- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
-
- namespace Multiplayer
- {
- public class LoginMsgID
- {
- public const short QueryName = 300;
- public const short Name = 301;
- public const short EnterLobby = 302;
- public const short LobbyCount = 303;
- public const short Seed = 304;
- public const short RemotePlayerJoin = 305;
- public const short RemotePlayerExit = 306 ;
- public const short QueryGameRunning = 307;
- }
- }
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