Joshua Reason ebaeacfc4b | 4 years ago | |
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Resources | 4 years ago | |
README.md | 4 years ago | |
README.md.meta | 4 years ago | |
Resources.meta | 4 years ago | |
SDK_WindowsMRBoundaries.cs | 4 years ago | |
SDK_WindowsMRBoundaries.cs.meta | 4 years ago | |
SDK_WindowsMRController.cs | 4 years ago | |
SDK_WindowsMRController.cs.meta | 4 years ago | |
SDK_WindowsMRDefines.cs | 4 years ago | |
SDK_WindowsMRDefines.cs.meta | 4 years ago | |
SDK_WindowsMRHeadset.cs | 4 years ago | |
SDK_WindowsMRHeadset.cs.meta | 4 years ago | |
SDK_WindowsMRSystem.cs | 4 years ago | |
SDK_WindowsMRSystem.cs.meta | 4 years ago | |
[WindowsMR_CameraRig].prefab | 4 years ago | |
[WindowsMR_CameraRig].prefab.meta | 4 years ago |
Compatible with Unity 2017.3 and above.
Unified Windows Platform
.VRTK/Source/SDK/WindowsMR/[WindowsMR_CameraRig]
prefab as a child of the SDK Setup GameObject.MotionControllerVisualizer
component from the VRTK Windows Mixed Reality Extension to the [WindowsMR_CameraRig]/ControllerManager
GameObject of the WindowsMR SDK Setup child.