JoshuaReason
14fc59540f
Maybe fixed double move respawn
5 years ago
Joshua Reason
3e1b9c674e
Webgl works alongside android + included in project
5 years ago
JoshuaReason
eab76a866f
fixed hookshot serialization + added isvisible function
5 years ago
Joshua Reason
186a1dd634
Fixed cannon so we aren't waiting for it. Started to add hook shot.
5 years ago
JoshuaReason
79f0289d00
fixed dying on a half turn, removed old half turns
5 years ago
Joshua Reason
47b91aac84
Added ability for player one to start game
5 years ago
JoshuaReason
775e8b93ef
Fixed Diagonal + added Wait
5 years ago
Joshua Reason
aa8b44bdee
Pushing works
5 years ago
JoshuaReason
c0ad428fa2
base push working but extremely buggy
5 years ago
Joshua Reason
742d88cb89
Started working on push
5 years ago
JoshuaReason
d78130ec4d
Rotation is now cleaner
5 years ago
Joshua Reason
0e5b672e0a
worked on characters animation
5 years ago
JoshuaReason
83288f76c0
Working on Character controller
5 years ago
Joshua Reason
8f6a4c49ba
Cleaned up GameMode and GameManager
5 years ago
JoshuaReason
84e56fc57b
fixed clinets still being blacked out on reconnection
5 years ago
s3607057 (Angus Niven)
e5d12374c6
Pits & cannons added to racetrack.
Modified the pit prefab (sorry Claire), the surrounding blocks clashed with neighbouring pits/walls/water/etc.
Starting the game will now take you to the 4-player alpha racetrack rather than Colour Collide.
Camera now scrolls along the racetrack level at a rate of 1 block per turn. Currently nothing happens to people who fall behind it, except that you can't see them.
Pets will no longer paint blocks in their colour. (I had to modify the ColorCollide.cs script for this, as I could not figure out how to turn a script into a .asset object as was done for ColorCollide.asset.)
5 years ago
JoshuaReason
c0b73c47f1
Limited moves to four + added move*2 to starting blocks
5 years ago
Joshua Reason
46434ffbd1
apk2
5 years ago
JoshuaReason
05ef0cad45
Did a build, don't know what changed
5 years ago
Joshua Reason
f65993aa8c
Build Added
5 years ago
JoshuaReason
32a975e626
Fixed tutorial levels UI
Fixed fog in tutorai levels
5 years ago
Joshua Reason
d89a37a6db
Got combined blocks moving faster than single blocks so that animate in the same amount of time + fixed bug where players were waiting for other players to finish an action
5 years ago
Claire Peta
3a7ba7d8b9
Link client to character, Add instructions for how to play with video slots, new simpler background design scene (need to finish and screenshot for bg image)
Switching from laptop to desktop for bg scene
5 years ago
JoshuaReason
1cc1c8fe2c
MAde for loops editable again
5 years ago
Claire Peta
6df4a62656
EOD thursday class
5 years ago
JoshuaReason
7ec0bfeb4f
fixed max lengths of tray to account for for loops
5 years ago
Claire Peta
6177a2d071
Client login cant continue without name, colour and animal selected/entered
Game info display for five seconds before multiplayer game
Created new combination blocks
5 years ago
JoshuaReason
f5468621f3
Fixed logic tray max length + dropping things back into inventory duplication
5 years ago
Claire Peta
8e2f0f0a40
background scene made, added image background to menus, server menu made, changed tutorial scenes
5 years ago
JoshuaReason
e07200b81a
started Fix tutorial level pickup
5 years ago
Claire Peta
140ae8df02
i did more things
5 years ago
JoshuaReason
481f43b867
Can pick to clone inventory on start
5 years ago
Claire Peta
48d116ed18
I did things
Fix tutorial levels, multiplayer info UI scence
5 years ago
JoshuaReason
a566463e20
Made players spawn in correct direction
5 years ago