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- using UnityEngine;
- using System.Collections;
-
- public class CDscript : MonoBehaviour {
-
- public bool pause = true;
- public float startCount = 5.0f;
-
- // Use this for initialization
- void Start () {
- pause = true;
- }
-
- // Update is called once per frame
- void Update () {
- if (pause){
- startCount -= Time.unscaledDeltaTime;
- Time.timeScale = 0;
- Debug.Log ("cd");
- }
- /*if (startCount >=4.0f && <4.9f){
-
- }
- if (startCount >=3.0f && <3.9f){
-
- }
- if (startCount >=2.0f && <2.9f){
-
- }
- if (startCount >=1.0f && <1.9f){
-
- }
- if (startCount >=0.0f && <0.9f){
-
- }*/
- if (startCount <=0){
- pause = false;
- Time.timeScale = 1;
- startCount = startCount + 5.0f;
- }
- }
- }
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