s3607057 (Angus Niven)
0bccb8dc42
Added more conditions to map section selection, based on width & difficulty, with width reducing & difficuty increasing as the game continues. Also split camera movement in RacetrackGameMode off into its own function in preparation for expanding it, so it doesn't clutter up OnRoundEnd.
5 years ago
s3607057 (Angus Niven)
465a8eb6b7
Implemented a procedural track creation framework. Track sections will now be added from a list prefabs, after checking that they can connect to the previous section. Sections that have passed out of camera view will disappear. Created a new scene using the procedural generator. The Lobby will now load it on starting a game.
To do:
- Add a starting pen for an 8-player game.
- Add more track sections.
- Add weighting & more criteria for selection of track sections (to produce that escalating difficulty we want).
- Potentially add the possibility for narrower track sections to spawn side by side.
5 years ago
s3607057 (Angus Niven)
8942ea8d9b
Started a fixed racetrack level with a starting pen, walls, water, and pits.
5 years ago
Joshua Reason
2688a10ca9
Added unity scenes to LFS + cleaned up scene folder
5 years ago
Claire Peta
dac57cd66c
Remove colour and added some more animals to allow for eight players, script set up to hard code a colour for each animal - colours not actually set up specifically yet
5 years ago
Claire Peta
31364ee301
Re-Build with different sizing and video upload for Presentation video
5 years ago
JoshuaReason
05ef0cad45
Did a build, don't know what changed
5 years ago
Claire Peta
2cfa6facba
Change move text colour, Add how to for for-loop, add how to to access inventory, fix block spawning, fix fog sizing, add back button to lobby scene
5 years ago
JoshuaReason
32a975e626
Fixed tutorial levels UI
Fixed fog in tutorai levels
5 years ago
Claire Peta
317836aa12
Fix alignment issues
Tutorial scenes Complete
Menu Client/Server Complete
Add second how to video
5 years ago
Claire Peta
6df4a62656
EOD thursday class
5 years ago
Claire Peta
156dcc2235
Added global variables for settings
limit plays to min of two and max of four
remove player moves text from tutorial levels
5 years ago
Claire Peta
8e2f0f0a40
background scene made, added image background to menus, server menu made, changed tutorial scenes
5 years ago
JoshuaReason
0e1cb55652
fonoshed Fixed tutorial pickup
5 years ago
Claire Peta
140ae8df02
i did more things
5 years ago
Claire Peta
48d116ed18
I did things
Fix tutorial levels, multiplayer info UI scence
5 years ago
Claire Peta
24954548fb
Fixed fog issue in mobile build
5 years ago
Claire Peta
4f4f2c28e3
Fixed UI sizing issue and plane background to ui image
made new smaller level for colour collide demo presentation
hard code four animals for players and changed the name shown in lobby so players know their animal and colour
5 years ago
Claire Peta
6c4336683d
Finshed all tutorial levels - just waiting on drag and drop implementation
added progrids again
fix floating collectables in chicken run levels
5 years ago
Claire Peta
84ef031f23
Changes during meeting @ rmit
5 years ago
Claire Peta
a9d54114bf
Remove old free assets - Updated all scenes to new assets
Changed main menu to name and colour options (script not applied yet)
created new AI for multiplayer levels
5 years ago
Claire Peta
f402f20c5a
Portal colour change working with testing script
5 years ago
Claire Peta
09313e934e
Tutorial Levels 1-5 complete with new assets, Updage UI bakcground images with new assets, change character walking animation
5 years ago
Claire Peta
72e6d4bdbb
Send/recieve moves from client and character move on server
5 years ago
Claire Peta
c4e3b8d283
Added free unity asset pack and updated scenes
5 years ago
Claire Peta
b46be54c14
Update text components
-Added difficulty button
5 years ago
Claire Peta
f3cf6cb74d
- Create simple Main Menu with setting options, tutorial option or multi player option
- Create pop up messages at start of each tutorial level and when collecting a new block
- New level designs for the multiplayer games
-
5 years ago
Claire Peta
3c599999e8
- Fix object collision for new block
- Adjust jump onto stump
- Link levels together
5 years ago
Claire Peta
5eccaa7245
- Created end portal effects
- added character collision with portal and 'new blocks' (print to debug log for now)
- added portal and new blocks to five tutorial scenes
5 years ago
Joshua Reason
c492889df0
-Edge detection
-Created block class
-Turned objects in scene to prefabs
-Moved Character movement out of update
-Added keyboard controll class
-Added some Utility classes
-Fixed some folders
5 years ago
Claire Peta
45bf45d775
- Five Tutorial level creation
- Character move forward, rotate left and right, jump functions(up onto and over)
- Character stops if object/obstacle in the way
- Implemented with keyboard control
- Wall collider tester in TuteLevelOne
5 years ago