|
// Amplify Shader Editor - Visual Shader Editing Tool
|
|
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
|
|
using UnityEditor;
|
|
|
|
namespace AmplifyShaderEditor
|
|
{
|
|
public class TemplateMenuItems
|
|
{
|
|
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Unlit", false, 85 )]
|
|
public static void ApplyTemplateLegacyUnlit()
|
|
{
|
|
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "0770190933193b94aaa3065e307002fa" );
|
|
}
|
|
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Post Process", false, 85 )]
|
|
public static void ApplyTemplateLegacyPostProcess()
|
|
{
|
|
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "c71b220b631b6344493ea3cf87110c93" );
|
|
}
|
|
[MenuItem( "Assets/Create/Amplify Shader/Deprecated/Legacy/Default Unlit", false, 85 )]
|
|
public static void ApplyTemplateDeprecatedLegacyDefaultUnlit()
|
|
{
|
|
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "6e114a916ca3e4b4bb51972669d463bf" );
|
|
}
|
|
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Default UI", false, 85 )]
|
|
public static void ApplyTemplateLegacyDefaultUI()
|
|
{
|
|
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "5056123faa0c79b47ab6ad7e8bf059a4" );
|
|
}
|
|
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Unlit Lightmap", false, 85 )]
|
|
public static void ApplyTemplateLegacyUnlitLightmap()
|
|
{
|
|
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "899e609c083c74c4ca567477c39edef0" );
|
|
}
|
|
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Default Sprites", false, 85 )]
|
|
public static void ApplyTemplateLegacyDefaultSprites()
|
|
{
|
|
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "0f8ba0101102bb14ebf021ddadce9b49" );
|
|
}
|
|
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Particles Alpha Blended", false, 85 )]
|
|
public static void ApplyTemplateLegacyParticlesAlphaBlended()
|
|
{
|
|
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "0b6a9f8b4f707c74ca64c0be8e590de0" );
|
|
}
|
|
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Multi Pass Unlit", false, 85 )]
|
|
public static void ApplyTemplateLegacyMultiPassUnlit()
|
|
{
|
|
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "e1de45c0d41f68c41b2cc20c8b9c05ef" );
|
|
}
|
|
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Samples/DoublePassUnlit", false, 85 )]
|
|
public static void ApplyTemplateLegacySamplesDoublePassUnlit()
|
|
{
|
|
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "003dfa9c16768d048b74f75c088119d8" );
|
|
}
|
|
[MenuItem( "Assets/Create/Amplify Shader/Legacy/Lit", false, 85 )]
|
|
public static void ApplyTemplateLegacyLit()
|
|
{
|
|
AmplifyShaderEditorWindow.CreateConfirmationTemplateShader( "ed95fe726fd7b4644bb42f4d1ddd2bcd" );
|
|
}
|
|
}
|
|
}
|