Claire Peta
6c4336683d
Finshed all tutorial levels - just waiting on drag and drop implementation
added progrids again
fix floating collectables in chicken run levels
5 years ago
Claire Peta
84ef031f23
Changes during meeting @ rmit
5 years ago
Claire Peta
a9d54114bf
Remove old free assets - Updated all scenes to new assets
Changed main menu to name and colour options (script not applied yet)
created new AI for multiplayer levels
5 years ago
Claire Peta
f402f20c5a
Portal colour change working with testing script
5 years ago
Claire Peta
09313e934e
Tutorial Levels 1-5 complete with new assets, Updage UI bakcground images with new assets, change character walking animation
5 years ago
Claire Peta
72e6d4bdbb
Send/recieve moves from client and character move on server
5 years ago
Claire Peta
c2f2a69b6d
Small decoration and start of scoreboard, end of day thursday
5 years ago
Claire Peta
c4e3b8d283
Added free unity asset pack and updated scenes
5 years ago
Claire Peta
b46be54c14
Update text components
-Added difficulty button
5 years ago
Claire Peta
f3cf6cb74d
- Create simple Main Menu with setting options, tutorial option or multi player option
- Create pop up messages at start of each tutorial level and when collecting a new block
- New level designs for the multiplayer games
-
5 years ago
Claire Peta
09a6e3d348
- Simple UI for start of scene one and block collection (in scene one)
- New Menu Scene for start of game
5 years ago
Claire Peta
3c599999e8
- Fix object collision for new block
- Adjust jump onto stump
- Link levels together
5 years ago
Claire Peta
5eccaa7245
- Created end portal effects
- added character collision with portal and 'new blocks' (print to debug log for now)
- added portal and new blocks to five tutorial scenes
5 years ago
Joshua Reason
c492889df0
-Edge detection
-Created block class
-Turned objects in scene to prefabs
-Moved Character movement out of update
-Added keyboard controll class
-Added some Utility classes
-Fixed some folders
5 years ago
Claire Peta
45bf45d775
- Five Tutorial level creation
- Character move forward, rotate left and right, jump functions(up onto and over)
- Character stops if object/obstacle in the way
- Implemented with keyboard control
- Wall collider tester in TuteLevelOne
5 years ago