Assignment for RMIT Mixed Reality in 2020
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  1. namespace Oculus.Platform.Models
  2. {
  3. using UnityEngine;
  4. using System;
  5. using System.ComponentModel;
  6. public class NetworkingPeer
  7. {
  8. public NetworkingPeer(UInt64 id, PeerConnectionState state) {
  9. ID = id;
  10. State = state;
  11. }
  12. public UInt64 ID { get; private set; }
  13. public PeerConnectionState State { get; private set; }
  14. }
  15. }