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// Amplify Shader Editor - Visual Shader Editing Tool
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// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
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using UnityEngine;
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using UnityEditor;
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using System;
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using UnityEngine.Networking;
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using System.Collections;
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namespace AmplifyShaderEditor
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{
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public class ASEStartScreen : EditorWindow
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{
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[MenuItem( "Window/Amplify Shader Editor/Start Screen", false, 1999 )]
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public static void Init()
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{
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ASEStartScreen window = (ASEStartScreen)GetWindow( typeof( ASEStartScreen ), true, "Amplify Shader Editor Start Screen" );
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window.minSize = new Vector2( 650, 500 );
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window.maxSize = new Vector2( 650, 500 );
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window.Show();
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}
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private static readonly string ChangeLogGUID = "580cccd3e608b7f4cac35ea46d62d429";
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private static readonly string ResourcesGUID = "c0a0a980c9ba86345bc15411db88d34f";
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private static readonly string BuiltInGUID = "e00e6f90ab8233e46a41c5e33917c642";
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private static readonly string UniversalGUID = "a9d68dd8913f05d4d9ce75e7b40c6044";
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private static readonly string HighDefinitionGUID = "d1c0b77896049554fa4b635531caf741";
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private static readonly string OLDHighDefinitionGUID = "dff05fea7446d7b4e9029bfab77455d2";
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private static readonly string LightWeightGUID = "6ecbfd0a046659943a69328c98ff0442";
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private static readonly string OLDLightWeightGUID = "f7c4e22642de60d448f4e4809190f7b1";
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private static readonly string IconGUID = "2c6536772776dd84f872779990273bfc";
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public static readonly string ChangelogURL = "http://amplify.pt/Banner/ASEchangelog.json";
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private static readonly string ManualURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Manual";
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private static readonly string BasicURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Tutorials#Official_-_Basics";
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private static readonly string BeginnerURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Tutorials#Official_-_Beginner_Series";
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private static readonly string NodesURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Nodes";
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private static readonly string SRPURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Scriptable_Rendering_Pipeline";
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private static readonly string FunctionsURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Manual#Shader_Functions";
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private static readonly string TemplatesURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Templates";
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private static readonly string APIURL = "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/API";
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private static readonly string DiscordURL = "https://discordapp.com/invite/EdrVAP5";
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private static readonly string ForumURL = "https://forum.unity.com/threads/best-tool-asset-store-award-amplify-shader-editor-node-based-shader-creation-tool.430959/";
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private static readonly string SiteURL = "http://amplify.pt/download/";
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private static readonly string StoreURL = "https://assetstore.unity.com/packages/tools/visual-scripting/amplify-shader-editor-68570";
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private static readonly GUIContent SamplesTitle = new GUIContent( "Shader Samples", "Import samples according to you project rendering pipeline" );
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private static readonly GUIContent ResourcesTitle = new GUIContent( "Learning Resources", "Check the online wiki for various topics about how to use ASE with node examples and explanations" );
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private static readonly GUIContent CommunityTitle = new GUIContent( "Community", "Need help? Reach us through our discord server or the offitial support Unity forum" );
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private static readonly GUIContent UpdateTitle = new GUIContent( "Latest Update", "Check the lastest additions, improvements and bug fixes done to ASE" );
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private static readonly GUIContent ASETitle = new GUIContent( "Amplify Shader Editor", "Are you using the latest version? Now you know" );
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private static readonly string DownArrow = "\u25BC";
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#if UNITY_2019_3_OR_NEWER
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private int DownButtonSize = 22;
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#else
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private int DownButtonSize = 21;
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#endif
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Vector2 m_scrollPosition = Vector2.zero;
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Preferences.ShowOption m_startup = Preferences.ShowOption.Never;
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bool m_showLWRP = false;
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bool m_showHDRP = false;
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[NonSerialized]
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Texture packageIcon = null;
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[NonSerialized]
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Texture textIcon = null;
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[NonSerialized]
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Texture webIcon = null;
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GUIContent HDRPbutton = null;
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GUIContent HDRPOLDbutton = null;
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GUIContent URPbutton = null;
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GUIContent LWRPbutton = null;
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GUIContent LWRPOLDbutton = null;
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GUIContent BuiltInbutton = null;
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GUIContent Manualbutton = null;
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GUIContent Basicbutton = null;
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GUIContent Beginnerbutton = null;
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GUIContent Nodesbutton = null;
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GUIContent SRPusebutton = null;
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GUIContent Functionsbutton = null;
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GUIContent Templatesbutton = null;
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GUIContent APIbutton = null;
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GUIContent DiscordButton = null;
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GUIContent ForumButton = null;
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GUIContent ASEIcon = null;
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RenderTexture rt;
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[NonSerialized]
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GUIStyle m_buttonStyle = null;
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[NonSerialized]
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GUIStyle m_buttonLeftStyle = null;
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[NonSerialized]
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GUIStyle m_buttonRightStyle = null;
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[NonSerialized]
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GUIStyle m_minibuttonStyle = null;
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[NonSerialized]
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GUIStyle m_labelStyle = null;
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[NonSerialized]
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GUIStyle m_linkStyle = null;
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private ChangeLogInfo m_changeLog;
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private bool m_infoDownloaded = false;
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private string m_newVersion = string.Empty;
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private void OnEnable()
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{
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rt = new RenderTexture( 16, 16, 0 );
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rt.Create();
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m_startup = (Preferences.ShowOption)EditorPrefs.GetInt( Preferences.PrefStartUp, 0 );
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if( textIcon == null )
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{
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Texture icon = EditorGUIUtility.IconContent( "TextAsset Icon" ).image;
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var cache = RenderTexture.active;
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RenderTexture.active = rt;
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Graphics.Blit( icon, rt );
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RenderTexture.active = cache;
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textIcon = rt;
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Manualbutton = new GUIContent( " Manual", textIcon );
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Basicbutton = new GUIContent( " Basic use tutorials", textIcon );
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Beginnerbutton = new GUIContent( " Beginner Series", textIcon );
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Nodesbutton = new GUIContent( " Node List", textIcon );
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SRPusebutton = new GUIContent( " SRP HD/URP/LW use", textIcon );
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Functionsbutton = new GUIContent( " Shader Functions", textIcon );
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Templatesbutton = new GUIContent( " Shader Templates", textIcon );
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APIbutton = new GUIContent( " Node API", textIcon );
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}
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if( packageIcon == null )
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{
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packageIcon = EditorGUIUtility.IconContent( "BuildSettings.Editor.Small" ).image;
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HDRPbutton = new GUIContent( " HDRP Samples", packageIcon );
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HDRPOLDbutton = new GUIContent( " HDRP Samples 6.X.X", packageIcon );
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URPbutton = new GUIContent( " URP Samples", packageIcon );
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LWRPbutton = new GUIContent( " LWRP Samples 6.X.X", packageIcon );
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LWRPOLDbutton = new GUIContent( " LWRP Samples 3.X.X", packageIcon );
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BuiltInbutton = new GUIContent( " Built-In Samples", packageIcon );
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}
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if( webIcon == null )
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{
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webIcon = EditorGUIUtility.IconContent( "BuildSettings.Web.Small" ).image;
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DiscordButton = new GUIContent( " Discord", webIcon );
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ForumButton = new GUIContent( " Unity Forum", webIcon );
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}
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if( m_changeLog == null )
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{
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var changelog = AssetDatabase.LoadAssetAtPath<TextAsset>( AssetDatabase.GUIDToAssetPath( ChangeLogGUID ) );
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string lastUpdate = string.Empty;
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if(changelog != null )
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{
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lastUpdate = changelog.text.Substring( 0, changelog.text.IndexOf( "\nv", 50 ) );// + "\n...";
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lastUpdate = lastUpdate.Replace( " *", " \u25CB" );
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lastUpdate = lastUpdate.Replace( "* ", "\u2022 " );
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}
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m_changeLog = new ChangeLogInfo( VersionInfo.FullNumber, lastUpdate );
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}
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if( ASEIcon == null )
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{
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ASEIcon = new GUIContent( AssetDatabase.LoadAssetAtPath<Texture2D>( AssetDatabase.GUIDToAssetPath( IconGUID ) ) );
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}
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}
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private void OnDisable()
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{
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if( rt != null )
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{
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rt.Release();
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DestroyImmediate( rt );
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}
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}
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public void OnGUI()
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{
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if( !m_infoDownloaded )
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{
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m_infoDownloaded = true;
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StartBackgroundTask( StartRequest( ChangelogURL, () =>
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{
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var temp = ChangeLogInfo.CreateFromJSON( www.downloadHandler.text );
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if( temp != null && temp.Version >= m_changeLog.Version )
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{
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m_changeLog = temp;
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}
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// improve this later
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int major = m_changeLog.Version / 10000;
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int minor = ( m_changeLog.Version / 1000 ) - major * 10;
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int release = ( m_changeLog.Version / 100 ) - major * 100 - minor * 10;
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int revision = ( ( m_changeLog.Version / 10 ) - major * 1000 - minor * 100 - release * 10 ) + ( m_changeLog.Version - major * 10000 - minor * 1000 - release * 100 );
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m_newVersion = major + "." + minor + "." + release + "r" + revision;
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Repaint();
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} ) );
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}
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if( m_buttonStyle == null )
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{
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m_buttonStyle = new GUIStyle( GUI.skin.button );
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m_buttonStyle.alignment = TextAnchor.MiddleLeft;
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}
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if( m_buttonLeftStyle == null )
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{
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m_buttonLeftStyle = new GUIStyle( "ButtonLeft" );
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m_buttonLeftStyle.alignment = TextAnchor.MiddleLeft;
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m_buttonLeftStyle.margin = m_buttonStyle.margin;
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m_buttonLeftStyle.margin.right = 0;
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}
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if( m_buttonRightStyle == null )
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{
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m_buttonRightStyle = new GUIStyle( "ButtonRight" );
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m_buttonRightStyle.alignment = TextAnchor.MiddleLeft;
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m_buttonRightStyle.margin = m_buttonStyle.margin;
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m_buttonRightStyle.margin.left = 0;
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}
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if( m_minibuttonStyle == null )
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{
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m_minibuttonStyle = new GUIStyle( "MiniButton" );
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m_minibuttonStyle.alignment = TextAnchor.MiddleLeft;
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m_minibuttonStyle.margin = m_buttonStyle.margin;
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m_minibuttonStyle.margin.left = 20;
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m_minibuttonStyle.normal.textColor = m_buttonStyle.normal.textColor;
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m_minibuttonStyle.hover.textColor = m_buttonStyle.hover.textColor;
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}
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if( m_labelStyle == null )
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{
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m_labelStyle = new GUIStyle( "BoldLabel" );
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m_labelStyle.margin = new RectOffset( 4, 4, 4, 4 );
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m_labelStyle.padding = new RectOffset( 2, 2, 2, 2 );
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m_labelStyle.fontSize = 13;
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}
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if( m_linkStyle == null )
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{
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var inv = AssetDatabase.LoadAssetAtPath<Texture2D>( AssetDatabase.GUIDToAssetPath( "1004d06b4b28f5943abdf2313a22790a" ) ); // find a better solution for transparent buttons
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m_linkStyle = new GUIStyle();
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m_linkStyle.normal.textColor = new Color( 0.2980392f, 0.4901961f, 1f );
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m_linkStyle.hover.textColor = Color.white;
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m_linkStyle.active.textColor = Color.grey;
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m_linkStyle.margin.top = 3;
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m_linkStyle.margin.bottom = 2;
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m_linkStyle.hover.background = inv;
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m_linkStyle.active.background = inv;
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}
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EditorGUILayout.BeginHorizontal( GUIStyle.none, GUILayout.ExpandWidth( true ) );
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{
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// left column
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EditorGUILayout.BeginVertical( GUILayout.Width( 175 ) );
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{
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GUILayout.Label( SamplesTitle, m_labelStyle );
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EditorGUILayout.BeginHorizontal();
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if( GUILayout.Button( HDRPbutton, m_buttonLeftStyle ) )
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ImportSample( HDRPbutton.text, HighDefinitionGUID );
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if( GUILayout.Button( DownArrow, m_buttonRightStyle, GUILayout.Width( DownButtonSize ), GUILayout.Height( DownButtonSize ) ) )
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{
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m_showHDRP = !m_showHDRP;
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m_showLWRP = false;
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}
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EditorGUILayout.EndHorizontal();
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if( m_showHDRP )
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{
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if( GUILayout.Button( HDRPOLDbutton, m_minibuttonStyle ) )
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ImportSample( HDRPOLDbutton.text, OLDHighDefinitionGUID );
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}
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EditorGUILayout.BeginHorizontal();
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if( GUILayout.Button( URPbutton, m_buttonLeftStyle ) )
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ImportSample( URPbutton.text, UniversalGUID );
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if( GUILayout.Button( DownArrow, m_buttonRightStyle, GUILayout.Width( DownButtonSize ), GUILayout.Height( DownButtonSize ) ) )
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{
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m_showLWRP = !m_showLWRP;
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m_showHDRP = false;
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}
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EditorGUILayout.EndHorizontal();
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if( m_showLWRP )
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{
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EditorGUILayout.BeginVertical();
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if( GUILayout.Button( LWRPbutton, m_minibuttonStyle ) )
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ImportSample( LWRPbutton.text, LightWeightGUID );
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if( GUILayout.Button( LWRPOLDbutton, m_minibuttonStyle ) )
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ImportSample( LWRPOLDbutton.text, OLDLightWeightGUID );
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EditorGUILayout.EndVertical();
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}
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if( GUILayout.Button( BuiltInbutton, m_buttonStyle ) )
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ImportSample( BuiltInbutton.text, BuiltInGUID );
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GUILayout.Space( 10 );
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GUILayout.Label( ResourcesTitle, m_labelStyle );
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if( GUILayout.Button( Manualbutton, m_buttonStyle ) )
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Application.OpenURL( ManualURL );
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if( GUILayout.Button( Basicbutton, m_buttonStyle ) )
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Application.OpenURL( BasicURL );
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if( GUILayout.Button( Beginnerbutton, m_buttonStyle ) )
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Application.OpenURL( BeginnerURL );
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if( GUILayout.Button( Nodesbutton, m_buttonStyle ) )
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Application.OpenURL( NodesURL );
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if( GUILayout.Button( SRPusebutton, m_buttonStyle ) )
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Application.OpenURL( SRPURL );
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if( GUILayout.Button( Functionsbutton, m_buttonStyle ) )
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Application.OpenURL( FunctionsURL );
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if( GUILayout.Button( Templatesbutton, m_buttonStyle ) )
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Application.OpenURL( TemplatesURL );
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if( GUILayout.Button( APIbutton, m_buttonStyle ) )
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Application.OpenURL( APIURL );
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}
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EditorGUILayout.EndVertical();
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// right column
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EditorGUILayout.BeginVertical( GUILayout.Width( 650 - 175 - 9 ), GUILayout.ExpandHeight( true ) );
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{
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GUILayout.Label( CommunityTitle, m_labelStyle );
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EditorGUILayout.BeginHorizontal( GUILayout.ExpandWidth( true ) );
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{
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if( GUILayout.Button( DiscordButton, GUILayout.ExpandWidth( true ) ) )
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{
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Application.OpenURL( DiscordURL );
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}
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if( GUILayout.Button( ForumButton, GUILayout.ExpandWidth( true ) ) )
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{
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Application.OpenURL( ForumURL );
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}
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}
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EditorGUILayout.EndHorizontal();
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GUILayout.Label( UpdateTitle, m_labelStyle );
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m_scrollPosition = GUILayout.BeginScrollView( m_scrollPosition, "ProgressBarBack", GUILayout.ExpandHeight( true ), GUILayout.ExpandWidth( true ) );
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GUILayout.Label( m_changeLog.LastUpdate, "WordWrappedMiniLabel", GUILayout.ExpandHeight( true ) );
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GUILayout.EndScrollView();
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EditorGUILayout.BeginHorizontal( GUILayout.ExpandWidth( true ) );
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{
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EditorGUILayout.BeginVertical();
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GUILayout.Label( ASETitle, m_labelStyle );
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GUILayout.Label( "Installed Version: " + VersionInfo.StaticToString() );
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if( m_changeLog.Version > VersionInfo.FullNumber )
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{
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var cache = GUI.color;
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GUI.color = Color.red;
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GUILayout.Label( "New version available: " + m_newVersion, "BoldLabel" );
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GUI.color = cache;
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}
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else
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{
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var cache = GUI.color;
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GUI.color = Color.green;
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GUILayout.Label( "You are using the latest version", "BoldLabel" );
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GUI.color = cache;
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}
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EditorGUILayout.BeginHorizontal();
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GUILayout.Label( "Download links:" );
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if( GUILayout.Button( "Amplify", m_linkStyle ) )
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Application.OpenURL( SiteURL );
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GUILayout.Label( "-" );
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if( GUILayout.Button( "Asset Store", m_linkStyle ) )
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Application.OpenURL( StoreURL );
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EditorGUILayout.EndHorizontal();
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GUILayout.Space( 7 );
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EditorGUILayout.EndVertical();
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GUILayout.FlexibleSpace();
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EditorGUILayout.BeginVertical();
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GUILayout.Space( 7 );
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GUILayout.Label( ASEIcon );
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EditorGUILayout.EndVertical();
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}
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EditorGUILayout.EndHorizontal();
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}
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EditorGUILayout.EndVertical();
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}
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EditorGUILayout.EndHorizontal();
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EditorGUILayout.BeginHorizontal( "ProjectBrowserBottomBarBg", GUILayout.ExpandWidth( true ), GUILayout.Height(22) );
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{
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GUILayout.FlexibleSpace();
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EditorGUI.BeginChangeCheck();
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var cache = EditorGUIUtility.labelWidth;
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EditorGUIUtility.labelWidth = 100;
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m_startup = (Preferences.ShowOption)EditorGUILayout.EnumPopup( "Show At Startup", m_startup, GUILayout.Width( 220 ) );
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EditorGUIUtility.labelWidth = cache;
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if( EditorGUI.EndChangeCheck() )
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{
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EditorPrefs.SetInt( Preferences.PrefStartUp, (int)m_startup );
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}
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}
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EditorGUILayout.EndHorizontal();
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// Find a better way to update link buttons without repainting the window
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Repaint();
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}
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void ImportSample( string pipeline, string guid )
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{
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if( EditorUtility.DisplayDialog( "Import Sample", "This will import the samples for" + pipeline.Replace( " Samples", "" ) + ", please make sure the pipeline is properly installed and/or selected before importing the samples.\n\nContinue?", "Yes", "No" ) )
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{
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AssetDatabase.ImportPackage( AssetDatabase.GUIDToAssetPath( ResourcesGUID ), false );
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AssetDatabase.ImportPackage( AssetDatabase.GUIDToAssetPath( guid ), false );
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}
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}
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UnityWebRequest www;
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IEnumerator StartRequest( string url, Action success = null )
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{
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using( www = UnityWebRequest.Get( url ) )
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{
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#if UNITY_2017_2_OR_NEWER
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yield return www.SendWebRequest();
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#else
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yield return www.Send();
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#endif
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while( www.isDone == false )
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yield return null;
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if( success != null )
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success();
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}
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}
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public static void StartBackgroundTask( IEnumerator update, Action end = null )
|
|
{
|
|
EditorApplication.CallbackFunction closureCallback = null;
|
|
|
|
closureCallback = () =>
|
|
{
|
|
try
|
|
{
|
|
if( update.MoveNext() == false )
|
|
{
|
|
if( end != null )
|
|
end();
|
|
EditorApplication.update -= closureCallback;
|
|
}
|
|
}
|
|
catch( Exception ex )
|
|
{
|
|
if( end != null )
|
|
end();
|
|
Debug.LogException( ex );
|
|
EditorApplication.update -= closureCallback;
|
|
}
|
|
};
|
|
|
|
EditorApplication.update += closureCallback;
|
|
}
|
|
}
|
|
|
|
[Serializable]
|
|
internal class ChangeLogInfo
|
|
{
|
|
public int Version;
|
|
public string LastUpdate;
|
|
|
|
public static ChangeLogInfo CreateFromJSON( string jsonString )
|
|
{
|
|
return JsonUtility.FromJson<ChangeLogInfo>( jsonString );
|
|
}
|
|
|
|
public ChangeLogInfo( int version, string lastUpdate )
|
|
{
|
|
Version = version;
|
|
LastUpdate = lastUpdate;
|
|
}
|
|
}
|
|
}
|