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- namespace VRTK.Examples
- {
- using UnityEngine;
-
- public class Sphere_Spawner : MonoBehaviour
- {
- private GameObject spawnMe;
- private Vector3 position;
-
- private void Start()
- {
- if (GetComponent<VRTK_ControllerEvents>() == null)
- {
- VRTK_Logger.Error(VRTK_Logger.GetCommonMessage(VRTK_Logger.CommonMessageKeys.REQUIRED_COMPONENT_MISSING_FROM_GAMEOBJECT, "Sphere_Spawner", "VRTK_ControllerEvents", "the same"));
- return;
- }
-
- GetComponent<VRTK_ControllerEvents>().TriggerPressed += new ControllerInteractionEventHandler(DoTriggerPressed);
- GetComponent<VRTK_ControllerEvents>().TouchpadPressed += new ControllerInteractionEventHandler(DoTouchpadPressed);
- spawnMe = GameObject.Find("SpawnMe");
- position = spawnMe.transform.position;
- }
-
- private void DoTriggerPressed(object sender, ControllerInteractionEventArgs e)
- {
- Invoke("CreateSphere", 0f);
- }
-
- private void DoTouchpadPressed(object sender, ControllerInteractionEventArgs e)
- {
- for (int i = 0; i < 20; i++)
- {
- Invoke("CreateSphere", 0f);
- }
- }
-
- private void CreateSphere()
- {
- Instantiate(spawnMe, position, Quaternion.identity);
- }
- }
- }
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