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- //======= Copyright (c) Valve Corporation, All rights reserved. ===============
- //
- // Purpose: Demonstrates the use of the controller hint system
- //
- //=============================================================================
-
- using UnityEngine;
- using System.Collections;
- using Valve.VR;
-
- namespace Valve.VR.InteractionSystem
- {
- //-------------------------------------------------------------------------
- public class ControllerHintsExample : MonoBehaviour
- {
- private Coroutine buttonHintCoroutine;
- private Coroutine textHintCoroutine;
-
- //-------------------------------------------------
- public void ShowButtonHints( Hand hand )
- {
- if ( buttonHintCoroutine != null )
- {
- StopCoroutine( buttonHintCoroutine );
- }
- buttonHintCoroutine = StartCoroutine( TestButtonHints( hand ) );
- }
-
-
- //-------------------------------------------------
- public void ShowTextHints( Hand hand )
- {
- if ( textHintCoroutine != null )
- {
- StopCoroutine( textHintCoroutine );
- }
- textHintCoroutine = StartCoroutine( TestTextHints( hand ) );
- }
-
-
- //-------------------------------------------------
- public void DisableHints()
- {
- if ( buttonHintCoroutine != null )
- {
- StopCoroutine( buttonHintCoroutine );
- buttonHintCoroutine = null;
- }
-
- if ( textHintCoroutine != null )
- {
- StopCoroutine( textHintCoroutine );
- textHintCoroutine = null;
- }
-
- foreach ( Hand hand in Player.instance.hands )
- {
- ControllerButtonHints.HideAllButtonHints( hand );
- ControllerButtonHints.HideAllTextHints( hand );
- }
- }
-
-
- //-------------------------------------------------
- // Cycles through all the button hints on the controller
- //-------------------------------------------------
- private IEnumerator TestButtonHints( Hand hand )
- {
- ControllerButtonHints.HideAllButtonHints( hand );
-
- while ( true )
- {
- ControllerButtonHints.ShowButtonHint( hand, EVRButtonId.k_EButton_ApplicationMenu );
- yield return new WaitForSeconds( 1.0f );
- ControllerButtonHints.ShowButtonHint( hand, EVRButtonId.k_EButton_System );
- yield return new WaitForSeconds( 1.0f );
- ControllerButtonHints.ShowButtonHint( hand, EVRButtonId.k_EButton_Grip );
- yield return new WaitForSeconds( 1.0f );
- ControllerButtonHints.ShowButtonHint( hand, EVRButtonId.k_EButton_SteamVR_Trigger );
- yield return new WaitForSeconds( 1.0f );
- ControllerButtonHints.ShowButtonHint( hand, EVRButtonId.k_EButton_SteamVR_Touchpad );
- yield return new WaitForSeconds( 1.0f );
-
- ControllerButtonHints.HideAllButtonHints( hand );
- yield return new WaitForSeconds( 1.0f );
- }
- }
-
-
- //-------------------------------------------------
- // Cycles through all the text hints on the controller
- //-------------------------------------------------
- private IEnumerator TestTextHints( Hand hand )
- {
- ControllerButtonHints.HideAllTextHints( hand );
-
- while ( true )
- {
- ControllerButtonHints.ShowTextHint( hand, EVRButtonId.k_EButton_ApplicationMenu, "Application" );
- yield return new WaitForSeconds( 3.0f );
- ControllerButtonHints.ShowTextHint( hand, EVRButtonId.k_EButton_System, "System" );
- yield return new WaitForSeconds( 3.0f );
- ControllerButtonHints.ShowTextHint( hand, EVRButtonId.k_EButton_Grip, "Grip" );
- yield return new WaitForSeconds( 3.0f );
- ControllerButtonHints.ShowTextHint( hand, EVRButtonId.k_EButton_SteamVR_Trigger, "Trigger" );
- yield return new WaitForSeconds( 3.0f );
- ControllerButtonHints.ShowTextHint( hand, EVRButtonId.k_EButton_SteamVR_Touchpad, "Touchpad" );
- yield return new WaitForSeconds( 3.0f );
-
- ControllerButtonHints.HideAllTextHints( hand );
- yield return new WaitForSeconds( 3.0f );
- }
- }
- }
- }
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