5 Commits (547e82ab8236a218d5cb602daf06fdba010fd849)

Author SHA1 Message Date
  s3607057 (Angus Niven) 465a8eb6b7 Implemented a procedural track creation framework. Track sections will now be added from a list prefabs, after checking that they can connect to the previous section. Sections that have passed out of camera view will disappear. Created a new scene using the procedural generator. The Lobby will now load it on starting a game. 4 years ago
  ClairePeta 92b845258f Checked with single player for the collision with traps. 4 years ago
  Claire Peta b72f2d042c Cannon, Water, Crystals and Conveyor all scripted and working with character animation 4 years ago
  ClairePeta 170c11a7e3 Cannon fixed and tested - need to limit the pushing of the character! 4 years ago
  ClairePeta e5cf27b937 Work in Progress - Scripting up Traps 4 years ago
  Claire Peta ad79bb39cd fixed material issues with trees and plants 5 years ago
  JoshuaReason cdd05f686e Added Kubikos world asset 5 years ago