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- // --------------------------------------------------------------------------------------------------------------------
- // <author>
- // HiddenMonk
- // http://answers.unity3d.com/users/496850/hiddenmonk.html
- //
- // Johannes Deml
- // send@johannesdeml.com
- // </author>
- // --------------------------------------------------------------------------------------------------------------------
-
- namespace VRTK.Supyrb
- {
- using System;
- using UnityEngine;
- using UnityEditor;
- using System.Reflection;
- using System.Collections.Generic;
- using System.Linq;
-
- /// <summary>
- /// Extension class for SerializedProperties
- /// See also: http://answers.unity3d.com/questions/627090/convert-serializedproperty-to-custom-class.html
- /// </summary>
- public static class SerializedPropertyExtensions
- {
- /// <summary>
- /// Get the object the serialized property holds by using reflection
- /// </summary>
- /// <typeparam name="T">The object type that the property contains</typeparam>
- /// <param name="property"></param>
- /// <returns>Returns the object type T if it is the type the property actually contains</returns>
- public static T GetValue<T>(this SerializedProperty property)
- {
- return GetNestedObject<T>(property.propertyPath, GetSerializedPropertyRootComponent(property));
- }
-
- /// <summary>
- /// Set the value of a field of the property with the type T
- /// </summary>
- /// <typeparam name="T">The type of the field that is set</typeparam>
- /// <param name="property">The serialized property that should be set</param>
- /// <param name="value">The new value for the specified property</param>
- /// <returns>Returns if the operation was successful or failed</returns>
- public static bool SetValue<T>(this SerializedProperty property, T value)
- {
-
- object obj = GetSerializedPropertyRootComponent(property);
- //Iterate to parent object of the value, necessary if it is a nested object
- string[] fieldStructure = property.propertyPath.Split('.');
- for (int i = 0; i < fieldStructure.Length - 1; i++)
- {
- obj = GetFieldOrPropertyValue<object>(fieldStructure[i], obj);
- }
- string fieldName = fieldStructure.Last();
-
- return SetFieldOrPropertyValue(fieldName, obj, value);
-
- }
-
- /// <summary>
- /// Get the component of a serialized property
- /// </summary>
- /// <param name="property">The property that is part of the component</param>
- /// <returns>The root component of the property</returns>
- public static Component GetSerializedPropertyRootComponent(SerializedProperty property)
- {
- return (Component)property.serializedObject.targetObject;
- }
-
- /// <summary>
- /// Iterates through objects to handle objects that are nested in the root object
- /// </summary>
- /// <typeparam name="T">The type of the nested object</typeparam>
- /// <param name="path">Path to the object through other properties e.g. PlayerInformation.Health</param>
- /// <param name="obj">The root object from which this path leads to the property</param>
- /// <param name="includeAllBases">Include base classes and interfaces as well</param>
- /// <returns>Returns the nested object casted to the type T</returns>
- public static T GetNestedObject<T>(string path, object obj, bool includeAllBases = false)
- {
- foreach (string part in path.Split('.'))
- {
- obj = GetFieldOrPropertyValue<object>(part, obj, includeAllBases);
- }
- return (T)obj;
- }
-
- public static T GetFieldOrPropertyValue<T>(string fieldName, object obj, bool includeAllBases = false, BindingFlags bindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
- {
- FieldInfo field = obj.GetType().GetField(fieldName, bindings);
- if (field != null)
- {
- return (T)field.GetValue(obj);
- }
-
- PropertyInfo property = obj.GetType().GetProperty(fieldName, bindings);
- if (property != null)
- {
- return (T)property.GetValue(obj, null);
- }
-
- if (includeAllBases)
- {
- foreach (Type type in GetBaseClassesAndInterfaces(obj.GetType()))
- {
- field = type.GetField(fieldName, bindings);
- if (field != null)
- {
- return (T)field.GetValue(obj);
- }
-
- property = type.GetProperty(fieldName, bindings);
- if (property != null)
- {
- return (T)property.GetValue(obj, null);
- }
- }
- }
-
- return default(T);
- }
-
- public static bool SetFieldOrPropertyValue(string fieldName, object obj, object value, bool includeAllBases = false, BindingFlags bindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
- {
- FieldInfo field = obj.GetType().GetField(fieldName, bindings);
- if (field != null)
- {
- field.SetValue(obj, value);
- return true;
- }
-
- PropertyInfo property = obj.GetType().GetProperty(fieldName, bindings);
- if (property != null)
- {
- property.SetValue(obj, value, null);
- return true;
- }
-
- if (includeAllBases)
- {
- foreach (Type type in GetBaseClassesAndInterfaces(obj.GetType()))
- {
- field = type.GetField(fieldName, bindings);
- if (field != null)
- {
- field.SetValue(obj, value);
- return true;
- }
-
- property = type.GetProperty(fieldName, bindings);
- if (property != null)
- {
- property.SetValue(obj, value, null);
- return true;
- }
- }
- }
- return false;
- }
-
- public static IEnumerable<Type> GetBaseClassesAndInterfaces(this Type type, bool includeSelf = false)
- {
- List<Type> allTypes = new List<Type>();
-
- if (includeSelf)
- {
- allTypes.Add(type);
- }
-
- if (type.BaseType == typeof(object))
- {
- allTypes.AddRange(type.GetInterfaces());
- }
- else
- {
- allTypes.AddRange(
- Enumerable
- .Repeat(type.BaseType, 1)
- .Concat(type.GetInterfaces())
- .Concat(type.BaseType.GetBaseClassesAndInterfaces())
- .Distinct());
- }
-
- return allTypes;
- }
- }
- }
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