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- // Copyright (c) Microsoft Corporation. All rights reserved.
- // Licensed under the MIT License. See LICENSE in the project root for license information.
- //
- // ###
- // # Kindly borrowed and extended from Microsoft MRTK (https://github.com/Microsoft/MixedRealityToolkit-Unity) to work with VRTK.
- // ###
-
- namespace VRTK.WindowsMixedReality.Utilities
- {
- /// <summary>
- /// Helper class for determining if a Windows API contract is available.
- /// <remarks> See https://docs.microsoft.com/en-us/uwp/extension-sdks/windows-universal-sdk
- /// for a full list of contracts.</remarks>
- /// </summary>
- public static class WindowsApiChecker
- {
- static WindowsApiChecker()
- {
- #if !UNITY_EDITOR && UNITY_WSA
- UniversalApiContractV5_IsAvailable = Windows.Foundation.Metadata.ApiInformation.IsApiContractPresent("Windows.Foundation.UniversalApiContract", 5);
- UniversalApiContractV4_IsAvailable = Windows.Foundation.Metadata.ApiInformation.IsApiContractPresent("Windows.Foundation.UniversalApiContract", 4);
- UniversalApiContractV3_IsAvailable = Windows.Foundation.Metadata.ApiInformation.IsApiContractPresent("Windows.Foundation.UniversalApiContract", 3);
- #else
- UniversalApiContractV5_IsAvailable = false;
- UniversalApiContractV4_IsAvailable = false;
- UniversalApiContractV3_IsAvailable = false;
- #endif
- }
-
- /// <summary>
- /// Is the Universal API Contract v5.0 Available?
- /// </summary>
- public static bool UniversalApiContractV5_IsAvailable { get; private set; }
-
- /// <summary>
- /// Is the Universal API Contract v4.0 Available?
- /// </summary>
- public static bool UniversalApiContractV4_IsAvailable { get; private set; }
-
- /// <summary>
- /// Is the Universal API Contract v3.0 Available?
- /// </summary>
- public static bool UniversalApiContractV3_IsAvailable { get; private set; }
- }
- }
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