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@ -38,13 +38,13 @@ RenderSettings: |
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m_ReflectionIntensity: 1 |
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m_CustomReflection: {fileID: 0} |
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m_Sun: {fileID: 0} |
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m_IndirectSpecularColor: {r: 0.44657683, g: 0.49641192, b: 0.5748182, a: 1} |
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m_IndirectSpecularColor: {r: 0.44657642, g: 0.49641156, b: 0.5748181, a: 1} |
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m_UseRadianceAmbientProbe: 0 |
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--- !u!157 &3 |
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LightmapSettings: |
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m_ObjectHideFlags: 0 |
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serializedVersion: 11 |
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m_GIWorkflowMode: 0 |
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m_GIWorkflowMode: 1 |
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m_GISettings: |
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serializedVersion: 2 |
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m_BounceScale: 1 |
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@ -88,7 +88,8 @@ LightmapSettings: |
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m_PVRFilteringAtrousPositionSigmaIndirect: 2 |
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m_PVRFilteringAtrousPositionSigmaAO: 1 |
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m_ShowResolutionOverlay: 1 |
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m_LightingDataAsset: {fileID: 0} |
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m_LightingDataAsset: {fileID: 112000000, guid: c4c08eceab048774b8d2885f7bf01283, |
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type: 2} |
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m_UseShadowmask: 1 |
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--- !u!196 &4 |
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NavMeshSettings: |
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@ -9101,7 +9102,7 @@ GameObject: |
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m_Icon: {fileID: 0} |
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m_NavMeshLayer: 0 |
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m_StaticEditorFlags: 0 |
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m_IsActive: 0 |
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m_IsActive: 1 |
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--- !u!114 &1624432373 |
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MonoBehaviour: |
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m_ObjectHideFlags: 0 |
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@ -11584,8 +11585,8 @@ RectTransform: |
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
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m_AnchorMin: {x: 0, y: 1} |
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m_AnchorMax: {x: 1, y: 1} |
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m_AnchoredPosition: {x: -10, y: -10} |
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m_SizeDelta: {x: -20, y: 20} |
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m_AnchoredPosition: {x: -11, y: -12} |
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m_SizeDelta: {x: -22, y: 20} |
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m_Pivot: {x: 0.5, y: 0.5} |
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--- !u!114 &2033429592 |
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MonoBehaviour: |
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