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- // Base System|SDK_Base|004
- namespace VRTK
- {
- /// <summary>
- /// The Base System SDK script provides a bridge to core system SDK methods.
- /// </summary>
- /// <remarks>
- /// This is an abstract class to implement the interface required by all implemented SDKs.
- /// </remarks>
- public abstract class SDK_BaseSystem : SDK_Base
- {
- /// <summary>
- /// The IsDisplayOnDesktop method returns true if the display is extending the desktop.
- /// </summary>
- /// <returns>Returns true if the display is extending the desktop</returns>
- public abstract bool IsDisplayOnDesktop();
-
- /// <summary>
- /// The ShouldAppRenderWithLowResources method is used to determine if the Unity app should use low resource mode. Typically true when the dashboard is showing.
- /// </summary>
- /// <returns>Returns true if the Unity app should render with low resources.</returns>
- public abstract bool ShouldAppRenderWithLowResources();
-
- /// <summary>
- /// The ForceInterleavedReprojectionOn method determines whether Interleaved Reprojection should be forced on or off.
- /// </summary>
- /// <param name="force">If true then Interleaved Reprojection will be forced on, if false it will not be forced on.</param>
- public abstract void ForceInterleavedReprojectionOn(bool force);
- }
- }
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