JoshuaReason
e48e419c29
fixed client inventory removing items + time is sent over by server
5 years ago
SWIN\jreason
1980455d86
Semi working editable for loop
5 years ago
Claire Peta
156dcc2235
Added global variables for settings
limit plays to min of two and max of four
remove player moves text from tutorial levels
5 years ago
Claire Peta
d35aa05de3
block spawn, change block to not walkable
5 years ago
Claire Peta
6177a2d071
Client login cant continue without name, colour and animal selected/entered
Game info display for five seconds before multiplayer game
Created new combination blocks
5 years ago
JoshuaReason
cf76565e4d
TrayUI Removing fixed
5 years ago
JoshuaReason
f5468621f3
Fixed logic tray max length + dropping things back into inventory duplication
5 years ago
Claire Peta
aa2fa478fc
pre-class changes
5 years ago
Claire Peta
8e2f0f0a40
background scene made, added image background to menus, server menu made, changed tutorial scenes
5 years ago
JoshuaReason
0e1cb55652
fonoshed Fixed tutorial pickup
5 years ago
Claire Peta
5ce9bf0991
i did a silly thing
5 years ago
Claire Peta
140ae8df02
i did more things
5 years ago
JoshuaReason
97dce6d999
fixed Logic trough selection bug
5 years ago
Claire Peta
48d116ed18
I did things
Fix tutorial levels, multiplayer info UI scence
5 years ago
JoshuaReason
dbf9e14b01
Did some fixing for the inventory
5 years ago
Claire Peta
3d85c4e4af
Animal and Colour selection from login menu
(Base upload to now work on linked selection)
5 years ago
Claire Peta
24954548fb
Fixed fog issue in mobile build
5 years ago
Claire Peta
267fdba368
final push pre-beta presentation
5 years ago
JoshuaReason
2897abef90
Added spawn to collor collide two + temp fixed Jump
5 years ago
Claire Peta
1798783baf
adjust smaller demo scene, change lobby link to demo scene, remove names appearing when lobby scene loads
5 years ago
Claire Peta
63b1ef13ad
Change starting cube colour
5 years ago
Claire Peta
1e438e5225
fixed scoreboard problem, linked score updated into scoreboard script, automatic load
5 years ago
JoshuaReason
a566463e20
Made players spawn in correct direction
5 years ago
Claire Peta
c01e3fa0a8
Scoreboard scene and wip menu ui backgrounds
5 years ago
Claire Peta
4f4f2c28e3
Fixed UI sizing issue and plane background to ui image
made new smaller level for colour collide demo presentation
hard code four animals for players and changed the name shown in lobby so players know their animal and colour
5 years ago
Joshua Reason
b368c78f9e
Added leader score;
Returned to lobby after disconnect
Added round count
5 years ago
SWIN\jreason
e9d51aa805
Clients wait for other Clients.
Inventory is sent from server
5 years ago
Joshua Reason
8b1e2b3d78
more work on gamemodes
5 years ago
JoshuaReason
35bb46e571
Started Gamemode rework
5 years ago
Claire Peta
57d423d041
move code to game manager: change object texture and update player UI/collected vale
created level scoreboard for amount of coloured gameobjects 10second timer, then loads the main scoreboard, ten second timer, then loads the new scene based on string given in inspector
allow texture to load through script
5 years ago
Joshua Reason
0285acbb43
updated prefabs
5 years ago
Joshua Reason
b73a3b3414
removed testing scenes.
Multiplayer works but is not polished.
5 years ago
Claire Peta
ad79bb39cd
fixed material issues with trees and plants
5 years ago
Joshua Reason
91215e8d33
Started work on multiplayer manager;
Reworked logic functions so they find the next block
Added scene for testing
Added proGrids back
Added Editor tool to move main camera to scene view Atl-Shit C
5 years ago
Claire Peta
6c4336683d
Finshed all tutorial levels - just waiting on drag and drop implementation
added progrids again
fix floating collectables in chicken run levels
5 years ago
Claire Peta
84ef031f23
Changes during meeting @ rmit
5 years ago
JoshuaReason
38a64af971
Fixed lobby and client
5 years ago
Joshua Reason
9209d5aef5
push from home
5 years ago
Claire Peta
219c7d3ed7
fixed collection object shadow and rotating
colourcollide level blocks change colour on touch - need to put into character script, get material based on character colour
5 years ago
Joshua Reason
568f3bdfe2
Started on Lobby
5 years ago
Claire Peta
a9d54114bf
Remove old free assets - Updated all scenes to new assets
Changed main menu to name and colour options (script not applied yet)
created new AI for multiplayer levels
5 years ago
Claire Peta
f402f20c5a
Portal colour change working with testing script
5 years ago
Claire Peta
09313e934e
Tutorial Levels 1-5 complete with new assets, Updage UI bakcground images with new assets, change character walking animation
5 years ago
Claire Peta
72e6d4bdbb
Send/recieve moves from client and character move on server
5 years ago
JoshuaReason
cdd05f686e
Added Kubikos world asset
5 years ago
Claire Peta
e99ec4db8b
Getting character instantiating
5 years ago
Joshua Reason
9eac5192b7
Can send list over network
5 years ago
Joshua Reason
9e5e19a712
Logging in works
5 years ago
Claire Peta
aad3911d23
EOD Wednesday: Changed portal to start grey for item collection level, colours and particle effects turned on once someone has collected enough items
5 years ago
Claire Peta
a419adf398
Brought animal assets, Downloaded gem assets. Linked character animation (four legged), removed jump from move (walk animation instead), removed jump from rotate(jump animation instead)
Created scoreboard(Collide level 2), made the portal colour changable (need works waiting on response from partner)
5 years ago