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404 B

using UnityEngine;
using System.Collections;
public class playerController : MonoBehaviour {
public float startingRotation;
public float minSpeed;
private Rigidbody2D rigid;
// Use this for initialization
void Start () {
rigid = GetComponent<Rigidbody2D>();
rigid.AddTorque(startingRotation);
}
// Update is called once per frame
void FixedUpdate () {
}
}