|
//======= Copyright (c) Valve Corporation, All rights reserved. ===============
|
|
//
|
|
// Purpose: Demonstrates the use of the controller hint system
|
|
//
|
|
//=============================================================================
|
|
|
|
using UnityEngine;
|
|
using System.Collections;
|
|
using Valve.VR;
|
|
|
|
namespace Valve.VR.InteractionSystem
|
|
{
|
|
//-------------------------------------------------------------------------
|
|
public class ControllerHintsExample : MonoBehaviour
|
|
{
|
|
private Coroutine buttonHintCoroutine;
|
|
private Coroutine textHintCoroutine;
|
|
|
|
//-------------------------------------------------
|
|
public void ShowButtonHints( Hand hand )
|
|
{
|
|
if ( buttonHintCoroutine != null )
|
|
{
|
|
StopCoroutine( buttonHintCoroutine );
|
|
}
|
|
buttonHintCoroutine = StartCoroutine( TestButtonHints( hand ) );
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
public void ShowTextHints( Hand hand )
|
|
{
|
|
if ( textHintCoroutine != null )
|
|
{
|
|
StopCoroutine( textHintCoroutine );
|
|
}
|
|
textHintCoroutine = StartCoroutine( TestTextHints( hand ) );
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
public void DisableHints()
|
|
{
|
|
if ( buttonHintCoroutine != null )
|
|
{
|
|
StopCoroutine( buttonHintCoroutine );
|
|
buttonHintCoroutine = null;
|
|
}
|
|
|
|
if ( textHintCoroutine != null )
|
|
{
|
|
StopCoroutine( textHintCoroutine );
|
|
textHintCoroutine = null;
|
|
}
|
|
|
|
foreach ( Hand hand in Player.instance.hands )
|
|
{
|
|
ControllerButtonHints.HideAllButtonHints( hand );
|
|
ControllerButtonHints.HideAllTextHints( hand );
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// Cycles through all the button hints on the controller
|
|
//-------------------------------------------------
|
|
private IEnumerator TestButtonHints( Hand hand )
|
|
{
|
|
ControllerButtonHints.HideAllButtonHints( hand );
|
|
|
|
while ( true )
|
|
{
|
|
ControllerButtonHints.ShowButtonHint( hand, EVRButtonId.k_EButton_ApplicationMenu );
|
|
yield return new WaitForSeconds( 1.0f );
|
|
ControllerButtonHints.ShowButtonHint( hand, EVRButtonId.k_EButton_System );
|
|
yield return new WaitForSeconds( 1.0f );
|
|
ControllerButtonHints.ShowButtonHint( hand, EVRButtonId.k_EButton_Grip );
|
|
yield return new WaitForSeconds( 1.0f );
|
|
ControllerButtonHints.ShowButtonHint( hand, EVRButtonId.k_EButton_SteamVR_Trigger );
|
|
yield return new WaitForSeconds( 1.0f );
|
|
ControllerButtonHints.ShowButtonHint( hand, EVRButtonId.k_EButton_SteamVR_Touchpad );
|
|
yield return new WaitForSeconds( 1.0f );
|
|
|
|
ControllerButtonHints.HideAllButtonHints( hand );
|
|
yield return new WaitForSeconds( 1.0f );
|
|
}
|
|
}
|
|
|
|
|
|
//-------------------------------------------------
|
|
// Cycles through all the text hints on the controller
|
|
//-------------------------------------------------
|
|
private IEnumerator TestTextHints( Hand hand )
|
|
{
|
|
ControllerButtonHints.HideAllTextHints( hand );
|
|
|
|
while ( true )
|
|
{
|
|
ControllerButtonHints.ShowTextHint( hand, EVRButtonId.k_EButton_ApplicationMenu, "Application" );
|
|
yield return new WaitForSeconds( 3.0f );
|
|
ControllerButtonHints.ShowTextHint( hand, EVRButtonId.k_EButton_System, "System" );
|
|
yield return new WaitForSeconds( 3.0f );
|
|
ControllerButtonHints.ShowTextHint( hand, EVRButtonId.k_EButton_Grip, "Grip" );
|
|
yield return new WaitForSeconds( 3.0f );
|
|
ControllerButtonHints.ShowTextHint( hand, EVRButtonId.k_EButton_SteamVR_Trigger, "Trigger" );
|
|
yield return new WaitForSeconds( 3.0f );
|
|
ControllerButtonHints.ShowTextHint( hand, EVRButtonId.k_EButton_SteamVR_Touchpad, "Touchpad" );
|
|
yield return new WaitForSeconds( 3.0f );
|
|
|
|
ControllerButtonHints.HideAllTextHints( hand );
|
|
yield return new WaitForSeconds( 3.0f );
|
|
}
|
|
}
|
|
}
|
|
}
|