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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine.UI;
- using UnityEngine;
-
- public class MainMenuController : MonoBehaviour
- {
- public Canvas GameOptionsMenu;
- public Canvas SettingsMenu;
- public Canvas MainMenu;
- public Canvas HowToPlayMenu;
-
- public Button SoundButton;
- public Button MusicButton;
-
- bool soundVolume = true;
- bool musicVolume = true;
-
- //On Awake
- private void Awake ()
- {
- MainMenu.enabled = true;
- SettingsMenu.enabled = false;
- GameOptionsMenu.enabled = false;
- HowToPlayMenu.enabled = false;
- }
-
- //Main Menu Options
- public void OnPlayClick ()
- {
- //toggle which menu displays
- MainMenu.enabled = false;
- GameOptionsMenu.enabled = true;
- }
-
- public void OnSettingsClick ()
- {
- //toggle which menu displays
- MainMenu.enabled = false;
- SettingsMenu.enabled = true;
- }
-
- public void OnTutorialClick ()
- {
- HowToPlayMenu.enabled = true;
- }
- public void OnTutorialContinueClick ()
- {
- UnityEngine.SceneManagement.SceneManager.LoadScene ("TuteLevelOne");
- }
-
- //Game Options and Settings Menu
- public void OnBackClick ()
- {
- GameOptionsMenu.enabled = false;
- SettingsMenu.enabled = false;
- MainMenu.enabled = true;
- }
-
- //Game Options Menu
- public void OnRecompileRaceClick ()
- {
- UnityEngine.SceneManagement.SceneManager.LoadScene ("ReCompileRaceOne");
- }
-
- public void OnColourCollideClick ()
- {
- UnityEngine.SceneManagement.SceneManager.LoadScene ("ColourCollideOne");
- }
-
- public void OnChickenRunClick ()
- {
- UnityEngine.SceneManagement.SceneManager.LoadScene ("ChickenRunOne");
- }
-
- //Settings menu
- public void OnSoundVolumeClick ()
- {
- if (soundVolume == true) {
- SoundButton.GetComponentInChildren<Text> ().text = "Sound Volume: OFF";
- soundVolume = false;
- } else {
- SoundButton.GetComponentInChildren<Text> ().text = "Sound Volume: ON";
- soundVolume = true;
- }
- }
-
- public void OnMusicVolumeClick ()
- {
- if (musicVolume == true) {
- //backgroundMusic.Stop();
- MusicButton.GetComponentInChildren<Text> ().text = "Music Volume: OFF";
- musicVolume = false;
- } else {
- //backgroundMusic.Play();
- MusicButton.GetComponentInChildren<Text> ().text = "Music Volume: ON";
- musicVolume = true;
- }
- }
-
- public void OnUnknownClick ()
- {
-
- }
- }
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