namespace VRTK
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{
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using UnityEngine;
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public class VRTK_TrackedHeadset : MonoBehaviour
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{
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protected virtual void FixedUpdate()
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{
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VRTK_SDK_Bridge.HeadsetProcessFixedUpdate();
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}
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protected virtual void Update()
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{
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VRTK_SDK_Bridge.HeadsetProcessUpdate();
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}
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}
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}
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