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using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
using UnityEngine;
public class MainMenuController : MonoBehaviour
{
public Canvas GameOptionsMenu;
public Canvas SettingsMenu;
public Canvas MainMenu;
public Canvas HowToPlayMenu;
public Button SoundButton;
public Button MusicButton;
bool soundVolume = true;
bool musicVolume = true;
//On Awake
private void Awake ()
{
MainMenu.enabled = true;
SettingsMenu.enabled = false;
GameOptionsMenu.enabled = false;
HowToPlayMenu.enabled = false;
}
//Main Menu Options
public void OnPlayClick ()
{
//toggle which menu displays
MainMenu.enabled = false;
GameOptionsMenu.enabled = true;
}
public void OnSettingsClick ()
{
//toggle which menu displays
MainMenu.enabled = false;
SettingsMenu.enabled = true;
}
public void OnTutorialClick ()
{
HowToPlayMenu.enabled = true;
}
public void OnTutorialContinueClick ()
{
UnityEngine.SceneManagement.SceneManager.LoadScene ("TuteLevelOne");
}
//Game Options and Settings Menu
public void OnBackClick ()
{
GameOptionsMenu.enabled = false;
SettingsMenu.enabled = false;
MainMenu.enabled = true;
}
//Game Options Menu
public void OnRecompileRaceClick ()
{
UnityEngine.SceneManagement.SceneManager.LoadScene ("ReCompileRaceOne");
}
public void OnColourCollideClick ()
{
UnityEngine.SceneManagement.SceneManager.LoadScene ("ColourCollideOne");
}
public void OnChickenRunClick ()
{
UnityEngine.SceneManagement.SceneManager.LoadScene ("ChickenRunOne");
}
//Settings menu
public void OnSoundVolumeClick ()
{
if (soundVolume == true) {
SoundButton.GetComponentInChildren<Text> ().text = "Sound Volume: OFF";
soundVolume = false;
} else {
SoundButton.GetComponentInChildren<Text> ().text = "Sound Volume: ON";
soundVolume = true;
}
}
public void OnMusicVolumeClick ()
{
if (musicVolume == true) {
//backgroundMusic.Stop();
MusicButton.GetComponentInChildren<Text> ().text = "Music Volume: OFF";
musicVolume = false;
} else {
//backgroundMusic.Play();
MusicButton.GetComponentInChildren<Text> ().text = "Music Volume: ON";
musicVolume = true;
}
}
public void OnUnknownClick ()
{
}
}