder10 | |||
4300004: Character_new_08:Character_new_06:pCylinder11 | |||
4300006: Character_new_08:Character_new_06:pCylinder12 | |||
4300008: Character_new_08:Character_new_06:pCylinder13 | |||
4300010: Character_new_08:Character_new_06:pCylinder14 | |||
4300012: Character_new_08:Character_new_06:Character_new_06:polySurface50 | |||
9500000: //RootNode | |||
materials: | |||
importMaterials: 1 | |||
materialName: 0 | |||
materialSearch: 1 | |||
animations: | |||
legacyGenerateAnimations: 4 | |||
bakeSimulation: 0 | |||
optimizeGameObjects: 0 | |||
motionNodeName: | |||
animationImportErrors: | |||
animationImportWarnings: | |||
animationRetargetingWarnings: | |||
animationDoRetargetingWarnings: 0 | |||
animationCompression: 1 | |||
animationRotationError: .5 | |||
animationPositionError: .5 | |||
animationScaleError: .5 | |||
animationWrapMode: 0 | |||
extraExposedTransformPaths: [] | |||
clipAnimations: [] | |||
isReadable: 1 | |||
meshes: | |||
lODScreenPercentages: [] | |||
globalScale: 15 | |||
meshCompression: 0 | |||
addColliders: 0 | |||
importBlendShapes: 1 | |||
swapUVChannels: 0 | |||
generateSecondaryUV: 0 | |||
useFileUnits: 1 | |||
optimizeMeshForGPU: 1 | |||
keepQuads: 0 | |||
weldVertices: 1 | |||
secondaryUVAngleDistortion: 8 | |||
secondaryUVAreaDistortion: 15.000001 | |||
secondaryUVHardAngle: 88 | |||
secondaryUVPackMargin: 4 | |||
useFileScale: 1 | |||
tangentSpace: | |||
normalSmoothAngle: 60 | |||
splitTangentsAcrossUV: 1 | |||
normalImportMode: 0 | |||
tangentImportMode: 1 | |||
importAnimation: 1 | |||
copyAvatar: 0 | |||
humanDescription: | |||
human: [] | |||
skeleton: [] | |||
armTwist: .5 | |||
foreArmTwist: .5 | |||
upperLegTwist: .5 | |||
legTwist: .5 | |||
armStretch: .0500000007 | |||
legStretch: .0500000007 | |||
feetSpacing: 0 | |||
rootMotionBoneName: | |||
lastHumanDescriptionAvatarSource: {instanceID: 0} | |||
animationType: 2 | |||
additionalBone: 0 | |||
userData: | |||
assetBundleName: | |||
assetBundleVariant: |
@ -0,0 +1,9 @@ | |||
fileFormatVersion: 2 | |||
guid: ef0a108c1fc5730468d43d9e0dd6b3fe | |||
folderAsset: yes | |||
timeCreated: 1440682011 | |||
licenseType: Free | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: | |||
assetBundleVariant: |
@ -0,0 +1,8 @@ | |||
fileFormatVersion: 2 | |||
guid: cf9a8a25aed8f594d92c7c1d2737d66a | |||
timeCreated: 1440682011 | |||
licenseType: Free | |||
NativeFormatImporter: | |||
userData: | |||
assetBundleName: | |||
assetBundleVariant: |
@ -0,0 +1,9 @@ | |||
fileFormatVersion: 2 | |||
guid: 5a8ead5b5ed083542b1bbb2cd34389ac | |||
folderAsset: yes | |||
timeCreated: 1440728010 | |||
licenseType: Free | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: | |||
assetBundleVariant: |
@ -0,0 +1,55 @@ | |||
fileFormatVersion: 2 | |||
guid: 87cc355cfc6e1654d90440633a34edf6 | |||
timeCreated: 1440728019 | |||
licenseType: Free | |||
TextureImporter: | |||
fileIDToRecycleName: {} | |||
serializedVersion: 2 | |||
mipmaps: | |||
mipMapMode: 0 | |||
enableMipMap: 1 | |||
linearTexture: 0 | |||
correctGamma: 0 | |||
fadeOut: 0 | |||
borderMipMap: 0 | |||
mipMapFadeDistanceStart: 1 | |||
mipMapFadeDistanceEnd: 3 | |||
bumpmap: | |||
convertToNormalMap: 0 | |||
externalNormalMap: 0 | |||
heightScale: .25 | |||
normalMapFilter: 0 | |||
isReadable: 0 | |||
grayScaleToAlpha: 0 | |||
generateCubemap: 0 | |||
cubemapConvolution: 0 | |||
cubemapConvolutionSteps: 8 | |||
cubemapConvolutionExponent: 1.5 | |||
seamlessCubemap: 0 | |||
textureFormat: -1 | |||
maxTextureSize: 2048 | |||
textureSettings: | |||
filterMode: -1 | |||
aniso: -1 | |||
mipBias: -1 | |||
wrapMode: -1 | |||
nPOTScale: 1 | |||
lightmap: 0 | |||
rGBM: 0 | |||
compressionQuality: 50 | |||
spriteMode: 0 | |||
spriteExtrude: 1 | |||
spriteMeshType: 1 | |||
alignment: 0 | |||
spritePivot: {x: .5, y: .5} | |||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} | |||
spritePixelsToUnits: 100 | |||
alphaIsTransparency: 0 | |||
textureType: -1 | |||
buildTargetSettings: [] | |||
spriteSheet: | |||
sprites: [] | |||
spritePackingTag: | |||
userData: | |||
assetBundleName: | |||
assetBundleVariant: |
@ -0,0 +1,551 @@ | |||
fileFormatVersion: 2 | |||
guid: 3fd5d894883a98a4a8f030c01ffe41f6 | |||
timeCreated: 1440682022 | |||
licenseType: Free | |||
ModelImporter: | |||
serializedVersion: 18 | |||
fileIDToRecycleName: | |||
100000: cargo_box_10 | |||
100002: cargo_box_11 | |||
100004: cargo_box_12 | |||
100006: cargo_box_13 | |||
100008: cargo_box_14 | |||
100010: cargo_box_15 | |||
100012: cargo_box_3 | |||
100014: cargo_box_4 | |||
100016: cargo_box_6 | |||
100018: cargo_box_7 | |||
100020: cargo_box_8 | |||
100022: cargo_box_9 | |||
100024: dump_container1 | |||
100026: dump_container2 | |||
100028: dump_container3 | |||
100030: dump_container4 | |||
100032: frame_pole1 | |||
100034: frame_pole2 | |||
100036: frame_pole3 | |||
100038: frame_pole4 | |||
100040: frame_pole6 | |||
100042: frame_pole7 | |||
100044: metal_beam1 | |||
100046: metal_beam2 | |||
100048: metal_beam3 | |||
100050: pCube20 | |||
100052: pCube21 | |||
100054: pCube22 | |||
100056: pCube23 | |||
100058: pCube24 | |||
100060: pCube25 | |||
100062: pCube26 | |||
100064: pCube27 | |||
100066: pCube28 | |||
100068: pCube29 | |||
100070: pCube30 | |||
100072: pCube31 | |||
100074: pile_small1 | |||
100076: pipe_014 | |||
100078: pipe_015 | |||
100080: pipe_016 | |||
100082: pipe_large1 | |||
100084: pipe_large2 | |||
100086: pipe_large3 | |||
100088: plank1 | |||
100090: plank2 | |||
100092: plank3 | |||
100094: plank4 | |||
100096: plank5 | |||
100098: plank6 | |||
100100: plank7 | |||
100102: plank8 | |||
100104: plank9 | |||
100106: pPlane1 | |||
100108: pPyramid2 | |||
100110: pPyramid3 | |||
100112: pPyramid5 | |||
100114: pPyramid6 | |||
100116: pPyramid7 | |||
100118: scaffold_A10 | |||
100120: scaffold_A11 | |||
100122: scaffold_A12 | |||
100124: scaffold_A13 | |||
100126: scaffold_A14 | |||
100128: scaffold_A15 | |||
100130: scaffold_A16 | |||
100132: scaffold_A17 | |||
100134: scaffold_A18 | |||
100136: scaffold_A19 | |||
100138: scaffold_A2 | |||
100140: scaffold_A20 | |||
100142: scaffold_A21 | |||
100144: scaffold_A22 | |||
100146: scaffold_A23 | |||
100148: scaffold_A24 | |||
100150: scaffold_A3 | |||
100152: scaffold_A4 | |||
100154: scaffold_A5 | |||
100156: scaffold_A6 | |||
100158: scaffold_A7 | |||
100160: scaffold_A8 | |||
100162: scaffold_A9 | |||
100164: scaffold_C10 | |||
100166: scaffold_C11 | |||
100168: scaffold_C12 | |||
100170: scaffold_C13 | |||
100172: scaffold_C2 | |||
100174: scaffold_C3 | |||
100176: scaffold_C3 1 | |||
100178: scaffold_C4 | |||
100180: scaffold_C5 | |||
100182: scaffold_C6 | |||
100184: scaffold_C7 | |||
100186: scaffold_C8 | |||
100188: scaffold_C9 | |||
100190: scaffold_D1 | |||
100192: scaffold_D2 | |||
100194: //RootNode | |||
100196: silo1 | |||
100198: silo2 | |||
100200: silo3 | |||
100202: transform10 | |||
100204: transform11 | |||
100206: transform12 | |||
100208: transform13 | |||
100210: transform14 | |||
100212: transform15 | |||
100214: transform16 | |||
100216: transform17 | |||
100218: transform18 | |||
100220: transform19 | |||
100222: transform20 | |||
100224: transform21 | |||
100226: transform22 | |||
100228: transform23 | |||
100230: transform6 | |||
100232: transform7 | |||
100234: transform8 | |||
100236: transform9 | |||
400000: cargo_box_10 | |||
400002: cargo_box_11 | |||
400004: cargo_box_12 | |||
400006: cargo_box_13 | |||
400008: cargo_box_14 | |||
400010: cargo_box_15 | |||
400012: cargo_box_3 | |||
400014: cargo_box_4 | |||
400016: cargo_box_6 | |||
400018: cargo_box_7 | |||
400020: cargo_box_8 | |||
400022: cargo_box_9 | |||
400024: dump_container1 | |||
400026: dump_container2 | |||
400028: dump_container3 | |||
400030: dump_container4 | |||
400032: frame_pole1 | |||
400034: frame_pole2 | |||
400036: frame_pole3 | |||
400038: frame_pole4 | |||
400040: frame_pole6 | |||
400042: frame_pole7 | |||
400044: metal_beam1 | |||
400046: metal_beam2 | |||
400048: metal_beam3 | |||
400050: pCube20 | |||
400052: pCube21 | |||
400054: pCube22 | |||
400056: pCube23 | |||
400058: pCube24 | |||
400060: pCube25 | |||
400062: pCube26 | |||
400064: pCube27 | |||
400066: pCube28 | |||
400068: pCube29 | |||
400070: pCube30 | |||
400072: pCube31 | |||
400074: pile_small1 | |||
400076: pipe_014 | |||
400078: pipe_015 | |||
400080: pipe_016 | |||
400082: pipe_large1 | |||
400084: pipe_large2 | |||
400086: pipe_large3 | |||
400088: plank1 | |||
400090: plank2 | |||
400092: plank3 | |||
400094: plank4 | |||
400096: plank5 | |||
400098: plank6 | |||
400100: plank7 | |||
400102: plank8 | |||
400104: plank9 | |||
400106: pPlane1 | |||
400108: pPyramid2 | |||
400110: pPyramid3 | |||
400112: pPyramid5 | |||
400114: pPyramid6 | |||
400116: pPyramid7 | |||
400118: scaffold_A10 | |||
400120: scaffold_A11 | |||
400122: scaffold_A12 | |||
400124: scaffold_A13 | |||
400126: scaffold_A14 | |||
400128: scaffold_A15 | |||
400130: scaffold_A16 | |||
400132: scaffold_A17 | |||
400134: scaffold_A18 | |||
400136: scaffold_A19 | |||
400138: scaffold_A2 | |||
400140: scaffold_A20 | |||
400142: scaffold_A21 | |||
400144: scaffold_A22 | |||
400146: scaffold_A23 | |||
400148: scaffold_A24 | |||
400150: scaffold_A3 | |||
400152: scaffold_A4 | |||
400154: scaffold_A5 | |||
400156: scaffold_A6 | |||
400158: scaffold_A7 | |||
400160: scaffold_A8 | |||
400162: scaffold_A9 | |||
400164: scaffold_C10 | |||
400166: scaffold_C11 | |||
400168: scaffold_C12 | |||
400170: scaffold_C13 | |||
400172: scaffold_C2 | |||
400174: scaffold_C3 | |||
400176: scaffold_C3 1 | |||
400178: scaffold_C4 | |||
400180: scaffold_C5 | |||
400182: scaffold_C6 | |||
400184: scaffold_C7 | |||
400186: scaffold_C8 | |||
400188: scaffold_C9 | |||
400190: scaffold_D1 | |||
400192: scaffold_D2 | |||
400194: //RootNode | |||
400196: silo1 | |||
400198: silo2 | |||
400200: silo3 | |||
400202: transform10 | |||
400204: transform11 | |||
400206: transform12 | |||
400208: transform13 | |||
400210: transform14 | |||
400212: transform15 | |||
400214: transform16 | |||
400216: transform17 | |||
400218: transform18 | |||
400220: transform19 | |||
400222: transform20 | |||
400224: transform21 | |||
400226: transform22 | |||
400228: transform23 | |||
400230: transform6 | |||
400232: transform7 | |||
400234: transform8 | |||
400236: transform9 | |||
2300000: cargo_box_10 | |||
2300002: cargo_box_11 | |||
2300004: cargo_box_12 | |||
2300006: cargo_box_13 | |||
2300008: cargo_box_14 | |||
2300010: cargo_box_15 | |||
2300012: cargo_box_3 | |||
2300014: cargo_box_4 | |||
2300016: cargo_box_6 | |||
2300018: cargo_box_7 | |||
2300020: cargo_box_8 | |||
2300022: cargo_box_9 | |||
2300024: dump_container1 | |||
2300026: dump_container2 | |||
2300028: dump_container3 | |||
2300030: dump_container4 | |||
2300032: frame_pole1 | |||
2300034: frame_pole2 | |||
2300036: frame_pole3 | |||
2300038: frame_pole4 | |||
2300040: frame_pole6 | |||
2300042: frame_pole7 | |||
2300044: metal_beam1 | |||
2300046: metal_beam2 | |||
2300048: metal_beam3 | |||
2300050: pCube20 | |||
2300052: pCube21 | |||
2300054: pCube22 | |||
2300056: pCube23 | |||
2300058: pCube24 | |||
2300060: pCube25 | |||
2300062: pCube26 | |||
2300064: pCube27 | |||
2300066: pCube28 | |||
2300068: pCube29 | |||
2300070: pCube30 | |||
2300072: pCube31 | |||
2300074: pile_small1 | |||
2300076: pipe_014 | |||
2300078: pipe_015 | |||
2300080: pipe_016 | |||
2300082: pipe_large1 | |||
2300084: pipe_large2 | |||
2300086: pipe_large3 | |||
2300088: plank1 | |||
2300090: plank2 | |||
2300092: plank3 | |||
2300094: plank4 | |||
2300096: plank5 | |||
2300098: plank6 | |||
2300100: plank7 | |||
2300102: plank8 | |||
2300104: plank9 | |||
2300106: pPlane1 | |||
2300108: pPyramid2 | |||
2300110: pPyramid3 | |||
2300112: pPyramid5 | |||
2300114: pPyramid6 | |||
2300116: pPyramid7 | |||
2300118: scaffold_A10 | |||
2300120: scaffold_A11 | |||
2300122: scaffold_A12 | |||
2300124: scaffold_A13 | |||
2300126: scaffold_A14 | |||
2300128: scaffold_A15 | |||
2300130: scaffold_A16 | |||
2300132: scaffold_A17 | |||
2300134: scaffold_A20 | |||
2300136: scaffold_A21 | |||
2300138: scaffold_A22 | |||
2300140: scaffold_A23 | |||
2300142: scaffold_A24 | |||
2300144: scaffold_C13 | |||
2300146: scaffold_C3 | |||
2300148: scaffold_C5 | |||
2300150: scaffold_C6 | |||
2300152: scaffold_D1 | |||
2300154: scaffold_D2 | |||
2300156: silo1 | |||
2300158: silo2 | |||
2300160: silo3 | |||
3300000: cargo_box_10 | |||
3300002: cargo_box_11 | |||
3300004: cargo_box_12 | |||
3300006: cargo_box_13 | |||
3300008: cargo_box_14 | |||
3300010: cargo_box_15 | |||
3300012: cargo_box_3 | |||
3300014: cargo_box_4 | |||
3300016: cargo_box_6 | |||
3300018: cargo_box_7 | |||
3300020: cargo_box_8 | |||
3300022: cargo_box_9 | |||
3300024: dump_container1 | |||
3300026: dump_container2 | |||
3300028: dump_container3 | |||
3300030: dump_container4 | |||
3300032: frame_pole1 | |||
3300034: frame_pole2 | |||
3300036: frame_pole3 | |||
3300038: frame_pole4 | |||
3300040: frame_pole6 | |||
3300042: frame_pole7 | |||
3300044: metal_beam1 | |||
3300046: metal_beam2 | |||
3300048: metal_beam3 | |||
3300050: pCube20 | |||
3300052: pCube21 | |||
3300054: pCube22 | |||
3300056: pCube23 | |||
3300058: pCube24 | |||
3300060: pCube25 | |||
3300062: pCube26 | |||
3300064: pCube27 | |||
3300066: pCube28 | |||
3300068: pCube29 | |||
3300070: pCube30 | |||
3300072: pCube31 | |||
3300074: pile_small1 | |||
3300076: pipe_014 | |||
3300078: pipe_015 | |||
3300080: pipe_016 | |||
3300082: pipe_large1 | |||
3300084: pipe_large2 | |||
3300086: pipe_large3 | |||
3300088: plank1 | |||
3300090: plank2 | |||
3300092: plank3 | |||
3300094: plank4 | |||
3300096: plank5 | |||
3300098: plank6 | |||
3300100: plank7 | |||
3300102: plank8 | |||
3300104: plank9 | |||
3300106: pPlane1 | |||
3300108: pPyramid2 | |||
3300110: pPyramid3 | |||
3300112: pPyramid5 | |||
3300114: pPyramid6 | |||
3300116: pPyramid7 | |||
3300118: scaffold_A10 | |||
3300120: scaffold_A11 | |||
3300122: scaffold_A12 | |||
3300124: scaffold_A13 | |||
3300126: scaffold_A14 | |||
3300128: scaffold_A15 | |||
3300130: scaffold_A16 | |||
3300132: scaffold_A17 | |||
3300134: scaffold_A20 | |||
3300136: scaffold_A21 | |||
3300138: scaffold_A22 | |||
3300140: scaffold_A23 | |||
3300142: scaffold_A24 | |||
3300144: scaffold_C13 | |||
3300146: scaffold_C3 | |||
3300148: scaffold_C5 | |||
3300150: scaffold_C6 | |||
3300152: scaffold_D1 | |||
3300154: scaffold_D2 | |||
3300156: silo1 | |||
3300158: silo2 | |||
3300160: silo3 | |||
4300000: scaffold_C5 | |||
4300002: scaffold_C6 | |||
4300004: pPlane1 | |||
4300006: scaffold_A10 | |||
4300008: scaffold_A11 | |||
4300010: scaffold_A12 | |||
4300012: scaffold_A13 | |||
4300014: scaffold_A14 | |||
4300016: scaffold_A15 | |||
4300018: scaffold_A16 | |||
4300020: scaffold_A17 | |||
4300022: scaffold_C3 | |||
4300024: scaffold_C13 | |||
4300026: scaffold_A20 | |||
4300028: scaffold_A21 | |||
4300030: pCube20 | |||
4300032: pCube21 | |||
4300034: cargo_box_3 | |||
4300036: scaffold_A22 | |||
4300038: cargo_box_4 | |||
4300040: frame_pole1 | |||
4300042: pipe_large1 | |||
4300044: pipe_large2 | |||
4300046: pipe_014 | |||
4300048: pipe_015 | |||
4300050: pipe_016 | |||
4300052: pCube22 | |||
4300054: pCube23 | |||
4300056: pCube24 | |||
4300058: pCube25 | |||
4300060: pCube26 | |||
4300062: pCube27 | |||
4300064: pCube28 | |||
4300066: pCube29 | |||
4300068: pCube30 | |||
4300070: cargo_box_6 | |||
4300072: cargo_box_7 | |||
4300074: frame_pole2 | |||
4300076: frame_pole3 | |||
4300078: frame_pole4 | |||
4300080: scaffold_A23 | |||
4300082: scaffold_A24 | |||
4300084: silo1 | |||
4300086: silo2 | |||
4300088: silo3 | |||
4300090: cargo_box_8 | |||
4300092: cargo_box_9 | |||
4300094: cargo_box_10 | |||
4300096: cargo_box_11 | |||
4300098: cargo_box_12 | |||
4300100: cargo_box_13 | |||
4300102: cargo_box_14 | |||
4300104: pipe_large3 | |||
4300106: frame_pole6 | |||
4300108: frame_pole7 | |||
4300110: dump_container1 | |||
4300112: dump_container2 | |||
4300114: dump_container3 | |||
4300116: dump_container4 | |||
4300118: plank1 | |||
4300120: metal_beam1 | |||
4300122: pile_small1 | |||
4300124: metal_beam2 | |||
4300126: metal_beam3 | |||
4300128: plank2 | |||
4300130: plank3 | |||
4300132: plank4 | |||
4300134: plank5 | |||
4300136: plank6 | |||
4300138: plank7 | |||
4300140: plank8 | |||
4300142: plank9 | |||
4300144: pPyramid2 | |||
4300146: pPyramid3 | |||
4300148: pPyramid5 | |||
4300150: pPyramid6 | |||
4300152: pPyramid7 | |||
4300154: cargo_box_15 | |||
4300156: scaffold_D1 | |||
4300158: scaffold_D2 | |||
4300160: pCube31 | |||
9500000: //RootNode | |||
materials: | |||
importMaterials: 1 | |||
materialName: 0 | |||
materialSearch: 1 | |||
animations: | |||
legacyGenerateAnimations: 4 | |||
bakeSimulation: 0 | |||
optimizeGameObjects: 0 | |||
motionNodeName: | |||
animationImportErrors: | |||
animationImportWarnings: | |||
animationRetargetingWarnings: | |||
animationDoRetargetingWarnings: 0 | |||
animationCompression: 1 | |||
animationRotationError: .5 | |||
animationPositionError: .5 | |||
animationScaleError: .5 | |||
animationWrapMode: 0 | |||
extraExposedTransformPaths: [] | |||
clipAnimations: [] | |||
isReadable: 1 | |||
meshes: | |||
lODScreenPercentages: [] | |||
globalScale: 1 | |||
meshCompression: 0 | |||
addColliders: 0 | |||
importBlendShapes: 1 | |||
swapUVChannels: 0 | |||
generateSecondaryUV: 0 | |||
useFileUnits: 1 | |||
optimizeMeshForGPU: 1 | |||
keepQuads: 0 | |||
weldVertices: 1 | |||
secondaryUVAngleDistortion: 8 | |||
secondaryUVAreaDistortion: 15.000001 | |||
secondaryUVHardAngle: 88 | |||
secondaryUVPackMargin: 4 | |||
useFileScale: 1 | |||
tangentSpace: | |||
normalSmoothAngle: 60 | |||
splitTangentsAcrossUV: 1 | |||
normalImportMode: 0 | |||
tangentImportMode: 1 | |||
importAnimation: 1 | |||
copyAvatar: 0 | |||
humanDescription: | |||
human: [] | |||
skeleton: [] | |||
armTwist: .5 | |||
foreArmTwist: .5 | |||
upperLegTwist: .5 | |||
legTwist: .5 | |||
armStretch: .0500000007 | |||
legStretch: .0500000007 | |||
feetSpacing: 0 | |||
rootMotionBoneName: | |||
lastHumanDescriptionAvatarSource: {instanceID: 0} | |||
animationType: 2 | |||
additionalBone: 0 | |||
userData: | |||
assetBundleName: | |||
assetBundleVariant: |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: 4b8d4cd387519ee4bb33fe1a0e03760b | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: |
@ -0,0 +1,4 @@ | |||
fileFormatVersion: 2 | |||
guid: 8adf592717105154fb81a5a0dded7e17 | |||
NativeFormatImporter: | |||
userData: |
@ -0,0 +1,4 @@ | |||
fileFormatVersion: 2 | |||
guid: 745f866ec2e00e4478343bacda504ea1 | |||
NativeFormatImporter: | |||
userData: |
@ -0,0 +1,4 @@ | |||
fileFormatVersion: 2 | |||
guid: efbe65c930e1dba49b82205974d894fa | |||
NativeFormatImporter: | |||
userData: |
@ -0,0 +1,4 @@ | |||
fileFormatVersion: 2 | |||
guid: 2e8119dea8f216e4e844428ed7553d8d | |||
NativeFormatImporter: | |||
userData: |
@ -0,0 +1,4 @@ | |||
fileFormatVersion: 2 | |||
guid: c6bf657a72549514fab031161e1a9a79 | |||
NativeFormatImporter: | |||
userData: |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: 062dc1eb77e701940ab8faa3090658ad | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: |
@ -0,0 +1,28 @@ | |||
using UnityEngine; | |||
using System.Collections; | |||
public class fpsCounter : MonoBehaviour | |||
{ | |||
float deltaTime = 0.0f; | |||
void Update() | |||
{ | |||
deltaTime += (Time.deltaTime - deltaTime) * 0.1f; | |||
} | |||
void OnGUI() | |||
{ | |||
int w = Screen.width, h = Screen.height; | |||
GUIStyle style = new GUIStyle(); | |||
Rect rect = new Rect(0, 0, w, h * 2 / 100); | |||
style.alignment = TextAnchor.UpperLeft; | |||
style.fontSize = h * 2 / 100; | |||
style.normal.textColor = new Color (0.0f, 0.0f, 0.5f, 1.0f); | |||
float msec = deltaTime * 1000.0f; | |||
float fps = 1.0f / deltaTime; | |||
string text = string.Format("{0:0.0} ms ({1:0.} fps)", msec, fps); | |||
GUI.Label(rect, text, style); | |||
} | |||
} |
@ -0,0 +1,12 @@ | |||
fileFormatVersion: 2 | |||
guid: 9eca940fbae3d084ba0304271339bfd2 | |||
timeCreated: 1440729523 | |||
licenseType: Free | |||
MonoImporter: | |||
serializedVersion: 2 | |||
defaultReferences: [] | |||
executionOrder: 0 | |||
icon: {instanceID: 0} | |||
userData: | |||
assetBundleName: | |||
assetBundleVariant: |
@ -0,0 +1,63 @@ | |||
using UnityEngine; | |||
using System.Collections; | |||
using System.Collections.Generic; | |||
public class gravityWell : MonoBehaviour { | |||
public float wellMass; | |||
public int gravConstPow; | |||
public GameObject[] targets; | |||
//public float minDistance; | |||
//public float bufferZone; | |||
//public float bufferDampner; | |||
public float clampVelo; | |||
public float maxVelo; | |||
public float moveSpeed; | |||
// Use this for initialization | |||
void Start () { | |||
} | |||
// Update is called once per frame | |||
void FixedUpdate () { | |||
foreach (GameObject target in targets) { | |||
/*target.rigidbody.AddForce( calcGrav (target)); | |||
target.rigidbody.velocity = Vector3.ClampMagnitude(target.rigidbody.velocity, clampVelo); | |||
Debug.Log(target.rigidbody.velocity.magnitude);*/ | |||
float step = moveSpeed * Time.deltaTime; | |||
target.transform.position = Vector3.MoveTowards(target.transform.position,transform.position, step); | |||
} | |||
} | |||
private Vector3 calcGrav(GameObject target){ | |||
double GRAVCONSTANT = 6.673f * Mathf.Pow (10, gravConstPow); | |||
Vector3 distance = this.transform.position - target.transform.position; | |||
float mag = distance.magnitude; | |||
distance /= mag; | |||
float gravityForce = (target.GetComponent<Rigidbody>().mass * wellMass * (float)GRAVCONSTANT) / (mag * mag); | |||
//if (minDistance > mag) | |||
// return (Vector3.zero); | |||
//else if (bufferZone > mag) | |||
// return (-(distance * gravityForce)/bufferDampner); | |||
//else | |||
Debug.Log ((distance * gravityForce).magnitude); | |||
if ((distance * gravityForce).magnitude > maxVelo) | |||
return (Vector3.zero); | |||
else | |||
return (distance * gravityForce); | |||
} | |||
} |
@ -0,0 +1,8 @@ | |||
fileFormatVersion: 2 | |||
guid: ea015774211757243bee096ab3c9f26c | |||
MonoImporter: | |||
serializedVersion: 2 | |||
defaultReferences: [] | |||
executionOrder: 0 | |||
icon: {instanceID: 0} | |||
userData: |
@ -0,0 +1,203 @@ | |||
using UnityEngine; | |||
using System.Collections; | |||
using UnityEngine.UI; | |||
public class magnetGun : MonoBehaviour { | |||
public Camera camera; | |||
public GameObject crossHair; | |||
public thirdPersonController playerController; | |||
public string L_TRIGGER_INPUT; | |||
public string R_TRIGGER_INPUT; | |||
public string L_BUTTON_INPUT; | |||
public string R_BUTTON_INPUT; | |||
private bool L_Trigger_Down; | |||
public bool topScreen = true; | |||
private float playerScreen = 2; | |||
public GameObject gravityWell; | |||
private Collider GravityTarget; | |||
private Vector3 rayHitPoint; | |||
public float objectSpeed; | |||
public float magnetRange = 20; | |||
public float maxPullSpeed = 30; | |||
public float rotateSpeed; | |||
public float minDistance = 3.0f; | |||
// Use this for initialization | |||
void Start () { | |||
if (topScreen) | |||
playerScreen = 2; | |||
else | |||
playerScreen = -1; | |||
} | |||
// Update is called once per frame | |||
void Update () { | |||
float triggerL = Input.GetAxis(L_TRIGGER_INPUT); | |||
float triggerR = Input.GetAxis (R_TRIGGER_INPUT); | |||
Collider target = testItem (); | |||
crossHair.GetComponent<RawImage> ().color = Color.white; | |||
if (target != null){ | |||
if (target.GetComponent<Collider>().tag == "moveable"){ | |||
Debug.Log("Moveable Item"); | |||
crossHair.GetComponent<RawImage>().color = Color.red; | |||
} | |||
} | |||
if (triggerL > 0) { | |||
if (!L_Trigger_Down) { | |||
pickUpItem (target); | |||
L_Trigger_Down = true; | |||
} | |||
} else { | |||
L_Trigger_Down = false; | |||
dropItem(GravityTarget); | |||
} | |||
moveItem (GravityTarget); | |||
pullItem (triggerR); | |||
rotateInput (GravityTarget); | |||
cameraRotateTest (GravityTarget); | |||
} | |||
private Collider testItem(){ | |||
RaycastHit hit; | |||
//Vector3 rayDirection = camera.transform.rotation * Vector3.forward; | |||
Ray ray = camera.ScreenPointToRay(new Vector3(Screen.width/2, Screen.height/2 + (Screen.height/6 * playerScreen), 0)); | |||
Debug.DrawRay (ray.origin, ray.direction*magnetRange, Color.green); | |||
if (Physics.Raycast (ray, out hit, magnetRange)) { | |||
if (hit.collider.tag == "moveable"){ | |||
Debug.DrawRay (ray.origin,ray.direction*magnetRange, Color.red); | |||
rayHitPoint = hit.point; | |||
} | |||
} | |||
return hit.collider; | |||
} | |||
private void pickUpItem(Collider item){ | |||
if (item != null) { | |||
if (item.tag == "moveable"){ | |||
item.attachedRigidbody.useGravity = false; | |||
item.attachedRigidbody.drag = 3.0f; | |||
item.attachedRigidbody.constraints = RigidbodyConstraints.FreezeRotation; | |||
gravityWell.transform.position = rayHitPoint; | |||
GravityTarget = item; | |||
playerController.movementSpeed = 200.0f; | |||
if (!topScreen){ | |||
playerController.cameraSpeedX = 0.0f; | |||
playerController.cameraSpeedY = 0.0f; | |||
} | |||
} | |||
} | |||
} | |||
private void moveItem(Collider item){ | |||
if (item != null) { | |||
float step = objectSpeed * Time.deltaTime; | |||
Vector3 direction = gravityWell.transform.position - item.transform.position; | |||
direction = Vector3.ClampMagnitude(direction,1.0f); | |||
item.attachedRigidbody.AddForce(direction * objectSpeed * Time.deltaTime); | |||
} | |||
} | |||
private void dropItem(Collider item){ | |||
if (item != null) { | |||
item.attachedRigidbody.useGravity = true; | |||
item.attachedRigidbody.drag = 0.0f; | |||
item.attachedRigidbody.constraints = RigidbodyConstraints.None; | |||
if(topScreen) | |||
item.attachedRigidbody.velocity = Vector3.ClampMagnitude (item.attachedRigidbody.velocity, 5); | |||
GravityTarget = null; | |||
playerController.movementSpeed = 1000.0f; | |||
playerController.cameraSpeedX = 250.0f; | |||
playerController.cameraSpeedY = 120.0f; | |||
} | |||
} | |||
private void pullItem(float speed){ | |||
float step = maxPullSpeed * speed * Time.deltaTime; | |||
Vector3 maxPull; | |||
maxPull = camera.transform.position + (camera.transform.rotation * Vector3.forward); | |||
if (Vector3.Distance (gravityWell.transform.position, camera.transform.position) > minDistance || maxPullSpeed<1) { | |||
gravityWell.transform.position = Vector3.MoveTowards (gravityWell.transform.position, maxPull, step); | |||
if ((Vector3.Distance (gravityWell.transform.position, camera.transform.position) > magnetRange) && !topScreen) | |||
dropItem (GravityTarget); | |||
} | |||
} | |||
private void rotateInput(Collider item){ | |||
if (item != null) { | |||
if (Input.GetButtonDown(L_BUTTON_INPUT)) | |||
StartCoroutine (rotateItem(item,new Vector3 (0,90,0),0.3f)); | |||
if (Input.GetButtonDown(R_BUTTON_INPUT)) | |||
StartCoroutine (rotateItem(item,new Vector3 (90,0,0),0.3f)); | |||
} | |||
} | |||
IEnumerator rotateItem (Collider item, Vector3 byAngles, float inTime){ | |||
Quaternion startAngle = item.transform.rotation; | |||
Quaternion endAngle = Quaternion.Euler (item.transform.eulerAngles + byAngles); | |||
for (float i = 0; i < 1; i+=Time.deltaTime/inTime) { | |||
item.transform.rotation = Quaternion.Lerp(startAngle,endAngle,i); | |||
yield return null; | |||
} | |||
} | |||
public void cameraRotateTest(Collider item){ | |||
if (item != null) { | |||
Debug.Log ("distance test: " + Vector3.Distance (gravityWell.transform.position, camera.transform.position)); | |||
if (Vector3.Distance (gravityWell.transform.position, camera.transform.position) <= minDistance) { | |||
playerController.cameraSpeedX = 250.0f; | |||
playerController.cameraSpeedY = 120.0f; | |||
} else { | |||
playerController.cameraSpeedX = 0.0f; | |||
playerController.cameraSpeedY = 0.0f; | |||
} | |||
} | |||
} | |||
} |
@ -0,0 +1,8 @@ | |||
fileFormatVersion: 2 | |||
guid: 0b5f064c7a4c77e4ba0118cef9733897 | |||
MonoImporter: | |||
serializedVersion: 2 | |||
defaultReferences: [] | |||
executionOrder: 0 | |||
icon: {instanceID: 0} | |||
userData: |
@ -0,0 +1,159 @@ | |||
using UnityEngine; | |||
using System.Collections; | |||
using UnityEngine.UI; | |||
public class sceneController : MonoBehaviour { | |||
public GameObject player1; | |||
public GameObject player2; | |||
public Camera cameraPlayer1; | |||
public Camera cameraPlayer2; | |||
public GameObject playerPointer; | |||
public float screenAnimationTime; | |||
private thirdPersonController movementP1; | |||
private thirdPersonController movementP2; | |||
private string playerSwapInput = "playerSwap"; | |||
// Use this for initialization | |||
void Start () { | |||
movementP1 = player1.GetComponent<thirdPersonController> (); | |||
movementP2 = player2.GetComponent<thirdPersonController> (); | |||
movementP2.enabled = false; | |||
} | |||
// Update is called once per frame | |||
void Update () { | |||
swapCharacters (); | |||
pointAtOther (); | |||
} | |||
private void swapCharacters(){ | |||
Camera newCamera; | |||
Camera oldCamera; | |||
if (Input.GetButtonDown(playerSwapInput)) { | |||
Debug.Log("swappy Swap"); | |||
movementP1.enabled = !movementP1.enabled; | |||
movementP2.enabled = !movementP2.enabled; | |||
if (movementP1.enabled){ | |||
newCamera = cameraPlayer1; | |||
oldCamera = cameraPlayer2; | |||
}else{ | |||
newCamera = cameraPlayer2; | |||
oldCamera = cameraPlayer1; | |||
} | |||
newCamera.depth = 0; | |||
oldCamera.depth = 1; | |||
StartCoroutine(swapCameras (newCamera, oldCamera, screenAnimationTime)); | |||
//newCamera.rect = new Rect (0.0f,0.0f,1.0f,1.0f); | |||
//oldCamera.rect = new Rect (0.84f, 0.74f, 0.155f, 0.25f); | |||
} | |||
} | |||
private void pointAtOther(){ | |||
Transform target; | |||
Camera curCamera; | |||
if (movementP1.enabled) { | |||
target = player2.transform; | |||
curCamera = cameraPlayer1; | |||
} else { | |||
target = player1.transform; | |||
curCamera = cameraPlayer2; | |||
} | |||
Vector3 screenPos = curCamera.WorldToViewportPoint(target.position); | |||
Vector3 guiPos; | |||
//Debug.Log (screenPos); | |||
if (screenPos.x >= 0.0f && screenPos.x <= 1.0f && screenPos.y >= 0.0f && screenPos.y <= 1.0f) { | |||
guiPos = new Vector3 (screenPos.x * Screen.width, screenPos.y * Screen.height, 0.0f); | |||
playerPointer.transform.position = guiPos; | |||
return; // Object center is visible | |||
} | |||
//Debug.Log (screenPos); | |||
if (Mathf.Abs(screenPos.x-0.5f) > Mathf.Abs(screenPos.y-0.5f)) { | |||
screenPos.y = Mathf.Abs((screenPos.y)); | |||
if (screenPos.x > 0.0f) | |||
screenPos.x = 1.0f; | |||
else | |||
screenPos.x = 0.0f; | |||
} else { | |||
screenPos.x = Mathf.Abs((screenPos.x)); | |||
if (screenPos.y > 0.0f) | |||
screenPos.y = 1.0f; | |||
else | |||
screenPos.y = 0.0f; | |||
} | |||
guiPos = new Vector3 (screenPos.x * Screen.width, screenPos.y * Screen.height, 0.0f); | |||
//guiPos.x = Mathf.Clamp (guiPos.x, 0.0f, Screen.width); | |||
//guiPos.y = Mathf.Clamp (guiPos.y, 0.0f, Screen.height); | |||
playerPointer.transform.position = guiPos; | |||
} | |||
IEnumerator swapCameras (Camera newCamera, Camera oldCamera, float inTime){ | |||
Rect tempNewRect = newCamera.rect; | |||
Rect tempOldRect = oldCamera.rect; | |||
for (float i = 0; i < 1; i+=Time.deltaTime/inTime) { | |||
tempNewRect.x = Mathf.Lerp (0.84f, 0.0f, i); | |||
tempNewRect.y = Mathf.Lerp (0.74f, 0.0f, i); | |||
tempNewRect.width = Mathf.Lerp (0.155f, 1.0f, i); | |||
tempNewRect.height = Mathf.Lerp (0.25f, 1.0f, i); | |||
tempOldRect.x = Mathf.Lerp (0.0f, 0.84f, i); | |||
tempOldRect.y = Mathf.Lerp (0.0f, 0.74f, i); | |||
tempOldRect.width = Mathf.Lerp (1.0f, 0.155f, i); | |||
tempOldRect.height = Mathf.Lerp (1.0f, 0.25f, i); | |||
newCamera.rect = tempNewRect; | |||
oldCamera.rect = tempOldRect; | |||
yield return null; | |||
} | |||
Debug.Log ("new rect: " + tempNewRect); | |||
newCamera.rect = new Rect (0.0f,0.0f,1.0f,1.0f); | |||
oldCamera.rect = new Rect (0.84f, 0.74f, 0.155f, 0.25f); | |||
} | |||
} |
@ -0,0 +1,12 @@ | |||
fileFormatVersion: 2 | |||
guid: 8dbe01f686a754044bce5d3f885f0e9a | |||
timeCreated: 1440331323 | |||
licenseType: Free | |||
MonoImporter: | |||
serializedVersion: 2 | |||
defaultReferences: [] | |||
executionOrder: 0 | |||
icon: {instanceID: 0} | |||
userData: | |||
assetBundleName: | |||
assetBundleVariant: |
@ -0,0 +1,76 @@ | |||
using UnityEngine; | |||
using System.Collections; | |||
public class thirdPersonController : MonoBehaviour { | |||
public string CAMERA_INPUT_X; | |||
public string CAMERA_INPUT_Y; | |||
public string MOVEMENT_INPUT_X; | |||
public string MOVEMENT_INPUT_Y; | |||
public string JUMP_INPUT; | |||
public Camera camera; | |||
public GameObject cameraCentre; | |||
public float cameraSpeedX = 250.0f; | |||
public float cameraSpeedY = 120.0f; | |||
public float cameraDistance = 10.0f; | |||
public float movementSpeed; | |||
public float jumpHeight; | |||
private float cameraX; | |||
private float cameraY; | |||
private float movementX; | |||
private float movementY; | |||
// Use this for initialization | |||
void Start () { | |||
cameraX = camera.transform.eulerAngles.x; | |||
cameraY = camera.transform.eulerAngles.y; | |||
} | |||
void FixedUpdate(){ | |||
movementX = Input.GetAxis (MOVEMENT_INPUT_X); | |||
movementY = Input.GetAxis (MOVEMENT_INPUT_Y); | |||
Vector3 velocity = new Vector3 (movementX, 0.0f, movementY)* movementSpeed * Time.deltaTime; | |||
//Debug.Log (velocity); | |||
velocity = Quaternion.Euler (0.0f,camera.transform.rotation.eulerAngles.y, 0.0f) * velocity; | |||
GetComponent<Rigidbody>().AddForce (velocity); | |||
//if (velocity != Vector3.zero) | |||
transform.rotation = Quaternion.Euler(new Vector3 (0.0f, camera.transform.rotation.eulerAngles.y, 0.0f)); | |||
if (Physics.Raycast (transform.position, -Vector3.up, 1.3f)) { | |||
//print ("Raycast succeeded"); | |||
if (Input.GetButtonDown (JUMP_INPUT)) { | |||
GetComponent<Rigidbody>().AddRelativeForce (0, jumpHeight, 0); | |||
} | |||
} | |||
} | |||
// Update is called once per frame | |||
void LateUpdate () { | |||
cameraX += Input.GetAxis(CAMERA_INPUT_X) * cameraSpeedX * 0.02f; | |||
cameraY += Input.GetAxis(CAMERA_INPUT_Y) * cameraSpeedY * 0.02f; | |||
Quaternion cameraRotation = Quaternion.Euler (cameraY, cameraX, 0.0f); | |||
Vector3 cameraPosition = cameraRotation * new Vector3(0.0f, 0.0f, -cameraDistance) + cameraCentre.transform.position; | |||
camera.transform.rotation = cameraRotation; | |||
camera.transform.position = cameraPosition; | |||
} | |||
} |
@ -0,0 +1,8 @@ | |||
fileFormatVersion: 2 | |||
guid: db467fc9a840e3446ae2af2736f241a0 | |||
MonoImporter: | |||
serializedVersion: 2 | |||
defaultReferences: [] | |||
executionOrder: 0 | |||
icon: {instanceID: 0} | |||
userData: |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: 779a4b453cf27354e98a8a510ceae0a4 | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 115d1f9d9bd29064ab981e57c8fc8cdf | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 488ccf78ce5fbe14db33f20cccd9f386 | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 280da6451a1e556438ce789a0d7e1f65 | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: 84b9e1d19d11078d11005b9844295342 | |||
NativeFormatImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: 215977489d11178d11005b9844295342 | |||
NativeFormatImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,80 @@ | |||
%YAML 1.1 | |||
%TAG !u! tag:unity3d.com,2011: | |||
--- !u!21 &2100000 | |||
Material: | |||
serializedVersion: 3 | |||
m_ObjectHideFlags: 0 | |||
m_PrefabParentObject: {fileID: 0} | |||
m_PrefabInternal: {fileID: 0} | |||
m_Name: ToonLit | |||
m_Shader: {fileID: 4800000, guid: 48dca5b99d113b8d11006bab44295342, type: 3} | |||
m_ShaderKeywords: [] | |||
m_CustomRenderQueue: -1 | |||
m_SavedProperties: | |||
serializedVersion: 2 | |||
m_TexEnvs: | |||
data: | |||
first: | |||
name: _MainTex | |||
second: | |||
m_Texture: {fileID: 2800000, guid: 9ca701319d113f2d1100ff9b44295342, type: 3} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
data: | |||
first: | |||
name: _BumpMap | |||
second: | |||
m_Texture: {fileID: 0} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
data: | |||
first: | |||
name: _ToonShade | |||
second: | |||
m_Texture: {fileID: 8900000, guid: ed7fefe29d117c8d11005e4844295342, type: 3} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
data: | |||
first: | |||
name: _Ramp | |||
second: | |||
m_Texture: {fileID: 2800000, guid: 4a056241e2722dc46a7262a8e7073fd9, type: 3} | |||
m_Scale: {x: 1, y: 1} | |||
m_Offset: {x: 0, y: 0} | |||
m_Floats: | |||
data: | |||
first: | |||
name: _Shininess | |||
second: .699999988 | |||
data: | |||
first: | |||
name: _Outline | |||
second: .00807547197 | |||
m_Colors: | |||
data: | |||
first: | |||
name: _Color | |||
second: {r: .50251013, g: .50251013, b: .50251013, a: 1} | |||
data: | |||
first: | |||
name: _MainTex_ST | |||
second: {r: 1, g: 1, b: 0, a: 0} | |||
data: | |||
first: | |||
name: _Emission | |||
second: {r: 0, g: 0, b: 0, a: 0} | |||
data: | |||
first: | |||
name: _SpecColor | |||
second: {r: 1, g: 1, b: 1, a: 1} | |||
data: | |||
first: | |||
name: _OutlineColor | |||
second: {r: 0, g: 0, b: 0, a: 1} | |||
data: | |||
first: | |||
name: _ToonShade_ST | |||
second: {r: 1, g: 1, b: 0, a: 0} | |||
--- !u!1002 &2100001 | |||
EditorExtensionImpl: | |||
serializedVersion: 6 |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: c9e6294c9d11cb8d11006bf944295342 | |||
NativeFormatImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: 5d69df9d9d11e49d110086ba44295342 | |||
NativeFormatImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: adec466a1f9044ea78471a5ce6f78271 | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,63 @@ | |||
Shader "Toon/Basic" { | |||
Properties { | |||
_Color ("Main Color", Color) = (.5,.5,.5,1) | |||
_MainTex ("Base (RGB)", 2D) = "white" {} | |||
_ToonShade ("ToonShader Cubemap(RGB)", CUBE) = "" { } | |||
} | |||
SubShader { | |||
Tags { "RenderType"="Opaque" } | |||
Pass { | |||
Name "BASE" | |||
Cull Off | |||
CGPROGRAM | |||
#pragma vertex vert | |||
#pragma fragment frag | |||
#pragma multi_compile_fog | |||
#include "UnityCG.cginc" | |||
sampler2D _MainTex; | |||
samplerCUBE _ToonShade; | |||
float4 _MainTex_ST; | |||
float4 _Color; | |||
struct appdata { | |||
float4 vertex : POSITION; | |||
float2 texcoord : TEXCOORD0; | |||
float3 normal : NORMAL; | |||
}; | |||
struct v2f { | |||
float4 pos : SV_POSITION; | |||
float2 texcoord : TEXCOORD0; | |||
float3 cubenormal : TEXCOORD1; | |||
UNITY_FOG_COORDS(2) | |||
}; | |||
v2f vert (appdata v) | |||
{ | |||
v2f o; | |||
o.pos = mul (UNITY_MATRIX_MVP, v.vertex); | |||
o.texcoord = TRANSFORM_TEX(v.texcoord, _MainTex); | |||
o.cubenormal = mul (UNITY_MATRIX_MV, float4(v.normal,0)); | |||
UNITY_TRANSFER_FOG(o,o.pos); | |||
return o; | |||
} | |||
fixed4 frag (v2f i) : SV_Target | |||
{ | |||
fixed4 col = _Color * tex2D(_MainTex, i.texcoord); | |||
fixed4 cube = texCUBE(_ToonShade, i.cubenormal); | |||
fixed4 c = fixed4(2.0f * cube.rgb * col.rgb, col.a); | |||
UNITY_APPLY_FOG(i.fogCoord, c); | |||
return c; | |||
} | |||
ENDCG | |||
} | |||
} | |||
Fallback "VertexLit" | |||
} |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: d84268709d11078d11005b9844295342 | |||
ShaderImporter: | |||
defaultTextures: [] | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,66 @@ | |||
Shader "Toon/Basic Outline" { | |||
Properties { | |||
_Color ("Main Color", Color) = (.5,.5,.5,1) | |||
_OutlineColor ("Outline Color", Color) = (0,0,0,1) | |||
_Outline ("Outline width", Range (.002, 0.03)) = .005 | |||
_MainTex ("Base (RGB)", 2D) = "white" { } | |||
_ToonShade ("ToonShader Cubemap(RGB)", CUBE) = "" { } | |||
} | |||
CGINCLUDE | |||
#include "UnityCG.cginc" | |||
struct appdata { | |||
float4 vertex : POSITION; | |||
float3 normal : NORMAL; | |||
}; | |||
struct v2f { | |||
float4 pos : SV_POSITION; | |||
UNITY_FOG_COORDS(0) | |||
fixed4 color : COLOR; | |||
}; | |||
uniform float _Outline; | |||
uniform float4 _OutlineColor; | |||
v2f vert(appdata v) { | |||
v2f o; | |||
o.pos = mul(UNITY_MATRIX_MVP, v.vertex); | |||
float3 norm = normalize(mul ((float3x3)UNITY_MATRIX_IT_MV, v.normal)); | |||
float2 offset = TransformViewToProjection(norm.xy); | |||
o.pos.xy += offset * o.pos.z * _Outline; | |||
o.color = _OutlineColor; | |||
UNITY_TRANSFER_FOG(o,o.pos); | |||
return o; | |||
} | |||
ENDCG | |||
SubShader { | |||
Tags { "RenderType"="Opaque" } | |||
UsePass "Toon/Basic/BASE" | |||
Pass { | |||
Name "OUTLINE" | |||
Tags { "LightMode" = "Always" } | |||
Cull Front | |||
ZWrite On | |||
ColorMask RGB | |||
Blend SrcAlpha OneMinusSrcAlpha | |||
CGPROGRAM | |||
#pragma vertex vert | |||
#pragma fragment frag | |||
#pragma multi_compile_fog | |||
fixed4 frag(v2f i) : SV_Target | |||
{ | |||
UNITY_APPLY_FOG(i.fogCoord, i.color); | |||
return i.color; | |||
} | |||
ENDCG | |||
} | |||
} | |||
Fallback "Toon/Basic" | |||
} |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 9ce107479d11178d11005b9844295342 | |||
ShaderImporter: | |||
defaultTextures: [] | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,53 @@ | |||
Shader "Toon/Lit" { | |||
Properties { | |||
_Color ("Main Color", Color) = (0.5,0.5,0.5,1) | |||
_MainTex ("Base (RGB)", 2D) = "white" {} | |||
_Ramp ("Toon Ramp (RGB)", 2D) = "gray" {} | |||
} | |||
SubShader { | |||
Tags { "RenderType"="Opaque" } | |||
LOD 200 | |||
CGPROGRAM | |||
#pragma surface surf ToonRamp | |||
sampler2D _Ramp; | |||
// custom lighting function that uses a texture ramp based | |||
// on angle between light direction and normal | |||
#pragma lighting ToonRamp exclude_path:prepass | |||
inline half4 LightingToonRamp (SurfaceOutput s, half3 lightDir, half atten) | |||
{ | |||
#ifndef USING_DIRECTIONAL_LIGHT | |||
lightDir = normalize(lightDir); | |||
#endif | |||
half d = dot (s.Normal, lightDir)*0.5 + 0.5; | |||
half3 ramp = tex2D (_Ramp, float2(d,d)).rgb; | |||
half4 c; | |||
c.rgb = s.Albedo * _LightColor0.rgb * ramp * (atten * 2); | |||
c.a = 0; | |||
return c; | |||
} | |||
sampler2D _MainTex; | |||
float4 _Color; | |||
struct Input { | |||
float2 uv_MainTex : TEXCOORD0; | |||
}; | |||
void surf (Input IN, inout SurfaceOutput o) { | |||
half4 c = tex2D(_MainTex, IN.uv_MainTex) * _Color; | |||
o.Albedo = c.rgb; | |||
o.Alpha = c.a; | |||
} | |||
ENDCG | |||
} | |||
Fallback "Diffuse" | |||
} |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 48dca5b99d113b8d11006bab44295342 | |||
ShaderImporter: | |||
defaultTextures: [] | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,17 @@ | |||
Shader "Toon/Lit Outline" { | |||
Properties { | |||
_Color ("Main Color", Color) = (0.5,0.5,0.5,1) | |||
_OutlineColor ("Outline Color", Color) = (0,0,0,1) | |||
_Outline ("Outline width", Range (.002, 0.03)) = .005 | |||
_MainTex ("Base (RGB)", 2D) = "white" {} | |||
_Ramp ("Toon Ramp (RGB)", 2D) = "gray" {} | |||
} | |||
SubShader { | |||
Tags { "RenderType"="Opaque" } | |||
UsePass "Toon/Lit/FORWARD" | |||
UsePass "Toon/Basic Outline/OUTLINE" | |||
} | |||
Fallback "Toon/Lit" | |||
} |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 054a31a99d11e49d110086ba44295342 | |||
ShaderImporter: | |||
defaultTextures: [] | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,6 @@ | |||
fileFormatVersion: 2 | |||
guid: 651770f8be26443fdb85aa3594fa349c | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,53 @@ | |||
fileFormatVersion: 2 | |||
guid: b995d4bd9d11078d11005b9844295342 | |||
TextureImporter: | |||
fileIDToRecycleName: | |||
8900000: generatedCubemap | |||
serializedVersion: 2 | |||
mipmaps: | |||
mipMapMode: 0 | |||
enableMipMap: 1 | |||
linearTexture: 0 | |||
correctGamma: 0 | |||
fadeOut: 0 | |||
borderMipMap: 0 | |||
mipMapFadeDistanceStart: 2 | |||
mipMapFadeDistanceEnd: 3 | |||
bumpmap: | |||
convertToNormalMap: 0 | |||
externalNormalMap: 0 | |||
heightScale: .25 | |||
normalMapFilter: 0 | |||
isReadable: 0 | |||
grayScaleToAlpha: 0 | |||
generateCubemap: 1 | |||
cubemapConvolution: 0 | |||
cubemapConvolutionSteps: 8 | |||
cubemapConvolutionExponent: 1.5 | |||
seamlessCubemap: 0 | |||
textureFormat: 3 | |||
maxTextureSize: 512 | |||
textureSettings: | |||
filterMode: 1 | |||
aniso: 1 | |||
mipBias: 0 | |||
wrapMode: 0 | |||
nPOTScale: 0 | |||
lightmap: 0 | |||
rGBM: 0 | |||
compressionQuality: 50 | |||
spriteMode: 0 | |||
spriteExtrude: 1 | |||
spriteMeshType: 1 | |||
alignment: 0 | |||
spritePivot: {x: .5, y: .5} | |||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} | |||
spritePixelsToUnits: 100 | |||
alphaIsTransparency: 0 | |||
textureType: -1 | |||
buildTargetSettings: [] | |||
spriteSheet: | |||
sprites: [] | |||
spritePackingTag: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,52 @@ | |||
fileFormatVersion: 2 | |||
guid: 4a056241e2722dc46a7262a8e7073fd9 | |||
TextureImporter: | |||
fileIDToRecycleName: {} | |||
serializedVersion: 2 | |||
mipmaps: | |||
mipMapMode: 0 | |||
enableMipMap: 0 | |||
linearTexture: 0 | |||
correctGamma: 0 | |||
fadeOut: 0 | |||
borderMipMap: 0 | |||
mipMapFadeDistanceStart: 2 | |||
mipMapFadeDistanceEnd: 3 | |||
bumpmap: | |||
convertToNormalMap: 0 | |||
externalNormalMap: 0 | |||
heightScale: .25 | |||
normalMapFilter: 0 | |||
isReadable: 0 | |||
grayScaleToAlpha: 0 | |||
generateCubemap: 0 | |||
cubemapConvolution: 0 | |||
cubemapConvolutionSteps: 8 | |||
cubemapConvolutionExponent: 1.5 | |||
seamlessCubemap: 0 | |||
textureFormat: 5 | |||
maxTextureSize: 1024 | |||
textureSettings: | |||
filterMode: 0 | |||
aniso: 1 | |||
mipBias: 0 | |||
wrapMode: 1 | |||
nPOTScale: 0 | |||
lightmap: 0 | |||
rGBM: 0 | |||
compressionQuality: 50 | |||
spriteMode: 0 | |||
spriteExtrude: 1 | |||
spriteMeshType: 1 | |||
alignment: 0 | |||
spritePivot: {x: .5, y: .5} | |||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} | |||
spritePixelsToUnits: 100 | |||
alphaIsTransparency: 0 | |||
textureType: 5 | |||
buildTargetSettings: [] | |||
spriteSheet: | |||
sprites: [] | |||
spritePackingTag: | |||
userData: | |||
assetBundleName: |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: 3cadc5c144b6941fd9b94e6f6cbaa3cc | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: 6685d213dcd37451eaa7643f63089046 | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: |
@ -0,0 +1,46 @@ | |||
var target : Transform; | |||
var distance = 10.0; | |||
var xSpeed = 250.0; | |||
var ySpeed = 120.0; | |||
var yMinLimit = -20; | |||
var yMaxLimit = 80; | |||
private var x = 0.0; | |||
private var y = 0.0; | |||
@script AddComponentMenu("Camera-Control/Mouse Orbit") | |||
function Start () { | |||
var angles = transform.eulerAngles; | |||
x = angles.y; | |||
y = angles.x; | |||
// Make the rigid body not change rotation | |||
if (GetComponent.<Rigidbody>()) | |||
GetComponent.<Rigidbody>().freezeRotation = true; | |||
} | |||
function LateUpdate () { | |||
if (target) { | |||
x += Input.GetAxis("Mouse X") * xSpeed * 0.02; | |||
y -= Input.GetAxis("Mouse Y") * ySpeed * 0.02; | |||
y = ClampAngle(y, yMinLimit, yMaxLimit); | |||
var rotation = Quaternion.Euler(y, x, 0); | |||
var position = rotation * Vector3(0.0, 0.0, -distance) + target.position; | |||
transform.rotation = rotation; | |||
transform.position = position; | |||
} | |||
} | |||
static function ClampAngle (angle : float, min : float, max : float) { | |||
if (angle < -360) | |||
angle += 360; | |||
if (angle > 360) | |||
angle -= 360; | |||
return Mathf.Clamp (angle, min, max); | |||
} |
@ -0,0 +1,8 @@ | |||
fileFormatVersion: 2 | |||
guid: 27acebc9ad1110f6d00074c88d76c639 | |||
MonoImporter: | |||
serializedVersion: 2 | |||
defaultReferences: [] | |||
executionOrder: 0 | |||
icon: {instanceID: 0} | |||
userData: |
@ -0,0 +1,5 @@ | |||
fileFormatVersion: 2 | |||
guid: c9b2ad0cd440d094bbf396741fdab22d | |||
folderAsset: yes | |||
DefaultImporter: | |||
userData: |
@ -0,0 +1,8 @@ | |||
fileFormatVersion: 2 | |||
guid: 8d451ca9b63e9274181838dceebe3011 | |||
timeCreated: 1440682108 | |||
licenseType: Free | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: | |||
assetBundleVariant: |
@ -0,0 +1,4 @@ | |||
fileFormatVersion: 2 | |||
guid: 9e699f2c5184ac74fbbff6bfbec95035 | |||
DefaultImporter: | |||
userData: |
@ -0,0 +1,20 @@ | |||
//------------------------------------------------------------------------------ | |||
// <auto-generated> | |||
// This code was generated by a tool. | |||
// Runtime Version:4.0.30319.34014 | |||
// | |||
// Changes to this file may cause incorrect behavior and will be lost if | |||
// the code is regenerated. | |||
// </auto-generated> | |||
//------------------------------------------------------------------------------ | |||
using System; | |||
namespace AssemblyCSharp | |||
{ | |||
public class itemdefinition | |||
{ | |||
public itemdefinition () | |||
{ | |||
} | |||
} | |||
} | |||
@ -0,0 +1,8 @@ | |||
fileFormatVersion: 2 | |||
guid: 36d47aaa1140aef45ad8516b4cac5887 | |||
MonoImporter: | |||
serializedVersion: 2 | |||
defaultReferences: [] | |||
executionOrder: 0 | |||
icon: {instanceID: 0} | |||
userData: |
@ -0,0 +1,9 @@ | |||
fileFormatVersion: 2 | |||
guid: e137e1237e8f49f4a957e2488bacec96 | |||
folderAsset: yes | |||
timeCreated: 1440682194 | |||
licenseType: Free | |||
DefaultImporter: | |||
userData: | |||
assetBundleName: | |||
assetBundleVariant: |
@ -0,0 +1,8 @@ | |||
fileFormatVersion: 2 | |||
guid: 7f6d828e4d82cb64f9eff993e7a1280f | |||
timeCreated: 1440719037 | |||
licenseType: Free | |||
NativeFormatImporter: | |||
userData: | |||
assetBundleName: | |||
assetBundleVariant: |
@ -0,0 +1,2 @@ | |||
m_EditorVersion: 5.1.2f1 | |||
m_StandardAssetsVersion: 0 |