Claire Peta
4f4f2c28e3
Fixed UI sizing issue and plane background to ui image
made new smaller level for colour collide demo presentation
hard code four animals for players and changed the name shown in lobby so players know their animal and colour
5 years ago
Joshua Reason
b368c78f9e
Added leader score;
Returned to lobby after disconnect
Added round count
5 years ago
SWIN\jreason
e9d51aa805
Clients wait for other Clients.
Inventory is sent from server
5 years ago
Joshua Reason
8b1e2b3d78
more work on gamemodes
5 years ago
JoshuaReason
35bb46e571
Started Gamemode rework
5 years ago
Claire Peta
57d423d041
move code to game manager: change object texture and update player UI/collected vale
created level scoreboard for amount of coloured gameobjects 10second timer, then loads the main scoreboard, ten second timer, then loads the new scene based on string given in inspector
allow texture to load through script
5 years ago
Joshua Reason
0285acbb43
updated prefabs
5 years ago
Joshua Reason
b73a3b3414
removed testing scenes.
Multiplayer works but is not polished.
5 years ago
Claire Peta
ad79bb39cd
fixed material issues with trees and plants
5 years ago
Joshua Reason
91215e8d33
Started work on multiplayer manager;
Reworked logic functions so they find the next block
Added scene for testing
Added proGrids back
Added Editor tool to move main camera to scene view Atl-Shit C
5 years ago
Claire Peta
6c4336683d
Finshed all tutorial levels - just waiting on drag and drop implementation
added progrids again
fix floating collectables in chicken run levels
5 years ago
Claire Peta
84ef031f23
Changes during meeting @ rmit
5 years ago
JoshuaReason
38a64af971
Fixed lobby and client
5 years ago
Joshua Reason
9209d5aef5
push from home
5 years ago
Claire Peta
219c7d3ed7
fixed collection object shadow and rotating
colourcollide level blocks change colour on touch - need to put into character script, get material based on character colour
5 years ago
Joshua Reason
568f3bdfe2
Started on Lobby
5 years ago
Claire Peta
a9d54114bf
Remove old free assets - Updated all scenes to new assets
Changed main menu to name and colour options (script not applied yet)
created new AI for multiplayer levels
5 years ago
Claire Peta
f402f20c5a
Portal colour change working with testing script
5 years ago
Claire Peta
09313e934e
Tutorial Levels 1-5 complete with new assets, Updage UI bakcground images with new assets, change character walking animation
5 years ago
Claire Peta
72e6d4bdbb
Send/recieve moves from client and character move on server
5 years ago
JoshuaReason
cdd05f686e
Added Kubikos world asset
5 years ago
Claire Peta
e99ec4db8b
Getting character instantiating
5 years ago
Joshua Reason
9eac5192b7
Can send list over network
5 years ago
Joshua Reason
9e5e19a712
Logging in works
5 years ago
Claire Peta
aad3911d23
EOD Wednesday: Changed portal to start grey for item collection level, colours and particle effects turned on once someone has collected enough items
5 years ago
Claire Peta
a419adf398
Brought animal assets, Downloaded gem assets. Linked character animation (four legged), removed jump from move (walk animation instead), removed jump from rotate(jump animation instead)
Created scoreboard(Collide level 2), made the portal colour changable (need works waiting on response from partner)
5 years ago
Claire Peta
c2f2a69b6d
Small decoration and start of scoreboard, end of day thursday
5 years ago
JoshuaReason
b65569860b
Started Server Code
5 years ago
Claire Peta
64d6867465
Added jump coroutine and little bounce in long jump and hgh jump
5 years ago
Claire Peta
4ad8ba23f7
Added character little bounce on move and rotate
5 years ago
Claire Peta
8d80f0bb32
Push all the meta files
character lerp animation
5 years ago
Claire Peta
c4e3b8d283
Added free unity asset pack and updated scenes
5 years ago
JoshuaReason
4880cb57f4
Level 1 works
5 years ago
Claire Peta
b46be54c14
Update text components
-Added difficulty button
5 years ago
JoshuaReason
0fed0cab02
fixed Color
5 years ago
JoshuaReason
d8169cd5bd
Made collectables work
5 years ago
Joshua Reason
90a7ac5688
Made logic tray be able to work in any level + efefcts character
5 years ago
Claire Peta
31ad6bef1c
- Adjust camera position in 6 new scenes
5 years ago
Claire Peta
6aa5aa5c0a
- More multiplayer levels
- Game name change
5 years ago
Claire Peta
f3cf6cb74d
- Create simple Main Menu with setting options, tutorial option or multi player option
- Create pop up messages at start of each tutorial level and when collecting a new block
- New level designs for the multiplayer games
-
5 years ago
Joshua Reason
64be9103e8
More UI work
5 years ago
Joshua Reason
420c2d23e0
Started on Logic Trough UI
5 years ago
Claire Peta
174d50aaf6
- not sure what i did, end of thursday class commit :)
5 years ago
JoshuaReason
a228060237
Character moves automatically
5 years ago
Claire Peta
09a6e3d348
- Simple UI for start of scene one and block collection (in scene one)
- New Menu Scene for start of game
5 years ago
JoshuaReason
6320a8cbe8
-For Loop
-Jump Block
-Pro tools
5 years ago
Claire Peta
3c599999e8
- Fix object collision for new block
- Adjust jump onto stump
- Link levels together
5 years ago
Claire Peta
5eccaa7245
- Created end portal effects
- added character collision with portal and 'new blocks' (print to debug log for now)
- added portal and new blocks to five tutorial scenes
5 years ago
Joshua Reason
c492889df0
-Edge detection
-Created block class
-Turned objects in scene to prefabs
-Moved Character movement out of update
-Added keyboard controll class
-Added some Utility classes
-Fixed some folders
5 years ago
Claire Peta
45bf45d775
- Five Tutorial level creation
- Character move forward, rotate left and right, jump functions(up onto and over)
- Character stops if object/obstacle in the way
- Implemented with keyboard control
- Wall collider tester in TuteLevelOne
5 years ago