3 Commits (53cb01b5e5583d751ff4813d21a6874959cc3af8)

Author SHA1 Message Date
  s3607057 (Angus Niven) 547e82ab82 Tweaked how min and max difficulty work for adding new map sections. Added a bunch of new length-1 sections to join longer sections together if need be. Weighted the selection more towards longer sections. Divided possible map sections into multiple lists (each managed by a script object) to make them easier to work with. 4 years ago
  s3607057 (Angus Niven) 0bccb8dc42 Added more conditions to map section selection, based on width & difficulty, with width reducing & difficuty increasing as the game continues. Also split camera movement in RacetrackGameMode off into its own function in preparation for expanding it, so it doesn't clutter up OnRoundEnd. 4 years ago
  s3607057 (Angus Niven) 465a8eb6b7 Implemented a procedural track creation framework. Track sections will now be added from a list prefabs, after checking that they can connect to the previous section. Sections that have passed out of camera view will disappear. Created a new scene using the procedural generator. The Lobby will now load it on starting a game. 4 years ago
  s3607057 (Angus Niven) 8942ea8d9b Started a fixed racetrack level with a starting pen, walls, water, and pits. 4 years ago
  Joshua Reason 2688a10ca9 Added unity scenes to LFS + cleaned up scene folder 4 years ago
  Claire Peta dac57cd66c Remove colour and added some more animals to allow for eight players, script set up to hard code a colour for each animal - colours not actually set up specifically yet 4 years ago
  Claire Peta 31364ee301 Re-Build with different sizing and video upload for Presentation video 5 years ago
  JoshuaReason 05ef0cad45 Did a build, don't know what changed 5 years ago
  Claire Peta 2cfa6facba Change move text colour, Add how to for for-loop, add how to to access inventory, fix block spawning, fix fog sizing, add back button to lobby scene 5 years ago
  JoshuaReason 32a975e626 Fixed tutorial levels UI 5 years ago
  Claire Peta 317836aa12 Fix alignment issues 5 years ago
  Claire Peta 6df4a62656 EOD thursday class 5 years ago
  Claire Peta 156dcc2235 Added global variables for settings 5 years ago
  Claire Peta 8e2f0f0a40 background scene made, added image background to menus, server menu made, changed tutorial scenes 5 years ago
  JoshuaReason 0e1cb55652 fonoshed Fixed tutorial pickup 5 years ago
  Claire Peta 140ae8df02 i did more things 5 years ago
  Claire Peta 48d116ed18 I did things 5 years ago
  Claire Peta 24954548fb Fixed fog issue in mobile build 5 years ago
  Claire Peta 4f4f2c28e3 Fixed UI sizing issue and plane background to ui image 5 years ago
  Claire Peta 6c4336683d Finshed all tutorial levels - just waiting on drag and drop implementation 5 years ago
  Claire Peta 84ef031f23 Changes during meeting @ rmit 5 years ago
  Claire Peta a9d54114bf Remove old free assets - Updated all scenes to new assets 5 years ago
  Claire Peta f402f20c5a Portal colour change working with testing script 5 years ago
  Claire Peta 09313e934e Tutorial Levels 1-5 complete with new assets, Updage UI bakcground images with new assets, change character walking animation 5 years ago
  Claire Peta 72e6d4bdbb Send/recieve moves from client and character move on server 5 years ago
  Claire Peta c4e3b8d283 Added free unity asset pack and updated scenes 5 years ago
  Claire Peta b46be54c14 Update text components 5 years ago
  Claire Peta f3cf6cb74d - Create simple Main Menu with setting options, tutorial option or multi player option 5 years ago
  Claire Peta 3c599999e8 - Fix object collision for new block 5 years ago
  Claire Peta 5eccaa7245 - Created end portal effects 5 years ago
  Joshua Reason c492889df0 -Edge detection 5 years ago
  Claire Peta 45bf45d775 - Five Tutorial level creation 5 years ago