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Diagonal L.asset
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Fixed Diagonal + added Wait
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5 years ago |
Diagonal L.asset.meta
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Toggled a whole bunch of debug.Logs because they were killing me and slowing the loading time for the game.
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5 years ago |
Diagonal R.asset
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fixed dying on a half turn, removed old half turns
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5 years ago |
Diagonal R.asset.meta
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Toggled a whole bunch of debug.Logs because they were killing me and slowing the loading time for the game.
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5 years ago |
Hook Shot.asset
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Block gizmos visible in Prefab view
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5 years ago |
Hook Shot.asset.meta
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Fixed cannon so we aren't waiting for it. Started to add hook shot.
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5 years ago |
Hook.asset
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Updated hook + WebGL
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5 years ago |
Hook.asset.meta
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Updated hook + WebGL
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5 years ago |
Jump x4.asset
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Fixed shot if client doesn't have resource
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5 years ago |
Jump x4.asset.meta
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Added replace block + updated webgl build
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5 years ago |
Jump.asset
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Client deaths moves them from screen.
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5 years ago |
Jump.asset.meta
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More UI work
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5 years ago |
Missile.asset
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Messing around with HTML
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5 years ago |
Missile.asset.meta
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Fixed shot if client doesn't have resource
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5 years ago |
Move x2.asset
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Fixed shot if client doesn't have resource
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5 years ago |
Move x2.asset.meta
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Made logic tray be able to work in any level + efefcts character
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5 years ago |
Move.asset
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Client deaths moves them from screen.
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5 years ago |
Move.asset.meta
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Made logic tray be able to work in any level + efefcts character
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5 years ago |
Rotate Half L.asset
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fixed dying on a half turn, removed old half turns
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5 years ago |
Rotate Half L.asset.meta
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Fixed Diagonal + added Wait
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5 years ago |
Rotate Half R.asset
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fixed dying on a half turn, removed old half turns
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5 years ago |
Rotate Half R.asset.meta
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Fixed Diagonal + added Wait
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5 years ago |
Rotate L.asset
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Fixed shot if client doesn't have resource
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5 years ago |
Rotate L.asset.meta
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Toggled a whole bunch of debug.Logs because they were killing me and slowing the loading time for the game.
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5 years ago |
Rotate R.asset
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Fixed shot if client doesn't have resource
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5 years ago |
Rotate R.asset.meta
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Toggled a whole bunch of debug.Logs because they were killing me and slowing the loading time for the game.
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5 years ago |
U-Turn.asset
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Client deaths moves them from screen.
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5 years ago |
U-Turn.asset.meta
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Started working on equality for blocks fixed jump waiting
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5 years ago |
Wait.asset
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Fixed shot if client doesn't have resource
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5 years ago |
Wait.asset.meta
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Fixed Diagonal + added Wait
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5 years ago |
Water Replace.asset
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Added replace block + updated webgl build
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5 years ago |
Water Replace.asset.meta
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Added replace block + updated webgl build
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5 years ago |