ClairePeta
0208a6d7c5
Billboard the player order on the backs of each character,
Added a overlay/shadow to the lobby names to make theme easier to read,
Added a coloured background and animal sprite to the client background so players remember who they are
5 years ago
Claire Peta
1105ee3d41
Fix max players to 8
Fix crystal and boulder prefab and loss of life
5 years ago
Claire Peta
09108d3a1f
Had the remove lives in the } instead of outside :S tested and confirmed
changed the start prefab so i dont have to play like 20 rounds of the game until i can die, will change back after more testing
5 years ago
Claire Peta
97e9b8b712
Limit Connected Clients (Tested with 2 phones and laptop, laptop was kicked back to main connection screen)
Limit number can be set in the LoginUIManager.cs script
5 years ago
Claire Peta
20d7fe8548
Small changes made before class
5 years ago
ClairePeta
8bd42e3aa7
Character lives displayed inplace of score, removed scenescore as not being used
added line so character and client lives update
tested with one client
5 years ago
JoshuaReason
c0b73c47f1
Limited moves to four + added move*2 to starting blocks
5 years ago
Joshua Reason
2688a10ca9
Added unity scenes to LFS + cleaned up scene folder
5 years ago
Claire Peta
31364ee301
Re-Build with different sizing and video upload for Presentation video
5 years ago
JoshuaReason
ffa4619081
Have Score updating
5 years ago
JoshuaReason
1cc1c8fe2c
MAde for loops editable again
5 years ago
Claire Peta
6df4a62656
EOD thursday class
5 years ago
JoshuaReason
e48e419c29
fixed client inventory removing items + time is sent over by server
5 years ago
SWIN\jreason
1980455d86
Semi working editable for loop
5 years ago
Claire Peta
6177a2d071
Client login cant continue without name, colour and animal selected/entered
Game info display for five seconds before multiplayer game
Created new combination blocks
5 years ago
JoshuaReason
cf76565e4d
TrayUI Removing fixed
5 years ago
JoshuaReason
f5468621f3
Fixed logic tray max length + dropping things back into inventory duplication
5 years ago
Claire Peta
aa2fa478fc
pre-class changes
5 years ago
Claire Peta
8e2f0f0a40
background scene made, added image background to menus, server menu made, changed tutorial scenes
5 years ago
Claire Peta
140ae8df02
i did more things
5 years ago
JoshuaReason
97dce6d999
fixed Logic trough selection bug
5 years ago
JoshuaReason
dbf9e14b01
Did some fixing for the inventory
5 years ago
Claire Peta
267fdba368
final push pre-beta presentation
5 years ago
Claire Peta
63b1ef13ad
Change starting cube colour
5 years ago
Claire Peta
4f4f2c28e3
Fixed UI sizing issue and plane background to ui image
made new smaller level for colour collide demo presentation
hard code four animals for players and changed the name shown in lobby so players know their animal and colour
5 years ago
SWIN\jreason
e9d51aa805
Clients wait for other Clients.
Inventory is sent from server
5 years ago
Joshua Reason
8b1e2b3d78
more work on gamemodes
5 years ago
Joshua Reason
b73a3b3414
removed testing scenes.
Multiplayer works but is not polished.
5 years ago
Joshua Reason
91215e8d33
Started work on multiplayer manager;
Reworked logic functions so they find the next block
Added scene for testing
Added proGrids back
Added Editor tool to move main camera to scene view Atl-Shit C
5 years ago
JoshuaReason
cdd05f686e
Added Kubikos world asset
5 years ago
Joshua Reason
9eac5192b7
Can send list over network
5 years ago
Joshua Reason
9e5e19a712
Logging in works
5 years ago
JoshuaReason
b65569860b
Started Server Code
5 years ago
Joshua Reason
420c2d23e0
Started on Logic Trough UI
5 years ago
JoshuaReason
a228060237
Character moves automatically
5 years ago
Claire Peta
09a6e3d348
- Simple UI for start of scene one and block collection (in scene one)
- New Menu Scene for start of game
5 years ago
JoshuaReason
aba83b2940
Set up Unity
5 years ago