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- namespace VRTK
- {
- using UnityEngine;
-
- public class SDK_ControllerSim : MonoBehaviour
- {
- [HideInInspector]
- public bool selected;
-
- protected VRTK_VelocityEstimator cachedVelocityEstimator;
- protected float magnitude;
- protected Vector3 axis;
-
- public Vector3 GetVelocity()
- {
- SetCaches();
- return cachedVelocityEstimator.GetVelocityEstimate();
- }
-
- public Vector3 GetAngularVelocity()
- {
- SetCaches();
- return cachedVelocityEstimator.GetAngularVelocityEstimate();
- }
-
- protected virtual void OnEnable()
- {
- SetCaches();
- }
-
- protected virtual void SetCaches()
- {
- if (cachedVelocityEstimator == null)
- {
- cachedVelocityEstimator = (GetComponent<VRTK_VelocityEstimator>() != null ? GetComponent<VRTK_VelocityEstimator>() : gameObject.AddComponent<VRTK_VelocityEstimator>());
- }
- }
- }
- }
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