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- namespace Oculus.Platform.Models
- {
- using UnityEngine;
- using System;
- using System.ComponentModel;
-
- public class NetworkingPeer
- {
- public NetworkingPeer(UInt64 id, PeerConnectionState state) {
- ID = id;
- State = state;
- }
-
- public UInt64 ID { get; private set; }
- public PeerConnectionState State { get; private set; }
- }
- }
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