using UnityEngine; using System.Collections; public class CDscript : MonoBehaviour { public bool pause = true; public float startCount = 5.0f; // Use this for initialization void Start () { pause = true; } // Update is called once per frame void Update () { if (pause){ startCount -= Time.unscaledDeltaTime; Time.timeScale = 0; Debug.Log ("cd"); } /*if (startCount >=4.0f && <4.9f){ } if (startCount >=3.0f && <3.9f){ } if (startCount >=2.0f && <2.9f){ } if (startCount >=1.0f && <1.9f){ } if (startCount >=0.0f && <0.9f){ }*/ if (startCount <=0){ pause = false; Time.timeScale = 1; startCount = startCount + 5.0f; } } }