namespace Oculus.Platform.Models
|
|
{
|
|
using UnityEngine;
|
|
using System;
|
|
using System.ComponentModel;
|
|
|
|
public class NetworkingPeer
|
|
{
|
|
public NetworkingPeer(UInt64 id, PeerConnectionState state) {
|
|
ID = id;
|
|
State = state;
|
|
}
|
|
|
|
public UInt64 ID { get; private set; }
|
|
public PeerConnectionState State { get; private set; }
|
|
}
|
|
}
|