Browse Source

ADDED:

+ Background Terrain (behind the scaffolds)
+ GUI Icons: Pull & Push
+ GUI Animations: Pull & Push (needs to be used in scripts via Swap-character function)
master
Simon Tran 9 years ago
parent
commit
20a037fd86
26 changed files with 171 additions and 4 deletions
  1. +9
    -0
      unity_Project/Assets/GUI Assets.meta
  2. BIN
      unity_Project/Assets/GUI Assets/Icon - PULL.controller
  3. +2
    -2
      unity_Project/Assets/GUI Assets/Icon - PULL.controller.meta
  4. BIN
      unity_Project/Assets/GUI Assets/Icon - PUSH.controller
  5. +8
    -0
      unity_Project/Assets/GUI Assets/Icon - PUSH.controller.meta
  6. BIN
      unity_Project/Assets/GUI Assets/UI_icon_PULL.png
  7. +55
    -0
      unity_Project/Assets/GUI Assets/UI_icon_PULL.png.meta
  8. BIN
      unity_Project/Assets/GUI Assets/UI_icon_PUSH.png
  9. +55
    -0
      unity_Project/Assets/GUI Assets/UI_icon_PUSH.png.meta
  10. BIN
      unity_Project/Assets/GUI Assets/icon_PULL.anim
  11. +8
    -0
      unity_Project/Assets/GUI Assets/icon_PULL.anim.meta
  12. BIN
      unity_Project/Assets/GUI Assets/icon_PULL_invisible.anim
  13. +8
    -0
      unity_Project/Assets/GUI Assets/icon_PULL_invisible.anim.meta
  14. BIN
      unity_Project/Assets/GUI Assets/icon_PUSH.anim
  15. +8
    -0
      unity_Project/Assets/GUI Assets/icon_PUSH.anim.meta
  16. BIN
      unity_Project/Assets/GUI Assets/icon_PUSH_invisible.anim
  17. +8
    -0
      unity_Project/Assets/GUI Assets/icon_PUSH_invisible.anim.meta
  18. BIN
      unity_Project/Assets/New Terrain.asset
  19. +8
    -0
      unity_Project/Assets/New Terrain.asset.meta
  20. BIN
      unity_Project/Assets/Standard Assets/Effects/ToonShading/Materials/TLO - Metal B.mat
  21. BIN
      unity_Project/Assets/Terrain/New Terrain.asset
  22. BIN
      unity_Project/Assets/_Scenes/MainLevel.unity
  23. BIN
      unity_Project/Assets/prefabs/Pully Extension.prefab
  24. BIN
      unity_Project/Assets/prefabs/Pully Platform 1.prefab
  25. BIN
      unity_Project/Assets/prefabs/Pully Platform.prefab
  26. +2
    -2
      unity_Project/Assets/prefabs/Pully Platform.prefab.meta

+ 9
- 0
unity_Project/Assets/GUI Assets.meta View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 045ec7e042ea39a4492edbf6567ff054
folderAsset: yes
timeCreated: 1443335901
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_Project/Assets/GUI Assets/Icon - PULL.controller View File


unity_Project/Assets/prefabs/Pully Platform 1.prefab.meta → unity_Project/Assets/GUI Assets/Icon - PULL.controller.meta View File

@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 0ad6a4a7e48cf6f4d951c3000c5295cb
timeCreated: 1443267892
guid: b3e3477f881b35749beec0abf5e80f85
timeCreated: 1443349774
licenseType: Free
NativeFormatImporter:
userData:

BIN
unity_Project/Assets/GUI Assets/Icon - PUSH.controller View File


+ 8
- 0
unity_Project/Assets/GUI Assets/Icon - PUSH.controller.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 81deb2546040cc64585c143f900469e3
timeCreated: 1443350267
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_Project/Assets/GUI Assets/UI_icon_PULL.png View File

Before After
Width: 512  |  Height: 512  |  Size: 15 KiB

+ 55
- 0
unity_Project/Assets/GUI Assets/UI_icon_PULL.png.meta View File

@ -0,0 +1,55 @@
fileFormatVersion: 2
guid: 8cf5b116cdbc9d54eba446f8731e6607
timeCreated: 1443335902
licenseType: Free
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 1024
textureSettings:
filterMode: -1
aniso: 16
mipBias: -1
wrapMode: 1
nPOTScale: 0
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 200
alphaIsTransparency: 1
textureType: 8
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_Project/Assets/GUI Assets/UI_icon_PUSH.png View File

Before After
Width: 512  |  Height: 512  |  Size: 16 KiB

+ 55
- 0
unity_Project/Assets/GUI Assets/UI_icon_PUSH.png.meta View File

@ -0,0 +1,55 @@
fileFormatVersion: 2
guid: 94bc7637ebd5ff8418bde11a0ec30bcc
timeCreated: 1443335902
licenseType: Free
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 2
mipmaps:
mipMapMode: 0
enableMipMap: 1
linearTexture: 0
correctGamma: 0
fadeOut: 0
borderMipMap: 0
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: .25
normalMapFilter: 0
isReadable: 0
grayScaleToAlpha: 0
generateCubemap: 0
cubemapConvolution: 0
cubemapConvolutionSteps: 8
cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
filterMode: -1
aniso: 16
mipBias: -1
wrapMode: 1
nPOTScale: 0
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
alphaIsTransparency: 1
textureType: 8
buildTargetSettings: []
spriteSheet:
sprites: []
spritePackingTag:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_Project/Assets/GUI Assets/icon_PULL.anim View File


+ 8
- 0
unity_Project/Assets/GUI Assets/icon_PULL.anim.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ae489dea63d3f2e46ab3f95a60170e79
timeCreated: 1443349773
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_Project/Assets/GUI Assets/icon_PULL_invisible.anim View File


+ 8
- 0
unity_Project/Assets/GUI Assets/icon_PULL_invisible.anim.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 54bd2d2b569a88144a9d117f23ae4142
timeCreated: 1443349923
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_Project/Assets/GUI Assets/icon_PUSH.anim View File


+ 8
- 0
unity_Project/Assets/GUI Assets/icon_PUSH.anim.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b5dd300ea5974274fa80d12aa330d783
timeCreated: 1443350267
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_Project/Assets/GUI Assets/icon_PUSH_invisible.anim View File


+ 8
- 0
unity_Project/Assets/GUI Assets/icon_PUSH_invisible.anim.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 68a058e1bf867e2438562971865de0e8
timeCreated: 1443350413
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_Project/Assets/New Terrain.asset View File


+ 8
- 0
unity_Project/Assets/New Terrain.asset.meta View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 11e0678f835d9da4dac2e2f66efd2c68
timeCreated: 1443328459
licenseType: Free
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

BIN
unity_Project/Assets/Standard Assets/Effects/ToonShading/Materials/TLO - Metal B.mat View File


BIN
unity_Project/Assets/Terrain/New Terrain.asset View File


BIN
unity_Project/Assets/_Scenes/MainLevel.unity View File


BIN
unity_Project/Assets/prefabs/Pully Extension.prefab View File


BIN
unity_Project/Assets/prefabs/Pully Platform 1.prefab View File


BIN
unity_Project/Assets/prefabs/Pully Platform.prefab View File


+ 2
- 2
unity_Project/Assets/prefabs/Pully Platform.prefab.meta View File

@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: bf6b2ed6a0fd9924b94651e887eed9a1
timeCreated: 1443096131
guid: 75abd4b527682a042b20e75a3483345e
timeCreated: 1443326792
licenseType: Free
NativeFormatImporter:
userData:

Loading…
Cancel
Save