2 Commits (c55b13be62bbeeb3a58fb0953cf0fa1460f2b748)

Author SHA1 Message Date
  s3607057 (Angus Niven) 3a6ae2f4c9 Added an 8-player starting area. Changed player-spawning slightly: instead of skipping index 0 for odd numbers of players, each starting pen section starts with no squares marked isSpawnable, and lists of squares to mark as spawnable on instantiation depending on the number of players. RacetrackGameMode.cs is currently hardcoded to call the map initialiser with five players, until I can figure out how to get the number of connected players when OnPreGameStart is called. 5 years ago
  s3607057 (Angus Niven) 465a8eb6b7 Implemented a procedural track creation framework. Track sections will now be added from a list prefabs, after checking that they can connect to the previous section. Sections that have passed out of camera view will disappear. Created a new scene using the procedural generator. The Lobby will now load it on starting a game. 5 years ago
  s3607057 (Angus Niven) 8942ea8d9b Started a fixed racetrack level with a starting pen, walls, water, and pits. 5 years ago
  Joshua Reason 2688a10ca9 Added unity scenes to LFS + cleaned up scene folder 5 years ago
  Claire Peta dac57cd66c Remove colour and added some more animals to allow for eight players, script set up to hard code a colour for each animal - colours not actually set up specifically yet 5 years ago
  Claire Peta 31364ee301 Re-Build with different sizing and video upload for Presentation video 5 years ago
  JoshuaReason 05ef0cad45 Did a build, don't know what changed 5 years ago
  Claire Peta 2cfa6facba Change move text colour, Add how to for for-loop, add how to to access inventory, fix block spawning, fix fog sizing, add back button to lobby scene 5 years ago
  JoshuaReason 32a975e626 Fixed tutorial levels UI 5 years ago
  Claire Peta 317836aa12 Fix alignment issues 5 years ago
  Claire Peta 6df4a62656 EOD thursday class 5 years ago
  Claire Peta 156dcc2235 Added global variables for settings 5 years ago
  Claire Peta 8e2f0f0a40 background scene made, added image background to menus, server menu made, changed tutorial scenes 5 years ago
  JoshuaReason 0e1cb55652 fonoshed Fixed tutorial pickup 5 years ago
  Claire Peta 140ae8df02 i did more things 5 years ago
  Claire Peta 48d116ed18 I did things 5 years ago
  Claire Peta 24954548fb Fixed fog issue in mobile build 5 years ago
  Claire Peta 4f4f2c28e3 Fixed UI sizing issue and plane background to ui image 5 years ago
  Claire Peta 6c4336683d Finshed all tutorial levels - just waiting on drag and drop implementation 5 years ago
  Claire Peta 84ef031f23 Changes during meeting @ rmit 5 years ago
  Claire Peta a9d54114bf Remove old free assets - Updated all scenes to new assets 5 years ago
  Claire Peta f402f20c5a Portal colour change working with testing script 5 years ago
  Claire Peta 09313e934e Tutorial Levels 1-5 complete with new assets, Updage UI bakcground images with new assets, change character walking animation 5 years ago
  Claire Peta 72e6d4bdbb Send/recieve moves from client and character move on server 5 years ago
  Claire Peta c4e3b8d283 Added free unity asset pack and updated scenes 5 years ago
  Claire Peta b46be54c14 Update text components 5 years ago
  Claire Peta f3cf6cb74d - Create simple Main Menu with setting options, tutorial option or multi player option 5 years ago
  Claire Peta 3c599999e8 - Fix object collision for new block 5 years ago
  Claire Peta 5eccaa7245 - Created end portal effects 5 years ago
  Joshua Reason c492889df0 -Edge detection 5 years ago
  Claire Peta 45bf45d775 - Five Tutorial level creation 5 years ago