Browse Source

Added Kubikos world asset

Josh_Dev_branch
JoshuaReason 5 years ago
parent
commit
cdd05f686e
3006 changed files with 629177 additions and 63 deletions
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m_IndirectSpecularColor: {r: 0.44657868, g: 0.49641263, b: 0.57481706, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@ -273,6 +273,7 @@ GameObject:
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m_Name: ServerManager
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@ -309,3 +310,18 @@ Transform:
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reader:
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Assets/Scripts/Components.meta View File

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+ 1
- 1
Assets/Scripts/Logic/BlockReader.cs View File

@ -12,7 +12,7 @@ public class BlockReader
#region Inspector Variables
[SerializeField]
[Tooltip("List of LogicBlocks which will affected this character")]
public List<LogicBlock> LogicChain;
public List<LogicBlock> LogicChain = new List<LogicBlock>();
#endregion Inspector Variables
#region Read-only Variables

+ 34
- 0
Assets/Scripts/Logic/Blocks/CombinedBlock.cs View File

@ -44,4 +44,38 @@ public class CombinedBlock : LogicBlock
blockReader.Reset();
}
public override void CopyToken(BlockToken token)
{
base.CopyToken(token);
blockReader = new BlockReader();
foreach (BlockToken subToken in ((CombinedToken)token).subBlocks)
blockReader.Add(subToken.ToLogicBlock());
}
public override BlockToken ToToken(BlockToken token = null)
{
if (token == null)
token = new CombinedToken(this);
CombinedToken retVal = (CombinedToken)base.ToToken(token);
retVal.subBlocks = new BlockToken[blockReader.LogicChain.Count];
for (int i = 0; i < retVal.subBlocks.Length; i++)
retVal.subBlocks[i] = blockReader.LogicChain[i].ToToken();
return retVal;
}
}
[System.Serializable]
public class CombinedToken : BlockToken
{
public BlockToken[] subBlocks;
public CombinedToken(LogicBlock block) : base(block)
{
}
}

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- 0
Assets/Scripts/LogicBlocks.meta View File

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- 3
Assets/Scripts/NetworkOutput.cs View File

@ -7,8 +7,7 @@ using Networking;
public class NetworkOutput : MonoBehaviour
{
public BlockReader reader;
public LogicTrayUI Tray;
[SerializeField]
protected ClientObject Client;
@ -16,7 +15,7 @@ public class NetworkOutput : MonoBehaviour
[ContextMenu("Send list")]
public void SendList()
{
LogicProtocols.LogicMsg msg = new LogicProtocols.LogicMsg(reader.LogicChain.ToArray());
LogicProtocols.LogicMsg msg = new LogicProtocols.LogicMsg(Tray.reader.LogicChain.ToArray());
Debug.Log("sending on " + LogicProtocols.SendLogicList);
Client.client.SendByChannel(LogicProtocols.SendLogicList, msg,TransportConfigure.ReliableFragmented);

+ 5
- 0
Assets/Scripts/Networking/Client/ClientLoginManager.cs View File

@ -24,6 +24,10 @@ namespace Networking.Client
[Tooltip("Try and connect on Play")]
private bool StartClientOnAwake;
[SerializeField]
[Tooltip("Scene to load on connection")]
private string LevelToLoad;
[Header("Player Settings")]
[SerializeField]
[Tooltip("Player Name")]
@ -87,6 +91,7 @@ namespace Networking.Client
{
Debug.Log("Log in successful");
Client.UpdatePlayerDetails(DisplayName, PlayerColor);
UnityEngine.SceneManagement.SceneManager.LoadScene(LevelToLoad);
}
public void LoginFail(NetworkMessage msg)

+ 20
- 0
Assets/Scripts/UI/LocalUIManager.cs View File

@ -0,0 +1,20 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LocalUIManager : PlayerUIManager
{
protected BlockInput characterInput;
protected override void Awake()
{
TrayUI.SetBlockReader(characterInput.blockReader);
}
public override void OnClick_Play()
{
OnClick_Hide();
characterInput.ReadAll();
}
}

+ 11
- 0
Assets/Scripts/UI/LocalUIManager.cs.meta View File

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+ 4
- 1
Assets/Scripts/UI/LogicTrayUI.cs View File

@ -17,7 +17,7 @@ public class LogicTrayUI : LogicElementHolder
private Transform content;
[SerializeField]
protected BlockReader reader;
public BlockReader reader;
#region Unity Functions
public void Start()
@ -53,6 +53,9 @@ public class LogicTrayUI : LogicElementHolder
[ContextMenu("Update Display")]
public void UpdateDisplay()
{
if (reader == null)
return;
//Destroy all children
int destroyedCount = content.childCount; //we need to know how many were destroyed since unity doesn't actually destroy anything until the end of the frame
foreach (Transform child in content)

+ 30
- 0
Assets/Scripts/UI/NetworkedUIManager.cs View File

@ -0,0 +1,30 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Networking;
using Networking.Client;
public class NetworkedUIManager : PlayerUIManager
{
[SerializeField]
private ClientObject Client;
private BlockReader reader;
protected override void Awake()
{
base.Awake();
reader = new BlockReader();
TrayUI.SetBlockReader(reader);
}
public override void OnClick_Play()
{
OnClick_Hide();
LogicProtocols.LogicMsg msg = new LogicProtocols.LogicMsg(reader.LogicChain.ToArray());
Debug.Log("sending on " + LogicProtocols.SendLogicList);
Client.client.SendByChannel(LogicProtocols.SendLogicList, msg, TransportConfigure.ReliableFragmented);
}
}

+ 11
- 0
Assets/Scripts/UI/NetworkedUIManager.cs.meta View File

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+ 5
- 16
Assets/Scripts/UI/PlayerUIManager.cs View File

@ -2,7 +2,7 @@
using System.Collections.Generic;
using UnityEngine;
public class PlayerUIManager : MonoBehaviour
public abstract class PlayerUIManager : MonoBehaviour
{
[SerializeField]
@ -12,25 +12,18 @@ public class PlayerUIManager : MonoBehaviour
private float AnimationSpeed = 0.5f;
[SerializeField]
private BlockInput characterInput;
[SerializeField]
private LogicTrayUI TrayUI;
protected LogicTrayUI TrayUI;
private Vector3 ShowPosition;
private Vector3 HidePosition;
private RectTransform inventoryRect { get { return Inventory.transform as RectTransform; } }
private void Awake()
protected virtual void Awake()
{
ShowPosition = new Vector3(0, -inventoryRect.rect.height / 2, 0);
HidePosition = new Vector3(0, inventoryRect.rect.height/2, 0);
inventoryRect.anchoredPosition = HidePosition;
TrayUI.SetBlockReader(characterInput.blockReader);
inventoryRect.anchoredPosition = HidePosition;
}
[ContextMenu("Show")]
@ -63,11 +56,7 @@ public class PlayerUIManager : MonoBehaviour
}
}
public void OnClick_Play() {
OnClick_Hide();
characterInput.ReadAll();
}
public abstract void OnClick_Play();
private IEnumerator LerpPosition(RectTransform rt, Vector3 endPosition, float time)
{

+ 8
- 0
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Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Banner.controller → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Banner.controller View File


Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Banner.controller.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Banner.controller.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ChestOpen.anim → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ChestOpen.anim View File


Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ChestOpen.anim.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ChestOpen.anim.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Flag.controller → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Flag.controller View File


Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Flag.controller.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/Flag.controller.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ForestChestTop.controller → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ForestChestTop.controller View File


Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ForestChestTop.controller.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/AnimatorControllers/ForestChestTop.controller.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteBLUE.mat → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteBLUE.mat View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteBLUE.mat.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteBLUE.mat.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteNormal.mat → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteNormal.mat View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteNormal.mat.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteNormal.mat.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteRED.mat → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteRED.mat View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteRED.mat.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ColorPalletteRED.mat.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/CubeParticles.mat → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/CubeParticles.mat View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/CubeParticles.mat.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/CubeParticles.mat.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ShowCase.mat → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ShowCase.mat View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ShowCase.mat.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/ShowCase.mat.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/Water.mat → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/Water.mat View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/Water.mat.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/Water.mat.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/WaterTile.mat → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/WaterTile.mat View File


Assets/AurynSky/ArenaPacks/Forest Pack/Materials/WaterTile.mat.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Materials/WaterTile.mat.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBanner.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBanner.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBanner.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBanner.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBarrel.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBarrel.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBarrel.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBarrel.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBlock01.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBlock01.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBlock01.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBlock01.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBlock02.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBlock02.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBlock02.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBlock02.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBrazzier.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBrazzier.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBrazzier.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBrazzier.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBridgeRegular.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBridgeRegular.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBridgeRegular.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBridgeRegular.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBridgeWide.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBridgeWide.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBridgeWide.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestBridgeWide.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCannonBall.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCannonBall.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCannonBall.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCannonBall.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastle.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastle.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastle.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastle.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastleDoorL.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastleDoorL.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastleDoorL.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastleDoorL.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastleDoorR.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastleDoorR.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastleDoorR.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastleDoorR.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastleWindow.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastleWindow.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastleWindow.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCastleWindow.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCatapultArm.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCatapultArm.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCatapultArm.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCatapultArm.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCatapultBase.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCatapultBase.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCatapultBase.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCatapultBase.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCatapultWheel.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCatapultWheel.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCatapultWheel.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCatapultWheel.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestChestBottom.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestChestBottom.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestChestBottom.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestChestBottom.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestChestTop.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestChestTop.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestChestTop.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestChestTop.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCoin.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCoin.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCoin.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCoin.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCrate.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCrate.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCrate.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestCrate.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestFlag.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestFlag.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestFlag.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestFlag.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGrass01.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGrass01.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGrass01.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGrass01.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGrass02.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGrass02.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGrass02.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGrass02.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGround01.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGround01.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGround01.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGround01.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGround02.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGround02.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGround02.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGround02.fbx.meta View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGroundDirt.fbx → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGroundDirt.fbx View File


Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGroundDirt.fbx.meta → Assets/Third Party Assets/AurynSky/ArenaPacks/Forest Pack/Models/ForestGroundDirt.fbx.meta View File


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