Assignment for RMIT Mixed Reality in 2020
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  1. namespace VRTK
  2. {
  3. using UnityEngine;
  4. public class VRTK_TrackedHeadset : MonoBehaviour
  5. {
  6. protected virtual void FixedUpdate()
  7. {
  8. VRTK_SDK_Bridge.HeadsetProcessFixedUpdate();
  9. }
  10. protected virtual void Update()
  11. {
  12. VRTK_SDK_Bridge.HeadsetProcessUpdate();
  13. }
  14. }
  15. }