Assignment for RMIT Mixed Reality in 2020
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  1. # Windows Mixed Reality
  2. ## Instructions for using Windows Mixed Reality
  3. > Compatible with Unity 2017.3 and above.
  4. * Follow the [Windows Mixed Reality Setup Guide](https://developer.microsoft.com/en-us/windows/mixed-reality/install_the_tools) to ensure Unity is set up correctly for Windows Mixed Reality Support.
  5. * Switch the Unity Platform in the Unity Build Settings to `Unified Windows Platform`.
  6. * Follow the initial [Getting Started](/Assets/VRTK/Documentation/GETTING_STARTED.md) steps and then add the `VRTK/Source/SDK/WindowsMR/[WindowsMR_CameraRig]` prefab as a child of the SDK Setup GameObject.
  7. ## Instructions for adding Windows Mixed Reality controller model support
  8. * Import the [VRTK Windows Mixed Reality Extension](https://github.com/Innoactive/VRTK-Windows-MR-Extension) to your Unity project. Follow instructions in the repository on how to do.
  9. * Add the `MotionControllerVisualizer` component from the [VRTK Windows Mixed Reality Extension](https://github.com/Innoactive/VRTK-Windows-MR-Extension) to the `[WindowsMR_CameraRig]/ControllerManager` GameObject of the WindowsMR SDK Setup child.